Player Matchup

Bastet
Bastet
AquaNexer
Bastet
Level 107
God Stats
8W - 3L
1,672 SR
Queue Stats
116W - 113L
1,571 Elo+
Party 3
Artio
Artio
CrypticEssence
Artio
Level 146
God Stats
13W - 14L
1,599 SR
Queue Stats
56W - 54L
1,490 Elo+
Party 2
Bellona
Bellona
DarthPhingerz12
Bellona
Level 249
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,648 Elo+
Solo
Apollo
Apollo
scrule
Apollo
Level 162
God Stats
18W - 12L
1,543 SR
Queue Stats
204W - 179L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
xXcObRaXxXx
Kukulkan
Level 114
God Stats
1W - 2L
1,258 SR
Queue Stats
101W - 116L
1,498 Elo+
Party 3
Team Averages
Level 156
1,514 SR
1,541 Elo+

VS

Team Averages
Level 73
1,627 SR
1,474 Elo+
Loki
Loki
Bea7leFan1
Loki
Level 37
God Stats
2W - 1L
1,779 SR
Queue Stats
28W - 29L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Biohawk318
Cthulhu
Level 27
God Stats
0W - 4L
1,472 SR
Queue Stats
8W - 15L
1,376 Elo+
Party 1
Scylla
Scylla
G0blinMode
Scylla
Level 87
God Stats
2W - 1L
1,541 SR
Queue Stats
65W - 64L
1,521 Elo+
Party 1
Mulan
Mulan
SwiftFilms
Mulan
Level 107
God Stats
16W - 8L
1,755 SR
Queue Stats
40W - 33L
1,564 Elo+
Party 1
Freya
Freya
xkillopsx
Freya
Level 107
God Stats
1W - 3L
1,590 SR
Queue Stats
178W - 160L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AquaNexer
Bastet
16
13 / 2 / 4
9,895
660
14,385
13,650
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 2 / 7
8,036
536
3,889
16,636
14,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 4 / 6
8,225
548
6,419
12,047
11,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
scrule
Apollo
16
4 / 1 / 5
9,358
624
9,770
10,257
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
xXcObRaXxXx
Kukulkan
16
3 / 3 / 3
9,652
643
5,275
7,395
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
7,337
489
5,844
14,096
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Biohawk318
Cthulhu
14
0 / 3 / 3
8,115
541
6,233
13,067
10,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Scylla
G0blinMode
Scylla
16
2 / 4 / 3
8,792
586
5,840
8,497
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
15
7 / 4 / 1
9,234
616
15,923
16,798
16,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
xkillopsx
Freya
6
0 / 3 / 0
5,171
345
1,527
3,019
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
22
Kills
12
12
Deaths
22
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
AquaNexer
Bastet
13
2
4
7.5
L
3
8
2
0.5
L
Cthulhu
Biohawk318
Cthulhu
0
3
3
0.5
W
2
2
7
2.75
W
0
4
6
0.75
L
Scylla
G0blinMode
Scylla
2
4
3
0.88
L
Mulan
7
4
1
1.88
W
Apollo
scrule
Apollo
4
1
5
6.5
W
Kukulkan
xXcObRaXxXx
Kukulkan
3
3
3
1.5
L
Freya
xkillopsx
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,738
Damage
35,367
59,985
Taken
55,477
37,952
Mitigated
34,207
20,651
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AquaNexer
Bastet
14,385
3,962
0
5,497
13,650
5,535
0
2,636
10,762
0
61,530
L
5,844
1,587
0
2,990
14,096
3,959
218
2,268
11,828
0
38,961
L
Cthulhu
Biohawk318
Cthulhu
6,233
809
167
2,736
13,067
10,242
0
1,789
11,278
46,522
741
W
3,889
309
684
3,831
16,636
14,269
0
4,563
11,785
22,273
1,124
W
6,419
2,895
0
4,195
12,047
11,218
477
516
11,491
0
47,760
L
Scylla
G0blinMode
Scylla
5,840
477
0
1,532
8,497
2,654
0
2,831
5,666
59,343
767
L
Mulan
15,923
2,270
0
2,376
16,798
16,637
0
1,781
15,017
1,506
60,355
W
Apollo
scrule
Apollo
9,770
6,450
0
5,602
10,257
4,565
659
4,123
6,000
0
77,863
W
Kukulkan
xXcObRaXxXx
Kukulkan
5,275
501
0
842
7,395
2,365
0
2,189
5,014
84,772
0
L
Freya
xkillopsx
Freya
1,527
619
0
670
3,019
715
0
495
2,524
9,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,166
Gold Earned
38,649
487
Minions Killed
394
0
Camps Cleared
0
1,559,616
Distance Traveled
1,255,362
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,895
660
78
5
0
374,641
4
L
Loki
7,337
489
68
5
0
315,404
5
L
Cthulhu
8,115
541
81
5
0
283,721
0
W
Artio
8,036
536
32
2
0
335,808
7
W
Bellona
8,225
548
100
7
0
244,055
1
L
Scylla
8,792
586
121
8
0
297,359
0
L
Mulan
9,234
616
102
7
0
277,933
1
W
Apollo
9,358
624
119
8
0
307,464
5
W
Kukulkan
9,652
643
158
11
0
297,648
2
L
Freya
5,171
345
22
1
0
80,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role