Player Matchup

Neith
Neith
AbleSee_
Neith
Level 42
God Stats
11W - 13L
1,416 SR
Queue Stats
162W - 193L
1,395 Elo+
Party 1
Achilles
Achilles
Ish2302
Achilles
Level 46
God Stats
16W - 4L
1,635 SR
Queue Stats
21W - 6L
1,577 Elo+
Party 2
Sylvanus
Sylvanus
OneSoul20
Sylvanus
Level 175
God Stats
23W - 17L
1,621 SR
Queue Stats
437W - 405L
1,469 Elo+
Solo
Susano
Susano
felixnoah
Susano
Level 138
God Stats
1W - 2L
1,484 SR
Queue Stats
75W - 55L
1,515 Elo+
Party 1
Hou Yi
Hou Yi
mineycat06
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,603 Elo+
Party 2
Team Averages
Level 85
1,531 SR
1,512 Elo+

VS

Team Averages
Level 109
1,476 SR
1,459 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ace protogen
Scylla
Level 105
God Stats
5W - 3L
1,385 SR
Queue Stats
95W - 82L
1,482 Elo+
Solo
Rama
Rama
DeadlyWimp
Rama
Level 59
God Stats
18W - 30L
1,425 SR
Queue Stats
123W - 184L
1,421 Elo+
Party 3
Artio
Artio
Demons4nge1
Artio
Level 156
God Stats
11W - 3L
1,691 SR
Queue Stats
266W - 320L
1,466 Elo+
Party 3
Surtr
Surtr
solias90
Surtr
Level 69
God Stats
20W - 31L
1,381 SR
Queue Stats
213W - 266L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AbleSee_
Neith
9
1 / 4 / 0
5,376
538
2,060
4,520
1,284
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Achilles
Ish2302
Achilles
4
0 / 0 / 0
3,916
392
191
1,168
197
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
OneSoul20
Sylvanus
11
3 / 0 / 1
6,951
695
7,518
6,758
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
felixnoah
Susano
11
4 / 1 / 1
6,105
611
5,966
8,250
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hou Yi
mineycat06
Hou Yi
9
1 / 1 / 0
4,774
477
2,264
3,684
975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 2 / 1
5,540
554
3,968
7,844
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
10
3 / 2 / 0
6,118
612
2,288
4,811
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 0 / 1
5,398
540
1,874
3,158
930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,992
599
2,389
8,261
5,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Surtr
solias90
Surtr
9
0 / 4 / 0
5,125
513
3,442
9,245
4,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
9
Kills
6
6
Deaths
9
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
1
1.25
L
Neith
AbleSee_
Neith
1
4
0
0.25
W
Scylla
3
2
0
1.5
W
0
0
1
0.5
W
1
1
0
1
L
Achilles
Ish2302
Achilles
0
0
0
0
L
Sylvanus
OneSoul20
Sylvanus
3
0
1
3.5
L
Susano
felixnoah
Susano
4
1
1
4.5
L
Hou Yi
mineycat06
Hou Yi
1
1
0
1
W
Surtr
solias90
Surtr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,999
Damage
13,961
24,380
Taken
33,319
10,260
Mitigated
14,230
6,326
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,968
630
0
3,451
7,844
2,472
0
403
7,441
0
33,228
L
Neith
AbleSee_
Neith
2,060
409
0
687
4,520
1,284
0
777
3,737
0
23,876
W
Scylla
2,288
143
0
0
4,811
1,076
288
0
4,811
36,770
0
W
1,874
1,590
0
512
3,158
930
597
0
3,158
0
34,799
W
2,389
508
1,398
3,212
8,261
5,294
84
1,439
6,822
18,565
3,355
L
Achilles
Ish2302
Achilles
191
0
0
155
1,168
197
0
0
1,168
0
5,392
L
Sylvanus
OneSoul20
Sylvanus
7,518
2,540
0
3,374
6,758
4,852
222
1,118
5,050
37,686
13,897
L
Susano
felixnoah
Susano
5,966
1,671
0
1,764
8,250
2,952
0
2,129
6,073
0
40,784
L
Hou Yi
mineycat06
Hou Yi
2,264
1,056
0
346
3,684
975
0
314
3,370
0
20,909
W
Surtr
solias90
Surtr
3,442
1,212
0
3,015
9,245
4,458
0
4,974
4,271
445
27,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,122
Gold Earned
28,173
240
Minions Killed
295
0
Camps Cleared
0
756,042
Distance Traveled
984,397
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,540
554
65
7
0
217,328
0
L
Neith
5,376
538
44
4
0
142,646
0
W
Scylla
6,118
612
66
7
0
186,090
1
W
Rama
5,398
540
68
7
0
185,370
1
W
Artio
5,992
599
36
4
0
213,339
0
L
Achilles
3,916
392
8
1
0
56,747
0
L
Sylvanus
6,951
695
90
9
0
144,772
0
L
Susano
6,105
611
67
7
0
213,621
0
L
Hou Yi
4,774
477
31
3
0
198,256
0
W
Surtr
5,125
513
60
6
0
182,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role