Player Matchup

Olorun
Olorun
Gold III
Alabamafan2724
Olorun
Gold III
Level 128
God Stats
6W - 5L
1,318 SR
Queue Stats
317W - 329L
1,472 MMR
Solo
Agni
Agni
Gold I
JustStrong
Agni
Gold I
Level 147
God Stats
21W - 18L
1,596 SR
Queue Stats
317W - 306L
1,484 MMR
Solo
Ymir
Ymir
Bronze IV
LazedCrow
Ymir
Bronze IV
Level 68
God Stats
2W - 0L
1,277 SR
Queue Stats
2W - 2L
1,408 MMR
Party 2
Loki
Loki
Silver I
Tobi115
Loki
Silver I
Level 66
God Stats
9W - 4L
1,477 SR
Queue Stats
15W - 17L
1,404 MMR
Party 2
Bakasura
Bakasura
Platinum IV
cybermaniac__
Bakasura
Platinum IV
Level 155
God Stats
3W - 3L
1,565 SR
Queue Stats
193W - 199L
1,471 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,447 SR
1,448 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 171
1,520 SR
1,470 MMR
Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold IV
EzGarM
Da Ji
Gold IV
Level 232
God Stats
0W - 1L
1,550 SR
Queue Stats
67W - 70L
1,341 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
KronicZike
Cthulhu
Gold IV
Level 155
God Stats
25W - 20L
1,600 SR
Queue Stats
912W - 929L
1,462 MMR
Solo
Xbalanque
Xbalanque
Gold IV
NotJosshua
Xbalanque
Gold IV
Level 121
God Stats
0W - 3L
1,367 SR
Queue Stats
27W - 24L
1,607 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
URD Bully
Zhong Kui
Gold IV
Level 158
God Stats
61W - 48L
1,581 SR
Queue Stats
275W - 286L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 6
10,177
536
8,531
9,063
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

17
2 / 1 / 10
9,784
515
12,201
8,659
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
2 / 4 / 5
8,128
428
6,338
16,992
11,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Tobi115
Loki
15
1 / 3 / 7
9,137
481
4,352
13,612
7,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
cybermaniac__
Bakasura
19
13 / 0 / 5
11,528
607
13,088
15,845
7,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ao KuangAnhurSun WukongAh Muzen Cab

VS

Bans
KhepriAresLancelotCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 3 / 0
9,716
511
8,974
12,787
11,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
EzGarM
Da Ji
15
1 / 6 / 3
8,736
460
7,368
16,081
6,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
KronicZike
Cthulhu
14
1 / 2 / 3
9,021
475
9,873
13,855
12,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
NotJosshua
Xbalanque
14
1 / 3 / 2
8,673
456
7,532
9,798
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
URD Bully
Zhong Kui
14
1 / 6 / 1
8,779
462
9,563
16,981
9,991
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
20
Kills
8
8
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
3
0
1.33
W
2
0
6
5
L
Da Ji
EzGarM
Da Ji
1
6
3
0.42
W
2
1
10
7
L
Cthulhu
KronicZike
Cthulhu
1
2
3
1.25
W
Ymir
2
4
5
1.13
L
Xbalanque
NotJosshua
Xbalanque
1
3
2
0.67
W
Loki
Tobi115
Loki
1
3
7
1.5
L
Zhong Kui
URD Bully
Zhong Kui
1
6
1
0.25
W
Bakasura
cybermaniac__
Bakasura
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,510
Damage
43,310
64,171
Taken
69,502
32,946
Mitigated
44,165
22,389
Healing
18,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,974
1,245
0
2,388
12,787
11,600
501
2,267
9,630
105
57,825
W
8,531
3,918
294
5,709
9,063
3,353
530
3,688
5,375
86,723
0
L
Da Ji
EzGarM
Da Ji
7,368
1,093
0
500
16,081
6,405
0
4,152
11,475
0
77,942
W
12,201
1,052
0
3,017
8,659
2,767
0
2,811
5,848
81,929
0
L
Cthulhu
KronicZike
Cthulhu
9,873
501
3,431
2,725
13,855
12,783
145
6,863
6,341
56,181
1,030
W
Ymir
6,338
1,205
0
3,397
16,992
11,709
0
7,578
9,414
28,565
2,054
L
Xbalanque
NotJosshua
Xbalanque
7,532
2,950
0
2,382
9,798
3,386
576
5,034
4,366
0
59,494
W
Loki
Tobi115
Loki
4,352
473
0
3,226
13,612
7,860
87
1,337
12,275
51
57,845
L
Zhong Kui
URD Bully
Zhong Kui
9,563
242
0
7,515
16,981
9,991
114
7,828
7,745
67,184
2,234
W
Bakasura
cybermaniac__
Bakasura
13,088
7,956
0
6,746
15,845
7,257
618
4,541
11,304
0
71,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,754
Gold Earned
44,925
540
Minions Killed
523
0
Camps Cleared
0
1,968,746
Distance Traveled
1,805,813
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,716
511
93
5
0
340,545
2
W
Olorun
10,177
536
141
7
0
357,442
0
L
Da Ji
8,736
460
107
6
0
362,341
5
W
Agni
9,784
515
127
7
0
401,260
1
L
Cthulhu
9,021
475
70
4
0
395,987
6
W
Ymir
8,128
428
41
2
0
360,614
0
L
Xbalanque
8,673
456
135
7
0
360,149
6
W
Loki
9,137
481
93
5
0
387,488
5
L
Zhong Kui
8,779
462
118
6
0
346,791
6
W
Bakasura
11,528
607
138
7
0
461,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role