Player Matchup

Janus
Janus
Diamond I
Endoftheaffair
Janus
Diamond I
Level 83
God Stats
20W - 15L
1,647 SR
Queue Stats
203W - 197L
2,175 MMR
Solo
Khepri
Khepri
Diamond II
ErenJẳger
Khepri
Diamond II
Level 109
God Stats
0W - 3L
1,279 SR
Queue Stats
278W - 303L
2,203 MMR
Solo
Thor
Thor
Diamond IV
Jingliu哈
Thor
Diamond IV
Level 96
God Stats
2W - 1L
1,732 SR
Queue Stats
32W - 35L
2,087 MMR
Party 2
Anhur
Anhur
Diamond V
Mìyamoto
Anhur
Diamond V
Level 86
God Stats
10W - 12L
1,585 SR
Queue Stats
195W - 185L
1,843 MMR
Party 2
Horus
Horus
Platinum V
Umbozz
Horus
Platinum V
Level 158
God Stats
0W - 1L
1,829 SR
Queue Stats
23W - 13L
1,932 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 106
1,614 SR
2,048 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 96
1,553 SR
1,887 MMR
Zeus
Zeus
Diamond I
 
Zeus
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond V
Completed485
Cerberus
Diamond V
Level 129
God Stats
14W - 7L
1,707 SR
Queue Stats
789W - 778L
1,805 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
ConsoleFreaks
Kumbhakarna
Platinum I
Level 68
God Stats
2W - 0L
1,793 SR
Queue Stats
45W - 32L
2,010 MMR
Party 1
Scylla
Scylla
Diamond V
Gøhān
Scylla
Diamond V
Level 69
God Stats
52W - 65L
1,474 SR
Queue Stats
237W - 228L
1,899 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Zindle
Hou Yi
Diamond III
Level 56
God Stats
1W - 1L
1,291 SR
Queue Stats
81W - 62L
2,219 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
5,875
588
2,057
3,425
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
7
0 / 4 / 2
4,391
439
864
4,468
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 3 / 0
5,751
575
3,866
7,721
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Mìyamoto
Anhur
7
0 / 1 / 1
4,556
456
669
4,538
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Umbozz
Horus
9
0 / 2 / 0
4,828
483
1,110
7,709
2,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AthenaCthulhuSobekSusano

VS

Bans
Ao KuangMaman BrigitteMauiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 2 / 3
5,877
588
4,603
4,156
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Completed485
Cerberus
13
1 / 0 / 1
7,109
711
2,473
5,230
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
ConsoleFreaks
Kumbhakarna
9
1 / 0 / 3
5,715
572
1,692
4,742
2,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Gøhān
Scylla
11
3 / 1 / 2
5,832
583
2,615
2,862
590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Zindle
Hou Yi
12
4 / 1 / 1
6,459
646
4,375
3,842
1,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
10
10
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
2
3
1.25
W
Cerberus
Completed485
Cerberus
1
0
1
1.5
W
Kumbhakarna
ConsoleFreaks
Kumbhakarna
1
0
3
2.5
L
0
0
0
0
L
Khepri
0
4
2
0.25
W
Scylla
Gøhān
Scylla
3
1
2
4
L
4
3
0
1.33
L
Anhur
Mìyamoto
Anhur
0
1
1
0.5
L
Horus
Umbozz
Horus
0
2
0
0
W
Hou Yi
Zindle
Hou Yi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,566
Damage
15,758
27,861
Taken
20,832
8,127
Mitigated
7,565
6,780
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,603
603
0
680
4,156
974
0
86
4,070
39,382
1,613
W
Cerberus
Completed485
Cerberus
2,473
73
0
2,507
5,230
2,167
0
0
5,230
47,062
2,887
W
Kumbhakarna
ConsoleFreaks
Kumbhakarna
1,692
174
0
1,712
4,742
2,822
0
659
3,937
14,569
0
L
2,057
188
0
793
3,425
822
0
2,075
1,162
43,832
0
L
Khepri
864
100
0
0
4,468
1,451
0
1,177
3,291
3,675
0
W
Scylla
Gøhān
Scylla
2,615
398
0
1,328
2,862
590
0
765
1,953
35,519
836
L
3,866
787
0
2,410
7,721
2,194
0
3,072
4,499
0
31,313
L
Anhur
Mìyamoto
Anhur
669
148
0
1,171
4,538
1,006
0
1,522
3,016
0
26,638
L
Horus
Umbozz
Horus
1,110
374
235
2,171
7,709
2,654
0
2,562
4,809
0
21,515
W
Hou Yi
Zindle
Hou Yi
4,375
2,208
0
1,529
3,842
1,012
552
981
2,721
0
43,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,401
Gold Earned
30,992
274
Minions Killed
381
0
Camps Cleared
0
994,719
Distance Traveled
1,065,090
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,877
588
88
9
0
198,140
0
W
Cerberus
7,109
711
123
12
0
205,194
0
W
Kumbhakarna
5,715
572
18
2
0
224,522
3
L
Janus
5,875
588
116
12
0
220,547
1
L
Khepri
4,391
439
9
1
0
160,842
0
W
Scylla
5,832
583
71
7
0
228,034
3
L
Thor
5,751
575
63
6
0
221,605
0
L
Anhur
4,556
456
52
5
0
173,986
0
L
Horus
4,828
483
34
3
0
217,739
5
W
Hou Yi
6,459
646
81
8
0
209,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role