Player Matchup

Chernobog
Chernobog
DHG Beta2337
Chernobog
Level 119
God Stats
12W - 4L
1,642 SR
Queue Stats
279W - 266L
1,527 Elo+
Party 2
Arachne
Arachne
Echo9501
Arachne
Level 84
God Stats
1W - 2L
1,598 SR
Queue Stats
372W - 352L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
EchoesOfDust
Baron Samedi
Level 214
God Stats
4W - 6L
1,547 SR
Queue Stats
327W - 338L
1,535 Elo+
Solo
Surtr
Surtr
Fox-Crow-Grizzly
Surtr
Level 130
God Stats
21W - 29L
1,445 SR
Queue Stats
207W - 189L
1,530 Elo+
Solo
Discordia
Discordia
WobblyZebra5830
Discordia
Level 79
God Stats
8W - 1L
1,931 SR
Queue Stats
33W - 37L
1,363 Elo+
Solo
Team Averages
Level 125
1,633 SR
1,491 Elo+

VS

Team Averages
Level 102
1,592 SR
1,527 Elo+
Mulan
Mulan
ArchBacchus5456
Mulan
Level 109
God Stats
8W - 5L
1,716 SR
Queue Stats
22W - 18L
1,558 Elo+
Party 1
Serqet
Serqet
DeathSoulEater
Serqet
Level 149
God Stats
0W - 2L
1,304 SR
Queue Stats
12W - 15L
1,479 Elo+
Solo
Izanami
Izanami
Emerindoxd
Izanami
Level 29
God Stats
5W - 1L
1,887 SR
Queue Stats
11W - 10L
1,563 Elo+
Party 1
Kuzenbo
Kuzenbo
deBoNasty
Kuzenbo
Level 104
God Stats
3W - 3L
1,442 SR
Queue Stats
292W - 281L
1,564 Elo+
Solo
Ra
Ra
gaykinator
Ra
Level 121
God Stats
2W - 5L
1,609 SR
Queue Stats
10W - 17L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DHG Beta2337
Chernobog
12
5 / 2 / 4
6,869
687
8,328
7,406
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Echo9501
Arachne
11
4 / 1 / 1
6,063
606
3,716
8,483
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
EchoesOfDust
Baron Samedi
10
3 / 1 / 6
6,456
646
4,347
7,472
4,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 2
6,697
670
7,366
7,621
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Discordia
WobblyZebra5830
Discordia
10
1 / 4 / 0
5,404
540
1,994
5,232
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,392
539
5,737
10,515
8,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
2 / 2 / 0
5,289
529
3,008
6,854
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Emerindoxd
Izanami
8
1 / 5 / 1
5,186
519
4,373
7,060
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
deBoNasty
Kuzenbo
8
0 / 4 / 1
5,074
507
2,584
7,418
6,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 1 / 1
6,869
687
5,164
5,132
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
8
8
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Chernobog
DHG Beta2337
Chernobog
5
2
4
3.5
L
2
2
0
1
W
Arachne
Echo9501
Arachne
4
1
1
4.5
W
Baron Samedi
EchoesOfDust
Baron Samedi
3
1
6
6
L
Izanami
Emerindoxd
Izanami
1
5
1
0.3
W
1
0
2
2
W
Discordia
WobblyZebra5830
Discordia
1
4
0
0.25
L
Kuzenbo
deBoNasty
Kuzenbo
0
4
1
0.13
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,751
Damage
20,866
36,214
Taken
36,979
17,261
Mitigated
20,265
16,422
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,737
772
0
3,041
10,515
8,088
0
1,548
8,548
4,547
28,561
W
Chernobog
DHG Beta2337
Chernobog
8,328
5,391
0
2,855
7,406
2,423
788
2,546
4,814
0
57,761
L
3,008
854
0
270
6,854
2,708
0
516
6,260
0
26,904
W
Arachne
Echo9501
Arachne
3,716
2,579
0
4,706
8,483
2,749
0
1,632
6,762
0
42,539
W
Baron Samedi
EchoesOfDust
Baron Samedi
4,347
553
2,281
3,631
7,472
4,371
0
1,289
6,183
18,410
0
L
Izanami
Emerindoxd
Izanami
4,373
3,023
0
647
7,060
1,803
0
1,546
5,475
0
28,315
W
7,366
3,024
0
2,574
7,621
6,143
14
414
7,111
1,432
48,399
W
Discordia
WobblyZebra5830
Discordia
1,994
55
0
375
5,232
1,575
66
3,064
1,832
27,379
0
L
Kuzenbo
deBoNasty
Kuzenbo
2,584
995
0
1,678
7,418
6,044
0
1,544
5,874
17,702
343
L
5,164
50
12
2,047
5,132
1,622
0
1,705
3,427
50,493
1,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,489
Gold Earned
27,810
334
Minions Killed
307
0
Camps Cleared
0
1,025,340
Distance Traveled
1,048,540
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,392
539
66
7
0
202,239
0
W
Chernobog
6,869
687
99
10
0
196,079
0
L
Serqet
5,289
529
51
5
0
231,420
0
W
Arachne
6,063
606
75
8
0
238,994
0
W
Baron Samedi
6,456
646
26
3
0
190,839
2
L
Izanami
5,186
519
60
6
0
195,373
0
W
Surtr
6,697
670
81
8
0
202,578
0
W
Discordia
5,404
540
53
5
0
196,850
2
L
Kuzenbo
5,074
507
18
2
0
200,055
0
L
Ra
6,869
687
112
11
0
219,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role