Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
LAX Bro 759811
Cerberus
Level 148
God Stats
10W - 10L
1,548 SR
Queue Stats
181W - 175L
1,483 Elo+
Solo
Ra
Ra
RFG EMPEROR
Ra
Level 135
God Stats
2W - 3L
1,483 SR
Queue Stats
55W - 54L
1,519 Elo+
Solo
Bakasura
Bakasura
Susshomaru
Bakasura
Level 146
God Stats
4W - 3L
1,629 SR
Queue Stats
492W - 447L
1,615 Elo+
Solo
Anhur
Anhur
xXLordPoseidonXx
Anhur
Level 146
God Stats
1W - 3L
1,373 SR
Queue Stats
214W - 226L
1,574 Elo+
Solo
Team Averages
Level 146
1,507 SR
1,538 Elo+

VS

Team Averages
Level 165
1,575 SR
1,516 Elo+
Zhong Kui
Zhong Kui
DabLlama
Zhong Kui
Level 211
God Stats
1W - 0L
1,602 SR
Queue Stats
149W - 152L
1,594 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ethereal22
Morgan Le Fay
Level 142
God Stats
21W - 19L
1,544 SR
Queue Stats
116W - 124L
1,491 Elo+
Solo
Neith
Neith
THESMEXYTREX
Neith
Level 157
God Stats
2W - 1L
1,536 SR
Queue Stats
54W - 71L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
VectraTurbo
Nu Wa
Level 158
God Stats
148W - 104L
1,612 SR
Queue Stats
314W - 294L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
YogiRising
Sun Wukong
Level 159
God Stats
5W - 2L
1,582 SR
Queue Stats
158W - 166L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 1 / 0
5,893
491
917
10,306
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
8
1 / 3 / 1
5,627
469
4,538
10,529
6,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 3 / 0
6,230
519
1,613
5,077
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
Susshomaru
Bakasura
10
0 / 3 / 0
5,429
452
3,671
11,593
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 0
5,872
489
2,022
4,509
1,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DabLlama
Zhong Kui
14
1 / 0 / 5
7,683
640
5,149
4,790
3,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Morgan Le Fay
Ethereal22
Morgan Le Fay
11
2 / 0 / 4
6,561
547
5,733
9,968
5,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 1 / 3
7,100
592
4,594
3,987
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 2
7,234
603
8,816
2,840
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
YogiRising
Sun Wukong
12
6 / 2 / 2
6,886
574
4,501
9,563
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
12
12
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
W
Zhong Kui
DabLlama
Zhong Kui
1
0
5
3.5
W
Morgan Le Fay
Ethereal22
Morgan Le Fay
2
0
4
4
L
Cerberus
1
3
1
0.5
L
1
3
0
0.33
L
Bakasura
Susshomaru
Bakasura
0
3
0
0
W
3
1
3
4.5
W
0
0
2
1
W
Sun Wukong
YogiRising
Sun Wukong
6
2
2
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,761
Damage
28,793
42,014
Taken
31,148
16,352
Mitigated
15,112
16,453
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
917
119
0
3,818
10,306
2,810
0
7,532
2,464
39,880
0
W
Zhong Kui
DabLlama
Zhong Kui
5,149
735
0
3,861
4,790
3,228
33
841
3,634
59,752
3,029
W
Morgan Le Fay
Ethereal22
Morgan Le Fay
5,733
795
111
3,484
9,968
5,743
90
3,137
6,611
22,959
0
L
Cerberus
4,538
246
0
2,960
10,529
6,785
0
2,256
8,219
20,540
134
L
1,613
157
312
1,111
5,077
1,689
0
2,755
2,282
34,010
0
L
Bakasura
Susshomaru
Bakasura
3,671
2,447
0
6,284
11,593
3,732
0
4,283
7,229
0
28,627
W
4,594
1,575
0
1,084
3,987
1,146
0
1,297
2,690
0
47,952
W
8,816
5,125
0
1,323
2,840
744
979
811
1,923
54,656
830
W
Sun Wukong
YogiRising
Sun Wukong
4,501
1,504
0
2,769
9,563
4,251
57
793
8,438
0
49,224
L
2,022
1,108
0
1,968
4,509
1,336
0
2,084
2,385
0
32,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,051
Gold Earned
35,464
376
Minions Killed
437
0
Camps Cleared
0
1,206,838
Distance Traveled
1,224,613
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,893
491
86
7
0
237,591
0
W
Zhong Kui
7,683
640
128
11
0
227,949
0
W
Morgan Le Fay
6,561
547
27
2
0
244,935
5
L
Cerberus
5,627
469
56
5
0
233,799
0
L
Ra
6,230
519
80
7
0
241,452
1
L
Bakasura
5,429
452
83
7
0
268,650
2
W
Neith
7,100
592
92
8
0
236,894
0
W
Nu Wa
7,234
603
110
9
0
238,131
6
W
Sun Wukong
6,886
574
80
7
0
276,704
8
L
Anhur
5,872
489
71
6
0
225,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role