Player Matchup

Zeus
Zeus
CrimsonAxe
Zeus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,727 Elo+
Solo
Vulcan
Vulcan
kite520
Vulcan
Level 125
God Stats
16W - 1L
1,871 SR
Queue Stats
1,184W - 171L
1,975 Elo+
Party 1
Horus
Horus
日向翔阳是小太阳
Horus
Level 149
God Stats
30W - 3L
1,983 SR
Queue Stats
1,344W - 211L
1,862 Elo+
Party 1
Odin
Odin
木偶13
Odin
Level 150
God Stats
33W - 2L
1,977 SR
Queue Stats
1,213W - 202L
1,917 Elo+
Party 1
Hun Batz
Hun Batz
青春没有售价丶猛踹对手大胯
Hun Batz
Level 120
God Stats
36W - 5L
1,823 SR
Queue Stats
563W - 86L
1,818 Elo+
Party 1
Team Averages
Level 118
1,831 SR
1,860 Elo+

VS

Team Averages
Level 134
1,517 SR
1,481 Elo+
Chaac
Chaac
DavidPumpkins23
Chaac
Level 126
God Stats
40W - 36L
1,452 SR
Queue Stats
152W - 147L
1,483 Elo+
Solo
Anhur
Anhur
GunToting
Anhur
Level 211
God Stats
25W - 25L
1,578 SR
Queue Stats
613W - 738L
1,452 Elo+
Solo
Thanatos
Thanatos
KappenHook
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,495 Elo+
Solo
Maui
Maui
Shadow Soul2058
Maui
Level 148
God Stats
2W - 1L
1,841 SR
Queue Stats
48W - 46L
1,457 Elo+
Solo
Yu Huang
Yu Huang
Truxican wolf
Yu Huang
Level 59
God Stats
1W - 6L
1,215 SR
Queue Stats
117W - 124L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 8
6,431
1,286
6,071
1,997
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
kite520
Vulcan
11
5 / 0 / 7
6,639
1,328
5,587
2,374
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 0 / 8
5,900
1,180
3,735
3,952
2,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Odin
11
1 / 1 / 9
5,854
1,171
2,619
4,700
2,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 0 / 9
6,527
1,305
5,041
2,475
1,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

402

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,308
1,062
5,696
6,788
4,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
GunToting
Anhur
10
1 / 0 / 0
5,866
1,173
1,114
985
327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thanatos
KappenHook
Thanatos
9
0 / 3 / 1
5,265
1,053
1,306
4,138
1,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 2 / 0
5,918
1,184
1,728
9,216
6,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
Truxican wolf
Yu Huang
9
0 / 2 / 1
5,155
1,031
2,668
4,816
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
12
Kills
1
1
Deaths
12
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
0
5
1
0.1
L
Anhur
GunToting
Anhur
1
0
0
1
L
Thanatos
KappenHook
Thanatos
0
3
1
0.17
L
0
2
0
0
L
Yu Huang
Truxican wolf
Yu Huang
0
2
1
0.25
W
Vulcan
kite520
Vulcan
5
0
7
8.5
W
1
0
8
5
W
Odin
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,053
Damage
12,512
15,498
Taken
25,943
7,424
Mitigated
13,002
4,170
Healing
2,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,071
1,119
0
0
1,997
702
0
892
1,105
16,965
0
L
5,696
121
0
590
6,788
4,248
0
3,560
3,148
0
14,907
L
Anhur
GunToting
Anhur
1,114
795
0
165
985
327
0
402
583
0
10,704
L
Thanatos
KappenHook
Thanatos
1,306
0
0
726
4,138
1,048
0
1,922
2,066
0
6,079
L
1,728
432
0
794
9,216
6,177
0
4,111
4,834
8,210
714
L
Yu Huang
Truxican wolf
Yu Huang
2,668
169
0
0
4,816
1,202
0
1,405
3,253
10,507
0
W
Vulcan
kite520
Vulcan
5,587
330
346
642
2,374
841
0
551
1,751
12,060
801
W
3,735
1,286
620
1,478
3,952
2,512
0
1,428
2,460
0
9,243
W
Odin
2,619
376
0
574
4,700
2,226
0
437
4,056
0
4,512
W
5,041
1,001
0
510
2,475
1,143
0
680
1,720
0
16,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
27,512
92
Minions Killed
99
6
Camps Cleared
5
546,581
Distance Traveled
464,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,431
1,286
25
5
1
93,136
0
L
Chaac
5,308
1,062
26
5
0
97,795
0
L
Anhur
5,866
1,173
27
5
2
100,364
0
L
Thanatos
5,265
1,053
7
1
2
105,415
0
L
Maui
5,918
1,184
18
4
0
96,104
0
L
Yu Huang
5,155
1,031
21
4
1
65,124
0
W
Vulcan
6,639
1,328
12
2
2
118,238
0
W
Horus
5,900
1,180
12
2
0
112,186
0
W
Odin
5,854
1,171
3
1
1
104,833
0
W
Hun Batz
6,527
1,305
40
8
2
118,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role