Player Matchup

Anhur
Anhur
ACEofFairyTale
Anhur
Level 121
God Stats
0W - 3L
1,216 SR
Queue Stats
143W - 138L
1,483 Elo+
Party 2
Merlin
Merlin
Ashendale987
Merlin
Level 40
God Stats
1W - 4L
1,370 SR
Queue Stats
126W - 118L
1,477 Elo+
Party 2
Kuzenbo
Kuzenbo
BigTime84
Kuzenbo
Level 71
God Stats
2W - 3L
1,417 SR
Queue Stats
330W - 339L
1,437 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Conceiver1
Cu Chulainn
Level 60
God Stats
11W - 14L
1,463 SR
Queue Stats
231W - 211L
1,556 Elo+
Party 1
Apollo
Apollo
Duke097
Apollo
Level 68
God Stats
3W - 3L
1,653 SR
Queue Stats
355W - 381L
1,447 Elo+
Solo
Team Averages
Level 72
1,424 SR
1,480 Elo+

VS

Team Averages
Level 78
1,599 SR
1,483 Elo+
Persephone
Persephone
 
Persephone
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GreenstonerX
Neith
Level 97
God Stats
8W - 4L
1,786 SR
Queue Stats
150W - 137L
1,448 Elo+
Party 3
Janus
Janus
Krieg Katze
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 122L
1,542 Elo+
Solo
Kukulkan
Kukulkan
Mr_Fiend_2309
Kukulkan
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 132L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
jose919
Kumbhakarna
Level 69
God Stats
2W - 0L
1,710 SR
Queue Stats
137W - 117L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
9,642
804
9,262
12,002
3,812
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
15
4 / 8 / 3
8,830
736
12,622
11,670
4,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
BigTime84
Kuzenbo
13
1 / 5 / 3
8,060
672
4,664
11,906
15,585
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
Conceiver1
Cu Chulainn
17
2 / 5 / 7
9,873
823
12,566
16,226
19,690
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Duke097
Apollo
11
1 / 5 / 4
7,270
606
5,406
8,169
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
3 / 1 / 18
9,634
803
14,000
9,544
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
17 / 5 / 6
11,957
996
14,274
16,753
7,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 5 / 14
8,819
735
10,044
8,866
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Mr_Fiend_2309
Kukulkan
17
4 / 0 / 15
10,140
845
9,250
5,184
2,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
jose919
Kumbhakarna
17
4 / 2 / 19
10,716
893
7,458
19,456
18,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
101
12
Kills
29
29
Deaths
13
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
1
18
12
L
4
6
6
1.17
L
Merlin
4
8
3
0.69
L
Kuzenbo
BigTime84
Kuzenbo
1
5
3
0.5
L
Cu Chulainn
Conceiver1
Cu Chulainn
2
5
7
1.1
L
Apollo
Duke097
Apollo
1
5
4
0.6
W
17
5
6
4
W
1
5
14
1.6
W
Kukulkan
Mr_Fiend_2309
Kukulkan
4
0
15
11.5
W
Kumbhakarna
jose919
Kumbhakarna
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,520
Damage
55,026
59,973
Taken
59,803
46,574
Mitigated
36,110
11,781
Healing
23,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
14,000
963
672
1,879
9,544
3,771
1,031
3,735
5,550
22,542
1,089
L
9,262
6,068
0
1,859
12,002
3,812
0
7,396
4,286
0
16,024
L
Merlin
12,622
205
0
914
11,670
4,479
0
7,725
3,831
23,063
430
L
Kuzenbo
BigTime84
Kuzenbo
4,664
1,297
1,348
972
11,906
15,585
10
7,579
4,120
10,527
195
L
Cu Chulainn
Conceiver1
Cu Chulainn
12,566
1,449
1,230
3,340
16,226
19,690
0
10,238
5,687
905
25,473
L
Apollo
Duke097
Apollo
5,406
1,465
857
1,261
8,169
3,008
0
5,269
2,734
0
13,609
W
14,274
2,855
807
3,551
16,753
7,638
2,875
4,522
12,097
0
35,690
W
10,044
566
157
318
8,866
3,598
810
2,557
6,275
18,840
0
W
Kukulkan
Mr_Fiend_2309
Kukulkan
9,250
865
3,130
1,277
5,184
2,529
1,592
1,937
3,109
28,715
768
W
Kumbhakarna
jose919
Kumbhakarna
7,458
634
4,921
6,289
19,456
18,574
793
5,315
13,531
13,961
426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,675
Gold Earned
51,266
101
Minions Killed
141
0
Camps Cleared
0
835,246
Distance Traveled
1,125,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,634
803
22
2
0
227,252
0
L
Anhur
9,642
804
25
2
0
183,232
0
L
Merlin
8,830
736
21
2
0
173,755
0
L
Kuzenbo
8,060
672
11
1
0
166,081
0
L
Cu Chulainn
9,873
823
32
3
0
193,960
0
L
Apollo
7,270
606
12
1
0
118,218
0
W
Neith
11,957
996
43
4
0
219,729
0
W
Janus
8,819
735
19
2
0
210,298
0
W
Kukulkan
10,140
845
42
4
0
204,679
0
W
Kumbhakarna
10,716
893
15
1
0
263,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role