Player Matchup

Medusa
Medusa
BIGTaintedAL
Medusa
Level 123
God Stats
5W - 3L
1,647 SR
Queue Stats
30W - 40L
1,455 Elo+
Party 2
Shiva
Shiva
BeastieMcWeastie
Shiva
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 126L
1,506 Elo+
Party 2
Mulan
Mulan
ChiefChex
Mulan
Level 144
God Stats
3W - 1L
1,541 SR
Queue Stats
34W - 41L
1,471 Elo+
Party 2
Vulcan
Vulcan
SANTOxOSCURO
Vulcan
Level 143
God Stats
2W - 1L
1,544 SR
Queue Stats
17W - 11L
1,591 Elo+
Solo
Cthulhu
Cthulhu
Zanimetic
Cthulhu
Level 100
God Stats
1W - 0L
1,633 SR
Queue Stats
14W - 7L
1,608 Elo+
Party 2
Team Averages
Level 131
1,573 SR
1,526 Elo+

VS

Team Averages
Level 104
1,591 SR
1,549 Elo+
Baron Samedi
Baron Samedi
DerpasauresRex
Baron Samedi
Level 75
God Stats
3W - 3L
1,654 SR
Queue Stats
11W - 11L
1,567 Elo+
Party 3
Arachne
Arachne
JossJess
Arachne
Level 217
God Stats
4W - 7L
1,607 SR
Queue Stats
564W - 324L
1,704 Elo+
Solo
Geb
Geb
PatmanBlu3
Geb
Level 123
God Stats
7W - 3L
1,856 SR
Queue Stats
274W - 273L
1,510 Elo+
Party 1
Anhur
Anhur
QuailzEnFire903
Anhur
Level 56
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hera
Hera
WarofPurple
Hera
Level 48
God Stats
134W - 139L
1,498 SR
Queue Stats
229W - 239L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 0 / 3
6,311
1,262
2,574
1,540
471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 7
5,680
1,136
2,960
5,749
4,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
ChiefChex
Mulan
11
3 / 0 / 5
6,261
1,252
4,194
3,805
2,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
11
1 / 0 / 4
5,736
1,147
4,558
369
118
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Zanimetic
Cthulhu
11
3 / 0 / 4
6,200
1,240
4,431
4,320
3,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

430

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DerpasauresRex
Baron Samedi
9
0 / 2 / 0
4,959
992
937
1,844
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
JossJess
Arachne
10
0 / 3 / 0
5,221
1,044
6,058
6,554
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 0
5,589
1,118
3,115
7,835
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
4,859
972
115
100
24
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,410
1,082
2,581
5,268
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
9
Kills
0
0
Deaths
9
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
0
3
3.5
W
0
0
7
3.5
W
Mulan
ChiefChex
Mulan
3
0
5
5.5
L
Baron Samedi
DerpasauresRex
Baron Samedi
0
2
0
0
L
Arachne
JossJess
Arachne
0
3
0
0
L
0
1
0
0
L
0
0
0
0
W
Vulcan
1
0
4
3
L
0
3
0
0
W
Cthulhu
Zanimetic
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,717
Damage
12,806
15,783
Taken
21,601
9,885
Mitigated
9,661
4,249
Healing
1,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
2,574
589
0
445
1,540
471
0
0
1,540
0
17,216
W
2,960
461
244
1,234
5,749
4,033
0
2,298
3,451
0
14,126
W
Mulan
ChiefChex
Mulan
4,194
316
0
1,602
3,805
2,165
0
2,075
1,730
0
9,321
L
Baron Samedi
DerpasauresRex
Baron Samedi
937
71
56
194
1,844
713
0
223
1,559
3,537
0
L
Arachne
JossJess
Arachne
6,058
5,102
0
640
6,554
2,339
0
2,702
3,414
0
12,927
L
3,115
240
0
632
7,835
5,005
0
3,196
4,137
9,924
0
L
115
0
0
0
100
24
0
0
100
0
1,323
W
Vulcan
4,558
120
0
0
369
118
0
195
174
14,783
0
L
2,581
702
0
0
5,268
1,580
0
2,322
2,663
16,854
0
W
Cthulhu
Zanimetic
Cthulhu
4,431
217
190
534
4,320
3,098
0
2,065
2,255
11,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,188
Gold Earned
26,038
120
Minions Killed
61
5
Camps Cleared
4
520,293
Distance Traveled
293,019
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,311
1,262
39
8
3
108,912
0
W
Shiva
5,680
1,136
16
3
1
109,637
0
W
Mulan
6,261
1,252
14
3
0
105,498
0
L
Baron Samedi
4,959
992
3
1
0
25,592
0
L
Arachne
5,221
1,044
15
3
0
89,779
0
L
Geb
5,589
1,118
8
2
1
100,293
0
L
Anhur
4,859
972
2
0
0
8,668
0
W
Vulcan
5,736
1,147
34
7
0
102,371
0
L
Hera
5,410
1,082
33
7
3
68,687
0
W
Cthulhu
6,200
1,240
17
3
1
93,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role