Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
LS1K0kushibo
Rama
Level 156
God Stats
11W - 15L
1,395 SR
Queue Stats
277W - 341L
1,443 Elo+
Party 1
Anubis
Anubis
Thiago2585
Anubis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
joao ZUEIRO
Cthulhu
Level 158
God Stats
9W - 7L
1,528 SR
Queue Stats
98W - 108L
1,456 Elo+
Party 1
Team Averages
Level 129
1,485 SR
1,458 Elo+

VS

Team Averages
Level 64
1,433 SR
1,351 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ArMiyazaki
Danzaburou
Level 70
God Stats
9W - 12L
1,373 SR
Queue Stats
143W - 192L
1,288 Elo+
Party 2
Vamana
Vamana
Ferreyra167
Vamana
Level 26
God Stats
5W - 17L
1,290 SR
Queue Stats
35W - 65L
1,288 Elo+
Party 2
Nu Wa
Nu Wa
GOTOENEL
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 32L
1,196 Elo+
Party 2
Arachne
Arachne
Nahuel43_
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 125L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 0 / 3
8,041
619
11,334
11,508
6,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Thor
 
Thor
12
6 / 2 / 5
7,471
575
8,126
9,890
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 3 / 3
8,887
684
8,260
8,214
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Thiago2585
Anubis
11
2 / 1 / 1
6,708
516
2,484
4,581
1,668
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cthulhu
joao ZUEIRO
Cthulhu
12
3 / 2 / 5
7,067
544
7,332
8,855
5,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 4 / 3
6,673
513
4,418
12,910
7,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ArMiyazaki
Danzaburou
11
3 / 3 / 1
6,603
508
4,900
10,207
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
11
1 / 2 / 0
6,211
478
5,027
10,624
6,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
GOTOENEL
Nu Wa
10
0 / 5 / 2
6,145
473
2,752
6,939
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Nahuel43_
Arachne
12
3 / 3 / 2
6,945
534
7,514
14,389
4,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
17
Kills
8
8
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
3
3.5
W
Thor
 
Thor
6
2
5
4.25
L
Cthulhu
 
Cthulhu
1
4
3
0.63
L
Danzaburou
ArMiyazaki
Danzaburou
3
3
1
1.17
L
Vamana
1
2
0
0.5
L
Nu Wa
GOTOENEL
Nu Wa
0
5
2
0.2
W
4
3
3
1.83
L
Arachne
Nahuel43_
Arachne
3
3
2
1.33
W
Anubis
Thiago2585
Anubis
2
1
1
2.5
W
Cthulhu
joao ZUEIRO
Cthulhu
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,536
Damage
24,611
43,048
Taken
55,069
19,858
Mitigated
22,718
11,173
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
11,334
638
0
2,200
11,508
6,327
0
206
10,622
47,063
2,216
W
Thor
 
Thor
8,126
1,753
0
2,627
9,890
3,572
0
1,303
8,511
0
37,756
L
Cthulhu
 
Cthulhu
4,418
409
1,387
2,902
12,910
7,014
0
4,455
8,033
26,198
0
L
Danzaburou
ArMiyazaki
Danzaburou
4,900
2,369
0
2,982
10,207
3,054
0
1,020
9,062
0
38,939
L
Vamana
5,027
1,626
0
1,336
10,624
6,186
0
6,240
3,665
0
37,538
L
Nu Wa
GOTOENEL
Nu Wa
2,752
799
0
1,214
6,939
1,652
0
2,762
3,977
25,496
0
W
8,260
6,988
0
2,851
8,214
2,763
2,810
1,948
6,266
0
62,885
L
Arachne
Nahuel43_
Arachne
7,514
4,293
0
7,445
14,389
4,812
0
4,035
9,868
0
50,017
W
Anubis
Thiago2585
Anubis
2,484
82
65
1,479
4,581
1,668
70
1,258
3,287
27,591
497
W
Cthulhu
joao ZUEIRO
Cthulhu
7,332
634
257
1,694
8,855
5,528
0
2,455
6,400
28,959
725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,174
Gold Earned
32,577
367
Minions Killed
302
0
Camps Cleared
0
1,400,929
Distance Traveled
1,341,488
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,041
619
82
6
0
284,660
3
W
Thor
7,471
575
54
4
0
320,777
0
L
Cthulhu
6,673
513
46
4
0
283,151
2
L
Danzaburou
6,603
508
57
4
0
245,253
1
L
Vamana
6,211
478
57
4
0
273,512
0
L
Nu Wa
6,145
473
63
5
0
228,440
0
W
Rama
8,887
684
126
10
0
229,332
0
L
Arachne
6,945
534
79
6
0
311,132
0
W
Anubis
6,708
516
58
4
0
262,108
0
W
Cthulhu
7,067
544
47
4
0
304,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role