Player Matchup

Zeus
Zeus
Drgoonz
Zeus
Level 122
God Stats
4W - 2L
1,597 SR
Queue Stats
41W - 42L
1,376 Elo+
Party 1
Ah Puch
Ah Puch
Popoviilegend
Ah Puch
Level 104
God Stats
42W - 24L
1,411 SR
Queue Stats
361W - 358L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
Qiiam
Kuzenbo
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 24L
1,332 Elo+
Party 1
Team Averages
Level 82
1,503 SR
1,401 Elo+

VS

Team Averages
Level 132
1,594 SR
1,485 Elo+
Ymir
Ymir
BrettG772
Ymir
Level 153
God Stats
1W - 2L
1,705 SR
Queue Stats
11W - 18L
1,638 Elo+
Solo
Ishtar
Ishtar
DatOneSlothGuy
Ishtar
Level 94
God Stats
3W - 9L
1,316 SR
Queue Stats
301W - 311L
1,384 Elo+
Party 2
Baron Samedi
Baron Samedi
Jmillz93
Baron Samedi
Level 149
God Stats
4W - 2L
1,762 SR
Queue Stats
35W - 49L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Drgoonz
Zeus
18
4 / 5 / 4
12,007
800
12,454
10,443
3,691
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
19
4 / 2 / 7
12,337
822
20,108
9,892
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Qiiam
Kuzenbo
18
3 / 0 / 3
11,203
747
4,401
8,054
10,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
3 / 2 / 4
11,881
792
5,460
17,591
22,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 6 / 5
10,140
676
5,473
11,886
4,082
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Jmillz93
Baron Samedi
18
4 / 3 / 1
11,961
797
12,548
13,774
11,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
11
Kills
7
7
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
2
4
2.5
L
0
6
5
0.42
W
Zeus
Drgoonz
Zeus
4
5
4
1.2
L
Baron Samedi
Jmillz93
Baron Samedi
4
3
1
1.5
W
Ah Puch
4
2
7
3.75
W
Kuzenbo
Qiiam
Kuzenbo
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,963
Damage
23,481
28,389
Taken
43,251
17,413
Mitigated
37,526
4,208
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,460
330
0
3,200
17,591
22,247
76
13,323
4,059
37,509
2,421
L
5,473
2,796
513
2,157
11,886
4,082
0
11,091
623
0
19,704
W
Zeus
Drgoonz
Zeus
12,454
588
447
960
10,443
3,691
0
6,946
3,459
49,151
0
L
Baron Samedi
Jmillz93
Baron Samedi
12,548
323
1,579
2,990
13,774
11,197
0
11,944
1,664
36,443
597
W
Ah Puch
20,108
30
0
2,801
9,892
3,506
0
6,318
3,556
50,421
316
W
Kuzenbo
Qiiam
Kuzenbo
4,401
1,817
0
0
8,054
10,216
0
4,291
3,725
22,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,547
Gold Earned
33,982
188
Minions Killed
183
0
Camps Cleared
0
767,039
Distance Traveled
749,147
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,881
792
56
4
0
242,885
3
L
Ishtar
10,140
676
48
3
0
242,626
0
W
Zeus
12,007
800
83
6
0
241,158
0
L
Baron Samedi
11,961
797
79
5
0
263,636
0
W
Ah Puch
12,337
822
77
5
0
267,821
0
W
Kuzenbo
11,203
747
28
2
0
258,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role