Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
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Jormungandr
Level 63
God Stats
17W - 24L
1,429 SR
Queue Stats
72W - 108L
1,351 Elo+
Party 2
Thanatos
Thanatos
OG Brotha Craig
Thanatos
Level 108
God Stats
12W - 13L
1,477 SR
Queue Stats
193W - 201L
1,395 Elo+
Party 2
Ah Puch
Ah Puch
WormSlayer4
Ah Puch
Level 102
God Stats
11W - 4L
1,649 SR
Queue Stats
86W - 92L
1,418 Elo+
Party 2
Artemis
Artemis
YaGhostie
Artemis
Level 65
God Stats
4W - 9L
1,373 SR
Queue Stats
77W - 105L
1,367 Elo+
Party 2
Team Averages
Level 87
1,486 SR
1,406 Elo+

VS

Team Averages
Level 77
1,542 SR
1,351 Elo+
Baba Yaga
Baba Yaga
Amish Jesus2201
Baba Yaga
Level 96
God Stats
2W - 1L
1,764 SR
Queue Stats
76W - 82L
1,223 Elo+
Solo
Cernunnos
Cernunnos
BlackJack900724
Cernunnos
Level 88
God Stats
12W - 17L
1,446 SR
Queue Stats
78W - 71L
1,433 Elo+
Solo
Surtr
Surtr
GodlyGiraffe35
Surtr
Level 126
God Stats
1W - 1L
1,551 SR
Queue Stats
2W - 4L
1,413 Elo+
Party 1
Ares
Ares
enzedbro
Ares
Level 66
God Stats
9W - 7L
1,489 SR
Queue Stats
147W - 176L
1,396 Elo+
Solo
Fenrir
Fenrir
littlrichyrich
Fenrir
Level 8
God Stats
1W - 2L
1,460 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
7 / 4 / 0
9,851
579
8,024
13,226
5,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
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Jormungandr
14
3 / 3 / 11
9,267
545
6,871
16,328
11,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thanatos
17
10 / 2 / 13
10,435
614
11,963
18,022
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
WormSlayer4
Ah Puch
16
8 / 1 / 6
10,194
600
15,098
7,479
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
YaGhostie
Artemis
14
3 / 0 / 10
8,241
485
9,582
8,720
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Amish Jesus2201
Baba Yaga
10
0 / 6 / 1
6,343
373
4,398
9,642
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cernunnos
BlackJack900724
Cernunnos
14
1 / 4 / 0
8,015
471
8,216
11,887
4,163
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 8 / 0
8,915
524
11,213
16,896
20,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
11
0 / 4 / 3
7,576
446
4,408
15,792
14,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 9 / 2
8,307
489
5,690
16,511
6,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
31
Kills
8
10
Deaths
31
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
4
0
1.75
L
Baba Yaga
Amish Jesus2201
Baba Yaga
0
6
1
0.08
L
Cernunnos
BlackJack900724
Cernunnos
1
4
0
0.25
L
5
8
0
0.63
W
Jormungandr
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Jormungandr
3
3
11
2.83
W
Thanatos
10
2
13
8.25
W
Ah Puch
WormSlayer4
Ah Puch
8
1
6
11
W
Artemis
YaGhostie
Artemis
3
0
10
8
L
Ares
0
4
3
0.38
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,538
Damage
33,925
63,775
Taken
70,728
30,824
Mitigated
49,331
34,040
Healing
16,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,024
3,355
0
6,080
13,226
5,727
1,150
901
11,618
0
60,389
L
Baba Yaga
Amish Jesus2201
Baba Yaga
4,398
90
0
1,112
9,642
2,854
45
4,341
5,301
19,859
659
L
Cernunnos
BlackJack900724
Cernunnos
8,216
4,052
0
4,011
11,887
4,163
856
3,661
8,226
0
67,915
L
11,213
2,990
0
2,651
16,896
20,620
68
2,011
14,885
2,371
39,762
W
Jormungandr
InvalidEmail000
Jormungandr
6,871
2,239
0
4,811
16,328
11,876
783
2,721
13,550
35,576
0
W
Thanatos
11,963
3,427
0
17,643
18,022
7,326
0
2,674
15,115
0
72,772
W
Ah Puch
WormSlayer4
Ah Puch
15,098
127
0
2,033
7,479
2,783
404
2,478
4,952
59,756
2,149
W
Artemis
YaGhostie
Artemis
9,582
2,893
0
3,473
8,720
3,112
1,418
1,673
6,925
0
45,240
L
Ares
4,408
120
0
3,910
15,792
14,721
0
7,101
8,691
18,765
0
L
5,690
1,357
0
4,887
16,511
6,973
0
4,785
11,726
0
49,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,988
Gold Earned
39,156
444
Minions Killed
293
0
Camps Cleared
0
1,632,299
Distance Traveled
1,645,851
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,851
579
104
6
0
263,492
0
L
Baba Yaga
6,343
373
26
2
0
300,237
0
L
Cernunnos
8,015
471
114
7
0
276,141
0
L
Surtr
8,915
524
57
3
0
397,739
2
W
Jormungandr
9,267
545
41
2
0
324,963
0
W
Thanatos
10,435
614
118
7
0
407,056
0
W
Ah Puch
10,194
600
100
6
0
327,101
0
W
Artemis
8,241
485
81
5
0
309,687
1
L
Ares
7,576
446
17
1
0
325,857
5
L
Fenrir
8,307
489
79
5
0
345,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role