Player Matchup

Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
PuwnDynamite
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 243L
1,554 Elo+
Party 3
Xing Tian
Xing Tian
PuwnHunter
Xing Tian
Level 148
God Stats
3W - 6L
1,438 SR
Queue Stats
431W - 430L
1,522 Elo+
Party 3
Tyr
Tyr
Venganzo
Tyr
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 77L
1,533 Elo+
Party 1
Nox
Nox
Waifu4RealLaifu
Nox
Level 147
God Stats
2W - 2L
1,296 SR
Queue Stats
166W - 166L
1,528 Elo+
Party 1
Team Averages
Level 143
1,447 SR
1,528 Elo+

VS

Team Averages
Level 146
1,542 SR
1,537 Elo+
Khepri
Khepri
DinoMcQ8
Khepri
Level 130
God Stats
1W - 5L
1,063 SR
Queue Stats
24W - 31L
1,463 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Insp Caulk
Cu Chulainn
Level 122
God Stats
2W - 4L
1,436 SR
Queue Stats
55W - 57L
1,518 Elo+
Party 2
Izanami
Izanami
Lettsomite
Izanami
Level 134
God Stats
2W - 0L
1,706 SR
Queue Stats
76W - 81L
1,623 Elo+
Solo
Tiamat
Tiamat
Synyster Mynd
Tiamat
Level 184
God Stats
3W - 2L
1,566 SR
Queue Stats
220W - 229L
1,444 Elo+
Solo
Jormungandr
Jormungandr
jaystylez
Jormungandr
Level 159
God Stats
15W - 2L
1,940 SR
Queue Stats
553W - 445L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
0 / 1 / 0
4,953
826
3,115
1,978
560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 2
5,938
990
6,854
6,562
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
PuwnHunter
Xing Tian
12
1 / 2 / 2
6,014
1,002
5,125
9,913
7,633
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 3
5,547
925
7,311
11,110
8,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 1
5,485
914
2,719
5,405
1,953
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DinoMcQ8
Khepri
11
0 / 1 / 7
6,703
1,117
2,225
7,797
7,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Insp Caulk
Cu Chulainn
13
4 / 1 / 6
7,292
1,215
7,370
9,184
11,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
Lettsomite
Izanami
12
2 / 1 / 6
6,588
1,098
6,021
5,234
3,345
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 5
6,466
1,078
5,165
6,036
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
jaystylez
Jormungandr
14
6 / 0 / 6
7,880
1,313
10,178
5,069
5,257
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
13
13
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
0
0
W
Khepri
DinoMcQ8
Khepri
0
1
7
3.5
W
Cu Chulainn
Insp Caulk
Cu Chulainn
4
1
6
7
W
Izanami
Lettsomite
Izanami
2
1
6
5
L
2
3
2
1
L
Xing Tian
PuwnHunter
Xing Tian
1
2
2
1
W
1
1
5
3.5
L
1
3
3
0.83
L
0
4
1
0.13
W
Jormungandr
jaystylez
Jormungandr
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,124
Damage
30,959
34,968
Taken
33,320
21,424
Mitigated
33,642
9,966
Healing
9,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,115
748
492
349
1,978
560
0
1,582
310
0
5,255
W
Khepri
DinoMcQ8
Khepri
2,225
241
3,128
2,137
7,797
7,338
117
2,319
5,365
4,340
0
W
Cu Chulainn
Insp Caulk
Cu Chulainn
7,370
634
264
847
9,184
11,644
105
1,284
7,820
0
14,208
W
Izanami
Lettsomite
Izanami
6,021
3,257
0
960
5,234
3,345
1,964
1,113
4,078
0
12,752
L
6,854
4,598
0
871
6,562
2,449
0
2,498
3,928
0
17,429
L
Xing Tian
PuwnHunter
Xing Tian
5,125
151
1,281
1,919
9,913
7,633
0
3,820
5,845
8,678
195
W
5,165
248
347
993
6,036
6,058
160
1,347
4,607
12,650
0
L
7,311
600
1,536
2,780
11,110
8,829
0
5,409
5,379
0
10,216
L
2,719
356
574
164
5,405
1,953
0
3,175
1,938
8,176
0
W
Jormungandr
jaystylez
Jormungandr
10,178
2,214
459
175
5,069
5,257
380
1,264
3,801
19,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,937
Gold Earned
34,929
62
Minions Killed
83
0
Camps Cleared
0
565,116
Distance Traveled
616,461
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,953
826
6
1
0
54,228
0
W
Khepri
6,703
1,117
9
2
0
117,674
3
W
Cu Chulainn
7,292
1,215
15
3
0
145,881
0
W
Izanami
6,588
1,098
10
2
0
106,922
0
L
Rama
5,938
990
23
4
0
122,271
0
L
Xing Tian
6,014
1,002
11
2
0
134,398
0
W
Tiamat
6,466
1,078
32
5
0
145,704
0
L
Tyr
5,547
925
7
1
0
136,686
0
L
Nox
5,485
914
15
3
0
117,533
0
W
Jormungandr
7,880
1,313
17
3
0
100,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role