Player Matchup

Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
CoupeKid93
Bacchus
Silver III
Level 145
God Stats
8W - 11L
1,493 SR
Queue Stats
51W - 77L
1,065 MMR
Solo
Loki
Loki
Silver II
FUNKY EDU
Loki
Silver II
Level 129
God Stats
4W - 4L
1,530 SR
Queue Stats
78W - 99L
1,111 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Senpai6104
Cu Chulainn
Silver I
Level 128
God Stats
78W - 63L
1,543 SR
Queue Stats
632W - 643L
1,156 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,513 SR
1,266 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,488 SR
1,223 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 306
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
Bobbacles
Guan Yu
Silver I
Level 141
God Stats
29W - 27L
1,496 SR
Queue Stats
96W - 106L
1,175 MMR
Solo
Fenrir
Fenrir
Bronze IV
OFuroGaWarui
Fenrir
Bronze IV
Level 73
God Stats
1W - 3L
1,545 SR
Queue Stats
6W - 14L
1,234 MMR
Solo
Chaac
Chaac
Silver III
SillyZeem
Chaac
Silver III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 142L
1,145 MMR
Solo
Danzaburou
Danzaburou
Silver II
Wilted_Rozez
Danzaburou
Silver II
Level 68
God Stats
6W - 15L
1,398 SR
Queue Stats
87W - 106L
1,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 1 / 2
7,878
657
7,948
8,374
3,627
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
13
2 / 1 / 1
7,359
613
6,594
6,947
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
CoupeKid93
Bacchus
11
0 / 1 / 1
6,690
558
4,382
7,496
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
2 / 1 / 4
6,588
549
4,359
8,011
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Senpai6104
Cu Chulainn
13
5 / 0 / 1
8,280
690
9,312
9,236
7,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Chang'eThorKumbhakarnaAwilix

VS

Bans
MedusaMulanThanatosGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 2
5,552
463
6,877
6,622
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Bobbacles
Guan Yu
11
2 / 3 / 1
6,194
516
5,961
11,287
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
10
2 / 0 / 0
5,997
500
2,256
9,213
4,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
SillyZeem
Chaac
10
0 / 5 / 1
5,495
458
3,641
11,322
7,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Danzaburou
Wilted_Rozez
Danzaburou
10
0 / 3 / 1
5,670
473
2,954
7,423
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
14
Kills
4
4
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
2
6
W
Charybdis
 
Charybdis
2
1
1
2.5
L
Nu Wa
 
Nu Wa
0
3
2
0.33
L
Guan Yu
Bobbacles
Guan Yu
2
3
1
0.83
W
Bacchus
CoupeKid93
Bacchus
0
1
1
0.5
W
Loki
2
1
4
4
L
Fenrir
2
0
0
2
W
Cu Chulainn
Senpai6104
Cu Chulainn
5
0
1
5.5
L
Chaac
SillyZeem
Chaac
0
5
1
0.1
L
Danzaburou
Wilted_Rozez
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,595
Damage
21,689
40,064
Taken
45,867
22,097
Mitigated
20,872
17,529
Healing
10,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,948
866
0
5,444
8,374
3,627
11
3,314
5,060
72,663
0
W
Charybdis
 
Charybdis
6,594
2,874
0
4,056
6,947
2,656
1,918
232
6,715
0
67,274
L
Nu Wa
 
Nu Wa
6,877
1,762
0
1,296
6,622
1,536
0
2,925
3,697
36,977
1,160
L
Guan Yu
Bobbacles
Guan Yu
5,961
653
513
2,618
11,287
5,151
0
3,226
8,061
0
33,027
W
Bacchus
CoupeKid93
Bacchus
4,382
596
0
2,827
7,496
6,476
210
1,208
6,288
19,713
0
W
Loki
4,359
94
0
3,133
8,011
2,211
735
1,062
6,949
0
39,490
L
Fenrir
2,256
241
0
1,522
9,213
4,817
0
2,690
6,523
0
14,946
W
Cu Chulainn
Senpai6104
Cu Chulainn
9,312
1,552
0
2,069
9,236
7,127
0
1,033
8,203
0
58,557
L
Chaac
SillyZeem
Chaac
3,641
1,081
0
2,633
11,322
7,412
0
1,677
9,645
0
30,597
L
Danzaburou
Wilted_Rozez
Danzaburou
2,954
1,183
0
2,217
7,423
1,956
0
1,812
5,611
0
35,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,795
Gold Earned
28,908
442
Minions Killed
273
0
Camps Cleared
0
1,154,762
Distance Traveled
1,201,809
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,878
657
130
11
0
241,242
0
W
Charybdis
7,359
613
123
10
0
192,594
0
L
Nu Wa
5,552
463
67
6
0
224,928
3
L
Guan Yu
6,194
516
57
5
0
286,086
0
W
Bacchus
6,690
558
22
2
0
236,438
0
W
Loki
6,588
549
70
6
0
266,068
0
L
Fenrir
5,997
500
21
2
0
264,605
1
W
Cu Chulainn
8,280
690
97
8
0
218,420
6
L
Chaac
5,495
458
62
5
0
219,390
1
L
Danzaburou
5,670
473
66
6
0
206,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role