Player Matchup

Yemoja
Yemoja
Silver I
Relire25
Yemoja
Silver I
Level 142
God Stats
2W - 1L
1,638 SR
Queue Stats
14W - 14L
1,353 MMR
Solo
Jing Wei
Jing Wei
Silver I
Wiwwil
Jing Wei
Silver I
Level 159
God Stats
34W - 33L
1,657 SR
Queue Stats
266W - 273L
1,369 MMR
Solo
Merlin
Merlin
Bronze III
Wizadri-
Merlin
Bronze III
Level 128
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Xing Tian
Xing Tian
Gold II
pepod09
Xing Tian
Gold II
Level 129
God Stats
10W - 12L
1,549 SR
Queue Stats
124W - 131L
1,323 MMR
Solo
Chang'e
Chang'e
Gold IV
xfjsdljlksdf
Chang'e
Gold IV
Level 181
God Stats
9W - 13L
1,464 SR
Queue Stats
528W - 526L
1,376 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,515 SR
1,375 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,634 SR
1,452 MMR
Terra
Terra
Silver II
 
Terra
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
Prolet
Poseidon
Bronze III
Level 134
God Stats
4W - 1L
1,710 SR
Queue Stats
58W - 53L
1,546 MMR
Party 1
Thor
Thor
Bronze III
TellerTim
Thor
Bronze III
Level 148
God Stats
6W - 5L
1,844 SR
Queue Stats
57W - 53L
1,546 MMR
Party 1
Hachiman
Hachiman
Gold V
loldwarf27
Hachiman
Gold V
Level 101
God Stats
45W - 51L
1,421 SR
Queue Stats
341W - 358L
1,221 MMR
Solo
Zeus
Zeus
Gold II
nanina666
Zeus
Gold II
Level 141
God Stats
3W - 0L
1,695 SR
Queue Stats
190W - 179L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Relire25
Yemoja
11
0 / 3 / 0
6,043
504
3,676
9,660
5,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Wiwwil
Jing Wei
12
1 / 3 / 0
6,544
545
3,467
8,768
2,471
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Wizadri-
Merlin
11
0 / 2 / 0
6,134
511
2,799
7,222
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
pepod09
Xing Tian
10
0 / 1 / 2
6,099
508
4,562
10,311
7,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
xfjsdljlksdf
Chang'e
11
2 / 2 / 0
6,096
508
3,764
11,867
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouThanatosAthena

VS

Bans
SusanoMedusaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 2 / 2
6,368
531
4,245
9,263
4,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Prolet
Poseidon
13
2 / 1 / 1
7,431
619
7,705
5,675
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
3 / 0 / 3
7,328
611
7,067
6,728
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
loldwarf27
Hachiman
13
2 / 0 / 1
7,150
596
6,550
6,482
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
3 / 0 / 2
8,035
670
8,124
8,225
3,268
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
11
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
2
1
W
Poseidon
Prolet
Poseidon
2
1
1
2.5
L
Yemoja
Relire25
Yemoja
0
3
0
0
W
Thor
3
0
3
4.5
L
Jing Wei
Wiwwil
Jing Wei
1
3
0
0.33
L
Merlin
Wizadri-
Merlin
0
2
0
0
W
Hachiman
loldwarf27
Hachiman
2
0
1
2.5
W
Zeus
3
0
2
4
L
Xing Tian
pepod09
Xing Tian
0
1
2
1
L
Chang'e
xfjsdljlksdf
Chang'e
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,268
Damage
33,691
47,828
Taken
36,373
19,882
Mitigated
13,744
13,858
Healing
16,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,245
323
2,269
2,909
9,263
4,768
0
3,337
5,886
15,665
0
W
Poseidon
Prolet
Poseidon
7,705
1,413
0
485
5,675
1,609
612
2,743
2,932
60,119
734
L
Yemoja
Relire25
Yemoja
3,676
331
739
2,114
9,660
5,787
0
5,701
3,959
32,726
1,206
W
Thor
7,067
1,506
0
3,923
6,728
2,246
484
1,444
5,248
0
51,974
L
Jing Wei
Wiwwil
Jing Wei
3,467
2,767
0
3,113
8,768
2,471
0
1,488
7,280
0
56,381
L
Merlin
Wizadri-
Merlin
2,799
177
0
750
7,222
1,341
73
5,492
1,238
37,672
615
W
Hachiman
loldwarf27
Hachiman
6,550
3,056
0
3,078
6,482
1,853
0
2,015
4,467
0
55,356
W
Zeus
8,124
1,365
0
4,031
8,225
3,268
602
4,218
3,445
61,200
1,380
L
Xing Tian
pepod09
Xing Tian
4,562
359
0
1,956
10,311
7,209
0
2,695
7,530
15,706
0
L
Chang'e
xfjsdljlksdf
Chang'e
3,764
185
442
4,744
11,867
3,074
0
3,241
8,382
45,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,916
Gold Earned
36,312
370
Minions Killed
418
0
Camps Cleared
0
1,223,415
Distance Traveled
1,254,121
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,368
531
20
2
0
261,592
6
W
Poseidon
7,431
619
104
9
0
247,270
0
L
Yemoja
6,043
504
83
7
0
204,975
2
W
Thor
7,328
611
87
7
0
265,080
2
L
Jing Wei
6,544
545
122
10
0
252,368
2
L
Merlin
6,134
511
79
7
0
222,946
0
W
Hachiman
7,150
596
98
8
0
247,628
1
W
Zeus
8,035
670
109
9
0
232,551
2
L
Xing Tian
6,099
508
10
1
0
269,145
5
L
Chang'e
6,096
508
76
6
0
273,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role