Player Matchup

Ishtar
Ishtar
Silver I
Crazymonkeyj117
Ishtar
Silver I
Level 154
God Stats
1W - 1L
1,525 SR
Queue Stats
52W - 56L
1,356 MMR
Solo
Ares
Ares
Gold IV
HunterBiden5714
Ares
Gold IV
Level 128
God Stats
13W - 28L
1,365 SR
Queue Stats
918W - 938L
1,430 MMR
Solo
Ra
Ra
Gold III
PLZ DONT BE BAD
Ra
Gold III
Level 244
God Stats
24W - 27L
1,499 SR
Queue Stats
320W - 327L
1,440 MMR
Solo
Arachne
Arachne
Silver III
UrchinWar
Arachne
Silver III
Level 109
God Stats
7W - 13L
1,579 SR
Queue Stats
24W - 36L
1,197 MMR
Party 2
Bacchus
Bacchus
Bronze III
Uy82xpuny
Bacchus
Bronze III
Level 43
God Stats
9W - 11L
1,696 SR
Queue Stats
9W - 11L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,533 SR
1,385 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,526 SR
1,386 MMR
Merlin
Merlin
Gold III
LittleBigJohn19
Merlin
Gold III
Level 140
God Stats
3W - 3L
1,337 SR
Queue Stats
204W - 212L
1,462 MMR
Solo
Mulan
Mulan
Silver I
Midas01
Mulan
Silver I
Level 108
God Stats
7W - 4L
1,617 SR
Queue Stats
155W - 162L
1,206 MMR
Solo
Fenrir
Fenrir
Silver V
PoutineJesus
Fenrir
Silver V
Level 147
God Stats
1W - 4L
1,557 SR
Queue Stats
15W - 22L
1,311 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
QueenOfBad
Cernunnos
Bronze III
Level 68
God Stats
5W - 6L
1,775 SR
Queue Stats
9W - 7L
1,524 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
agmorokei
Kumbhakarna
Gold III
Level 206
God Stats
3W - 7L
1,344 SR
Queue Stats
204W - 199L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,274
392
6,039
10,035
2,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 0
7,765
485
1,867
8,784
9,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 3 / 0
7,276
455
1,877
5,990
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
UrchinWar
Arachne
11
0 / 2 / 0
6,301
394
3,780
10,713
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
Uy82xpuny
Bacchus
11
0 / 3 / 0
7,076
442
5,352
10,371
7,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MedusaAwilixYmirKing Arthur

VS

Bans
LokiRavanaKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 3
10,510
657
5,107
5,681
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Midas01
Mulan
17
5 / 0 / 1
11,080
693
5,646
11,025
5,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
16
4 / 1 / 4
9,360
585
6,543
12,728
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
QueenOfBad
Cernunnos
15
6 / 0 / 4
10,205
638
9,852
11,291
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
agmorokei
Kumbhakarna
13
1 / 1 / 9
9,067
567
4,702
13,650
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
2
Kills
17
17
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
1
4
0
0.25
W
1
0
3
2.5
W
Mulan
Midas01
Mulan
5
0
1
5.5
L
1
3
0
0.33
W
Fenrir
4
1
4
6
W
Cernunnos
QueenOfBad
Cernunnos
6
0
4
8
L
Arachne
UrchinWar
Arachne
0
2
0
0
L
Bacchus
Uy82xpuny
Bacchus
0
3
0
0
W
Kumbhakarna
agmorokei
Kumbhakarna
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,915
Damage
31,850
45,893
Taken
54,375
25,304
Mitigated
30,368
9,359
Healing
21,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,039
3,407
0
1,725
10,035
2,800
0
4,833
5,202
0
44,380
L
1,867
0
0
811
8,784
9,110
0
0
8,784
45,476
373
W
5,107
207
0
1,720
5,681
2,363
954
920
4,761
89,981
1,512
W
Mulan
Midas01
Mulan
5,646
622
0
4,235
11,025
5,836
2,539
1,371
9,654
0
77,548
L
1,877
180
108
1,265
5,990
2,121
0
959
5,031
46,890
743
W
Fenrir
6,543
1,717
0
6,568
12,728
5,325
4,207
1,651
11,077
0
71,265
W
Cernunnos
QueenOfBad
Cernunnos
9,852
5,516
0
6,131
11,291
3,944
3,312
3,625
7,666
0
79,234
L
Arachne
UrchinWar
Arachne
3,780
2,867
0
1,206
10,713
3,620
0
1,899
8,814
0
40,087
L
Bacchus
Uy82xpuny
Bacchus
5,352
140
72
4,172
10,371
7,653
0
1,831
8,540
22,350
0
W
Kumbhakarna
agmorokei
Kumbhakarna
4,702
576
0
2,373
13,650
12,900
0
2,116
11,534
22,862
1,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,692
Gold Earned
50,222
346
Minions Killed
588
0
Camps Cleared
0
1,414,830
Distance Traveled
1,567,353
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,274
392
85
5
0
284,911
2
L
Ares
7,765
485
64
4
0
196,722
0
W
Merlin
10,510
657
183
11
0
300,047
0
W
Mulan
11,080
693
142
9
0
311,944
3
L
Ra
7,276
455
105
7
0
227,212
0
W
Fenrir
9,360
585
114
7
0
361,121
0
W
Cernunnos
10,205
638
119
7
0
302,840
6
L
Arachne
6,301
394
74
5
0
337,325
4
L
Bacchus
7,076
442
18
1
0
368,660
6
W
Kumbhakarna
9,067
567
30
2
0
291,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role