Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Agusch05
Mercury
Level 118
God Stats
4W - 4L
1,528 SR
Queue Stats
268W - 266L
1,498 Elo+
Solo
Hercules
Hercules
KayoRimes
Hercules
Level 126
God Stats
2W - 1L
1,857 SR
Queue Stats
136W - 127L
1,506 Elo+
Solo
Anubis
Anubis
ShionAriees
Anubis
Level 166
God Stats
29W - 27L
1,588 SR
Queue Stats
252W - 254L
1,537 Elo+
Solo
Sol
Sol
maguadu
Sol
Level 56
God Stats
42W - 49L
1,504 SR
Queue Stats
116W - 125L
1,486 Elo+
Solo
Team Averages
Level 123
1,595 SR
1,505 Elo+

VS

Team Averages
Level 123
1,626 SR
1,471 Elo+
Susano
Susano
PacuPistola141
Susano
Level 67
God Stats
3W - 1L
1,603 SR
Queue Stats
82W - 92L
1,490 Elo+
Party 1
The Morrigan
The Morrigan
gabriel310802
The Morrigan
Level 148
God Stats
1W - 1L
1,289 SR
Queue Stats
200W - 210L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
rafapscampos
Cthulhu
Level 155
God Stats
39W - 20L
1,617 SR
Queue Stats
140W - 155L
1,445 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xlGREENlx
Ah Muzen Cab
Level 97
God Stats
8W - 3L
1,778 SR
Queue Stats
532W - 512L
1,572 Elo+
Solo
Ah Puch
Ah Puch
zatchbelz
Ah Puch
Level 150
God Stats
10W - 1L
1,843 SR
Queue Stats
205W - 229L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 1 / 0
3,813
545
1,737
4,049
1,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Agusch05
Mercury
4
1 / 0 / 0
3,566
509
321
1,386
356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
KayoRimes
Hercules
7
0 / 0 / 0
4,082
583
537
3,806
1,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
8
0 / 1 / 0
3,847
550
2,328
3,867
1,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sol
9
0 / 3 / 1
4,559
651
3,050
4,307
926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,334
619
1,270
5,295
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Morrigan
gabriel310802
The Morrigan
9
1 / 1 / 2
4,886
698
1,737
3,525
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
rafapscampos
Cthulhu
7
0 / 0 / 1
4,126
589
1,626
3,941
1,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
xlGREENlx
Ah Muzen Cab
8
1 / 0 / 0
4,368
624
1,903
2,485
469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Puch
zatchbelz
Ah Puch
9
0 / 0 / 0
4,826
689
2,380
2,554
1,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Mercury
Agusch05
Mercury
1
0
0
1
L
Hercules
KayoRimes
Hercules
0
0
0
0
W
3
0
0
3
L
Anubis
0
1
0
0
W
The Morrigan
gabriel310802
The Morrigan
1
1
2
2
L
Sol
0
3
1
0.17
W
Cthulhu
rafapscampos
Cthulhu
0
0
1
0.5
W
Ah Muzen Cab
xlGREENlx
Ah Muzen Cab
1
0
0
1
W
Ah Puch
zatchbelz
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,973
Damage
8,916
17,415
Taken
17,800
5,490
Mitigated
5,319
6,635
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,737
777
0
1,168
4,049
1,048
0
941
3,108
0
17,974
L
Mercury
Agusch05
Mercury
321
109
0
605
1,386
356
0
85
1,291
0
6,654
L
Hercules
KayoRimes
Hercules
537
88
0
1,032
3,806
1,651
0
2,344
1,426
0
19,534
W
1,270
86
0
3,273
5,295
1,316
0
973
4,322
0
21,926
L
Anubis
2,328
0
0
2,157
3,867
1,509
0
561
3,306
25,011
0
W
The Morrigan
gabriel310802
The Morrigan
1,737
356
0
685
3,525
1,035
0
2,133
1,392
22,224
1,468
L
Sol
3,050
1,375
0
1,673
4,307
926
0
1,482
2,695
27,772
7,173
W
Cthulhu
rafapscampos
Cthulhu
1,626
130
815
1,155
3,941
1,485
0
964
2,977
15,676
1,736
W
Ah Muzen Cab
xlGREENlx
Ah Muzen Cab
1,903
482
0
460
2,485
469
0
1,035
1,450
0
24,420
W
Ah Puch
zatchbelz
Ah Puch
2,380
67
0
1,803
2,554
1,014
0
0
2,455
29,369
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,867
Gold Earned
22,540
220
Minions Killed
253
0
Camps Cleared
0
605,954
Distance Traveled
731,234
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,813
545
41
6
0
132,835
0
L
Mercury
3,566
509
18
3
0
65,485
0
L
Hercules
4,082
583
45
6
0
154,661
0
W
Susano
4,334
619
41
6
0
171,533
0
L
Anubis
3,847
550
51
7
0
127,063
4
W
The Morrigan
4,886
698
63
9
0
147,500
2
L
Sol
4,559
651
65
9
0
125,910
0
W
Cthulhu
4,126
589
28
4
0
154,257
0
W
Ah Muzen Cab
4,368
624
53
8
0
137,147
1
W
Ah Puch
4,826
689
68
10
0
120,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role