Player Matchup

Horus
Horus
Platinum V
Kombqt Kinq
Horus
Platinum V
Level 126
God Stats
6W - 6L
1,613 SR
Queue Stats
51W - 44L
1,851 MMR
Party 2
Cthulhu
Cthulhu
Diamond III
Shotgun1138
Cthulhu
Diamond III
Level 144
God Stats
25W - 12L
1,752 SR
Queue Stats
214W - 161L
2,065 MMR
Party 2
Awilix
Awilix
Platinum V
Tx Wolfgang
Awilix
Platinum V
Level 158
God Stats
3W - 1L
1,484 SR
Queue Stats
69W - 69L
1,819 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,616 SR
1,912 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 192
1,714 SR
1,874 MMR
Vulcan
Vulcan
Platinum V
Math__NERD
Vulcan
Platinum V
Level 202
God Stats
20W - 16L
1,627 SR
Queue Stats
38W - 42L
1,733 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
Surfer__Dude69
Ao Kuang
Platinum I
Level 168
God Stats
3W - 2L
1,897 SR
Queue Stats
266W - 279L
1,917 MMR
Party 1
Odin
Odin
Diamond IV
Tilly_Time_
Odin
Diamond IV
Level 207
God Stats
14W - 12L
1,617 SR
Queue Stats
234W - 228L
1,972 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
8,237
824
4,826
9,406
7,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Shotgun1138
Cthulhu
15
8 / 1 / 4
9,596
960
8,701
6,599
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Awilix
14
2 / 1 / 9
8,211
821
3,682
7,168
5,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Bans
HerculesAchillesCerberusKuzenboKumbhakarna

VS

Bans
SerqetFafnirAgniAnhurHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Math__NERD
Vulcan
12
0 / 6 / 1
7,263
726
6,832
6,476
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
11
1 / 3 / 0
7,081
708
2,839
6,692
4,595
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 3 / 1
7,888
789
6,423
9,488
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
2
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
Vulcan
Math__NERD
Vulcan
0
6
1
0.08
W
Cthulhu
Shotgun1138
Cthulhu
8
1
4
10
L
Ao Kuang
1
3
0
0.33
L
1
3
1
0.5
W
Awilix
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,209
Damage
16,094
23,173
Taken
22,656
16,363
Mitigated
11,465
7,768
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,826
1,386
1,853
3,516
9,406
7,492
419
3,419
5,178
0
16,287
L
Vulcan
Math__NERD
Vulcan
6,832
180
0
340
6,476
2,065
0
3,772
2,210
22,895
0
W
Cthulhu
Shotgun1138
Cthulhu
8,701
617
519
1,220
6,599
3,568
536
2,367
3,716
33,958
1,728
L
Ao Kuang
2,839
276
0
1,864
6,692
4,595
0
1,175
5,178
15,325
0
L
6,423
658
0
2,752
9,488
4,805
144
2,802
6,168
0
23,290
W
Awilix
3,682
1,087
0
660
7,168
5,303
225
2,802
3,923
0
22,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,044
Gold Earned
22,232
125
Minions Killed
107
0
Camps Cleared
0
594,436
Distance Traveled
486,543
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,237
824
32
3
0
204,683
1
L
Vulcan
7,263
726
49
5
0
165,475
3
W
Cthulhu
9,596
960
56
6
0
192,504
0
L
Ao Kuang
7,081
708
22
2
0
141,922
0
L
Odin
7,888
789
36
4
0
179,146
0
W
Awilix
8,211
821
37
4
0
197,249
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role