Player Matchup

Mulan
Mulan
Alindan
Mulan
Level 88
God Stats
1W - 3L
1,463 SR
Queue Stats
83W - 77L
1,481 Elo+
Solo
Ganesha
Ganesha
JustAJosh
Ganesha
Level 86
God Stats
6W - 14L
1,393 SR
Queue Stats
667W - 673L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
PapaWulff
Danzaburou
Level 143
God Stats
1W - 4L
1,169 SR
Queue Stats
420W - 433L
1,495 Elo+
Party 1
Horus
Horus
Tagggy
Horus
Level 219
God Stats
2W - 1L
1,867 SR
Queue Stats
430W - 454L
1,583 Elo+
Party 1
Poseidon
Poseidon
Themaddrag
Poseidon
Level 64
God Stats
2W - 4L
1,478 SR
Queue Stats
218W - 221L
1,547 Elo+
Party 1
Team Averages
Level 120
1,474 SR
1,531 Elo+

VS

Team Averages
Level 107
1,582 SR
1,487 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AwkwardBae
Odin
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 41L
1,444 Elo+
Party 2
Charon
Charon
Diddy Robot
Charon
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,488 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jslime8306
Morgan Le Fay
Level 87
God Stats
7W - 5L
1,575 SR
Queue Stats
207W - 194L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
xXNyxHeroXx
Gilgamesh
Level 61
God Stats
3W - 0L
1,837 SR
Queue Stats
99W - 97L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alindan
Mulan
13
3 / 5 / 4
7,526
753
11,977
12,467
13,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
JustAJosh
Ganesha
12
0 / 5 / 7
7,574
757
3,961
13,328
14,173
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
PapaWulff
Danzaburou
14
2 / 3 / 6
7,944
794
10,081
9,527
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Horus
Tagggy
Horus
12
2 / 4 / 6
7,447
745
6,904
14,378
11,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Themaddrag
Poseidon
13
1 / 6 / 2
7,214
721
8,334
7,540
3,399
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
2 / 1 / 16
8,577
858
10,633
5,835
3,018
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
6 / 4 / 12
9,116
912
7,121
12,708
11,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
16
4 / 3 / 19
9,669
967
8,257
12,369
15,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Jslime8306
Morgan Le Fay
16
4 / 1 / 16
9,328
933
15,304
9,490
4,640
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
xXNyxHeroXx
Gilgamesh
16
7 / 1 / 13
9,282
928
11,273
14,701
13,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
8
Kills
23
23
Deaths
10
25
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
1
16
10
L
Mulan
Alindan
Mulan
3
5
4
1
W
6
4
12
3
W
Charon
4
3
19
4.5
W
Morgan Le Fay
Jslime8306
Morgan Le Fay
4
1
16
12
L
Ganesha
JustAJosh
Ganesha
0
5
7
0.7
L
Danzaburou
PapaWulff
Danzaburou
2
3
6
1.67
L
Horus
Tagggy
Horus
2
4
6
1.25
L
Poseidon
Themaddrag
Poseidon
1
6
2
0.33
W
Gilgamesh
xXNyxHeroXx
Gilgamesh
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,257
Damage
52,588
57,240
Taken
55,103
46,855
Mitigated
48,240
16,216
Healing
23,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,633
2,663
8,685
3,069
5,835
3,018
2,114
1,912
3,810
24,751
0
L
Mulan
Alindan
Mulan
11,977
535
856
1,613
12,467
13,282
0
8,187
3,944
0
16,471
W
7,121
937
892
1,375
12,708
11,841
407
2,265
10,247
1,362
9,238
W
Charon
8,257
1,388
189
1,129
12,369
15,620
447
2,417
9,710
20,966
0
W
Morgan Le Fay
Jslime8306
Morgan Le Fay
15,304
841
0
3,283
9,490
4,640
1,769
1,785
7,527
26,412
0
L
Ganesha
JustAJosh
Ganesha
3,961
360
933
1,878
13,328
14,173
0
7,525
5,388
9,033
1,152
L
Danzaburou
PapaWulff
Danzaburou
10,081
2,440
631
3,240
9,527
4,374
0
6,374
2,986
0
29,852
L
Horus
Tagggy
Horus
6,904
2,876
2,075
4,482
14,378
11,627
0
8,244
5,494
0
11,953
L
Poseidon
Themaddrag
Poseidon
8,334
897
398
110
7,540
3,399
0
4,026
3,310
16,286
0
W
Gilgamesh
xXNyxHeroXx
Gilgamesh
11,273
2,859
2,127
2,492
14,701
13,121
1,733
3,662
10,882
0
17,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,705
Gold Earned
45,972
90
Minions Killed
117
0
Camps Cleared
0
871,880
Distance Traveled
990,314
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,577
858
34
3
0
191,784
0
L
Mulan
7,526
753
9
1
0
172,866
0
W
Odin
9,116
912
9
1
0
201,264
0
W
Charon
9,669
967
25
3
0
189,028
0
W
Morgan Le Fay
9,328
933
35
4
0
202,300
0
L
Ganesha
7,574
757
1
0
0
175,311
1
L
Danzaburou
7,944
794
39
4
0
187,029
0
L
Horus
7,447
745
16
2
0
174,208
0
L
Poseidon
7,214
721
25
3
0
162,466
0
W
Gilgamesh
9,282
928
14
1
0
205,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role