Player Matchup

Gilgamesh
Gilgamesh
Aking15
Gilgamesh
Level 66
God Stats
2W - 5L
1,362 SR
Queue Stats
132W - 123L
1,447 Elo+
Party 1
Neith
Neith
Angel DKO
Neith
Level 89
God Stats
297W - 227L
1,617 SR
Queue Stats
425W - 391L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
CommanderD03
Nu Wa
Level 81
God Stats
2W - 2L
1,557 SR
Queue Stats
144W - 134L
1,469 Elo+
Party 1
Thanatos
Thanatos
DLT Aron2103
Thanatos
Level 30
God Stats
18W - 13L
1,588 SR
Queue Stats
21W - 24L
1,405 Elo+
Party 2
Mulan
Mulan
xELPRIMO XDx
Mulan
Level 107
God Stats
242W - 186L
1,586 SR
Queue Stats
491W - 454L
1,516 Elo+
Party 2
Team Averages
Level 75
1,542 SR
1,472 Elo+

VS

Team Averages
Level 67
1,518 SR
1,406 Elo+
Cthulhu
Cthulhu
BlackmanGK
Cthulhu
Level 14
God Stats
9W - 8L
1,455 SR
Queue Stats
13W - 25L
1,236 Elo+
Party 3
Nemesis
Nemesis
BootyLicker4000
Nemesis
Level 64
God Stats
3W - 9L
1,360 SR
Queue Stats
48W - 50L
1,445 Elo+
Party 3
Hou Yi
Hou Yi
RealSommerRay
Hou Yi
Level 79
God Stats
5W - 2L
1,638 SR
Queue Stats
62W - 68L
1,395 Elo+
Party 3
Ah Puch
Ah Puch
atrasp
Ah Puch
Level 72
God Stats
44W - 25L
1,643 SR
Queue Stats
121W - 96L
1,498 Elo+
Solo
Cupid
Cupid
pxistixx
Cupid
Level 105
God Stats
2W - 0L
1,491 SR
Queue Stats
145W - 155L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aking15
Gilgamesh
11
0 / 9 / 0
7,320
407
4,508
14,128
7,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Angel DKO
Neith
14
3 / 2 / 5
8,807
489
10,422
10,889
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 1 / 1
9,130
507
6,936
6,671
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
DLT Aron2103
Thanatos
14
1 / 3 / 2
7,884
438
3,441
15,719
6,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
5 / 1 / 4
8,370
465
13,013
15,576
16,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlackmanGK
Cthulhu
13
0 / 4 / 3
7,994
444
4,761
15,444
11,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 1 / 4
9,488
527
6,285
13,432
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 1
9,016
501
7,084
7,463
2,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
atrasp
Ah Puch
17
9 / 0 / 1
11,305
628
17,458
13,516
9,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
pxistixx
Cupid
14
2 / 4 / 0
8,556
475
4,790
11,012
3,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
11
Kills
16
16
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aking15
Gilgamesh
0
9
0
0
L
Neith
Angel DKO
Neith
3
2
5
2.75
W
Cthulhu
BlackmanGK
Cthulhu
0
4
3
0.38
W
2
1
4
4
L
2
1
1
2.5
L
Thanatos
DLT Aron2103
Thanatos
1
3
2
0.67
W
3
2
1
1.75
W
Ah Puch
atrasp
Ah Puch
9
0
1
9.5
W
Cupid
pxistixx
Cupid
2
4
0
0.5
L
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,320
Damage
40,378
62,983
Taken
60,867
36,340
Mitigated
32,465
19,527
Healing
23,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aking15
Gilgamesh
4,508
1,563
0
1,265
14,128
7,625
0
7,490
6,638
0
40,568
L
Neith
Angel DKO
Neith
10,422
5,412
0
4,756
10,889
3,747
699
4,149
6,740
0
61,524
W
Cthulhu
BlackmanGK
Cthulhu
4,761
784
0
2,439
15,444
11,599
0
1,604
13,515
34,817
60
W
6,285
2,807
0
8,096
13,432
5,297
1,076
2,625
10,729
0
89,510
L
6,936
580
0
740
6,671
1,818
171
1,493
5,178
59,861
600
L
Thanatos
DLT Aron2103
Thanatos
3,441
1,393
0
8,457
15,719
6,611
0
3,651
12,068
0
65,825
W
7,084
1,735
0
2,183
7,463
2,700
1,336
1,199
6,021
0
54,262
W
Ah Puch
atrasp
Ah Puch
17,458
570
0
5,706
13,516
9,239
1,038
2,249
10,839
75,586
2,735
W
Cupid
pxistixx
Cupid
4,790
2,597
54
4,890
11,012
3,630
1,964
1,143
9,595
0
51,323
L
13,013
1,312
0
4,309
15,576
16,539
325
5,118
10,458
3,176
45,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,511
Gold Earned
46,359
458
Minions Killed
489
0
Camps Cleared
0
1,527,559
Distance Traveled
1,729,862
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,320
407
74
4
0
215,228
0
L
Neith
8,807
489
90
5
0
337,876
0
W
Cthulhu
7,994
444
38
2
0
346,756
0
W
Nemesis
9,488
527
131
7
0
424,063
0
L
Nu Wa
9,130
507
115
6
0
297,695
0
L
Thanatos
7,884
438
106
6
0
304,682
0
W
Hou Yi
9,016
501
91
5
0
330,506
0
W
Ah Puch
11,305
628
130
7
0
323,647
0
W
Cupid
8,556
475
99
6
0
304,890
3
L
Mulan
8,370
465
73
4
0
372,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role