Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AbsolutehZero
Mulan
Level 154
God Stats
23W - 17L
1,659 SR
Queue Stats
587W - 563L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InsanePanda71
Morgan Le Fay
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 147L
1,536 Elo+
Party 1
Bacchus
Bacchus
LustSinTaboo
Bacchus
Level 219
God Stats
3W - 1L
1,682 SR
Queue Stats
300W - 305L
1,544 Elo+
Party 1
Thanatos
Thanatos
SaltyYetii
Thanatos
Level 142
God Stats
11W - 8L
1,676 SR
Queue Stats
318W - 263L
1,579 Elo+
Solo
Team Averages
Level 152
1,604 SR
1,536 Elo+

VS

Team Averages
Level 89
1,537 SR
1,521 Elo+
Bacchus
Bacchus
BanjoBud7
Bacchus
Level 73
God Stats
31W - 35L
1,491 SR
Queue Stats
75W - 79L
1,491 Elo+
Party 2
Ymir
Ymir
CruelestAcorn
Ymir
Level 98
God Stats
6W - 6L
1,623 SR
Queue Stats
107W - 136L
1,476 Elo+
Party 2
Rama
Rama
Honkformoney1
Rama
Level 101
God Stats
1W - 4L
1,363 SR
Queue Stats
160W - 178L
1,526 Elo+
Party 2
Arachne
Arachne
MyDadMakesMeSad
Arachne
Level 145
God Stats
18W - 11L
1,617 SR
Queue Stats
295W - 301L
1,579 Elo+
Party 2
Anubis
Anubis
WhoopiGoldturd
Anubis
Level 29
God Stats
16W - 15L
1,592 SR
Queue Stats
73W - 73L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 2 / 5
6,757
614
6,532
5,657
1,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
6 / 1 / 2
8,860
805
8,643
10,508
6,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
InsanePanda71
Morgan Le Fay
14
8 / 0 / 5
8,384
762
9,775
5,972
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
LustSinTaboo
Bacchus
11
2 / 2 / 8
6,148
559
5,957
9,897
5,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SaltyYetii
Thanatos
14
9 / 1 / 5
7,745
704
6,256
7,778
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BanjoBud7
Bacchus
10
0 / 3 / 2
5,945
540
3,545
11,348
8,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 8 / 1
5,978
543
7,193
13,803
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 3 / 1
6,510
592
3,721
8,122
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
3 / 6 / 0
6,044
549
6,145
12,043
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8
1 / 7 / 0
5,477
498
4,346
8,770
2,780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
26
Kills
6
6
Deaths
27
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
2
5
1.75
W
6
1
2
7
L
Bacchus
BanjoBud7
Bacchus
0
3
2
0.33
L
0
8
1
0.06
L
2
3
1
0.83
W
Morgan Le Fay
InsanePanda71
Morgan Le Fay
8
0
5
10.5
W
Bacchus
LustSinTaboo
Bacchus
2
2
8
3
L
3
6
0
0.5
W
Thanatos
SaltyYetii
Thanatos
9
1
5
11.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,163
Damage
24,950
39,812
Taken
54,086
17,917
Mitigated
22,595
19,940
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,532
2,714
0
2,099
5,657
1,784
0
1,007
4,650
0
38,304
W
8,643
1,879
0
5,634
10,508
6,262
0
5,613
4,445
0
64,914
L
Bacchus
BanjoBud7
Bacchus
3,545
359
0
2,235
11,348
8,715
0
4,540
6,370
19,593
0
L
7,193
2,234
0
724
13,803
5,652
0
802
12,966
33,674
961
L
3,721
3,098
0
3,391
8,122
2,292
116
2,504
5,400
0
43,572
W
Morgan Le Fay
InsanePanda71
Morgan Le Fay
9,775
1,154
0
1,760
5,972
1,573
128
2,754
3,192
59,007
0
W
Bacchus
LustSinTaboo
Bacchus
5,957
641
0
826
9,897
5,930
40
3,110
6,740
19,286
1,151
L
6,145
4,870
0
4,707
12,043
3,156
0
3,075
8,692
0
42,064
W
Thanatos
SaltyYetii
Thanatos
6,256
2,753
0
9,621
7,778
2,368
90
2,247
5,525
0
46,775
L
4,346
271
0
1,533
8,770
2,780
0
3,426
5,304
26,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,894
Gold Earned
29,954
406
Minions Killed
302
0
Camps Cleared
0
1,204,344
Distance Traveled
1,092,548
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,757
614
71
6
0
211,804
2
W
Mulan
8,860
805
117
11
0
214,850
0
L
Bacchus
5,945
540
34
3
0
250,618
0
L
Ymir
5,978
543
76
7
0
203,059
0
L
Rama
6,510
592
87
8
0
227,010
6
W
Morgan Le Fay
8,384
762
100
9
0
250,777
1
W
Bacchus
6,148
559
33
3
0
248,088
4
L
Arachne
6,044
549
67
6
0
241,209
0
W
Thanatos
7,745
704
85
8
0
278,825
4
L
Anubis
5,477
498
38
3
0
170,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role