Player Matchup

Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DanVII
Bacchus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,451 Elo+
Party 2
Skadi
Skadi
Jujuj
Skadi
Level 156
God Stats
1W - 1L
1,277 SR
Queue Stats
10W - 13L
1,416 Elo+
Solo
Danzaburou
Danzaburou
RICKITYSHACK
Danzaburou
Level 149
God Stats
9W - 5L
1,651 SR
Queue Stats
565W - 567L
1,478 Elo+
Solo
Horus
Horus
intoxifying
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,322 Elo+
Party 2
Team Averages
Level 82
1,486 SR
1,433 Elo+

VS

Team Averages
Level 132
1,326 SR
1,451 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
PauRexy
Hades
Level 109
God Stats
0W - 4L
1,178 SR
Queue Stats
320W - 351L
1,437 Elo+
Solo
Set
Set
TheGudge88
Set
Level 154
God Stats
0W - 2L
1,298 SR
Queue Stats
97W - 109L
1,475 Elo+
Solo
Maui
Maui
freix0
Maui
Level 122
God Stats
0W - 4L
1,308 SR
Queue Stats
150W - 165L
1,439 Elo+
Party 1
Horus
Horus
guardia_silente5
Horus
Level 124
God Stats
1W - 3L
1,346 SR
Queue Stats
849W - 909L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
0 / 1 / 4
4,942
988
4,919
3,636
2,007
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
DanVII
Bacchus
9
0 / 1 / 6
5,357
1,071
3,996
4,577
5,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Jujuj
Skadi
10
3 / 2 / 3
5,862
1,172
4,068
2,898
1,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
RICKITYSHACK
Danzaburou
10
2 / 1 / 4
5,991
1,198
4,220
3,534
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 5
5,702
1,140
3,033
6,287
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 3
5,044
1,009
5,697
5,931
5,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
PauRexy
Hades
11
4 / 3 / 1
5,725
1,145
3,972
5,280
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 1 / 5
5,603
1,121
4,033
5,859
3,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maui
freix0
Maui
10
1 / 1 / 3
5,187
1,037
2,755
6,726
6,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

1
0 / 0 / 0
1,220
244
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
6
Kills
6
6
Deaths
6
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
1
4
2
L
Cthulhu
 
Cthulhu
0
1
3
1.5
W
Bacchus
DanVII
Bacchus
0
1
6
3
W
Skadi
Jujuj
Skadi
3
2
3
2.25
L
Hades
PauRexy
Hades
4
3
1
1.5
W
Danzaburou
RICKITYSHACK
Danzaburou
2
1
4
4
L
1
1
5
3.5
L
Maui
freix0
Maui
1
1
3
2.5
L
0
0
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,236
Damage
16,457
20,932
Taken
23,796
15,589
Mitigated
18,849
7,871
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,919
608
580
1,786
3,636
2,007
0
2,841
795
7,483
836
L
Cthulhu
 
Cthulhu
5,697
402
720
1,707
5,931
5,633
0
1,880
4,051
12,374
0
W
Bacchus
DanVII
Bacchus
3,996
515
253
705
4,577
5,451
0
2,470
2,107
6,380
958
W
Skadi
Jujuj
Skadi
4,068
1,584
242
0
2,898
1,459
0
2,251
647
0
10,355
L
Hades
PauRexy
Hades
3,972
339
303
1,427
5,280
3,097
0
1,910
3,370
8,099
0
W
Danzaburou
RICKITYSHACK
Danzaburou
4,220
665
0
488
3,534
1,432
0
2,241
1,293
0
11,134
L
4,033
969
506
1,712
5,859
3,507
0
1,654
4,205
0
9,942
L
Maui
freix0
Maui
2,755
666
467
1,989
6,726
6,612
0
2,763
3,963
3,760
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,033
1,531
1,295
2,522
6,287
5,240
0
2,621
3,666
0
3,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,854
Gold Earned
22,779
48
Minions Killed
41
0
Camps Cleared
0
498,210
Distance Traveled
334,912
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,942
988
6
1
0
104,398
0
L
Cthulhu
5,044
1,009
15
3
0
87,743
0
W
Bacchus
5,357
1,071
10
2
0
111,167
0
W
Skadi
5,862
1,172
17
3
0
97,044
0
L
Hades
5,725
1,145
12
2
0
84,146
0
W
Danzaburou
5,991
1,198
13
3
0
71,117
0
L
Set
5,603
1,121
13
3
0
69,241
1
L
Maui
5,187
1,037
1
0
0
93,782
0
L
Horus
1,220
244
0
0
0
0
0
W
Horus
5,702
1,140
2
0
0
114,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role