Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Cegoloide
Nemesis
Level 83
God Stats
2W - 2L
1,805 SR
Queue Stats
236W - 214L
1,555 Elo+
Party 2
Geb
Geb
PrOmOvED
Geb
Level 109
God Stats
4W - 2L
1,865 SR
Queue Stats
126W - 115L
1,522 Elo+
Party 2
Hel
Hel
ShionAriees
Hel
Level 166
God Stats
45W - 47L
1,567 SR
Queue Stats
288W - 283L
1,552 Elo+
Solo
Medusa
Medusa
TiuRubio
Medusa
Level 145
God Stats
47W - 27L
1,654 SR
Queue Stats
201W - 188L
1,554 Elo+
Party 2
Team Averages
Level 136
1,678 SR
1,537 Elo+

VS

Team Averages
Level 129
1,429 SR
1,487 Elo+
Vulcan
Vulcan
 
Vulcan
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
PedrøBala
Rama
Level 87
God Stats
1W - 1L
1,276 SR
Queue Stats
19W - 25L
1,434 Elo+
Party 1
Awilix
Awilix
TheKenshi
Awilix
Level 171
God Stats
4W - 5L
1,569 SR
Queue Stats
576W - 567L
1,508 Elo+
Solo
Atlas
Atlas
gαbigoℓ
Atlas
Level 88
God Stats
1W - 1L
1,301 SR
Queue Stats
32W - 37L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
2 / 5 / 1
5,652
565
4,761
9,336
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
Cegoloide
Nemesis
9
1 / 3 / 0
5,037
504
1,791
8,299
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 0 / 4
5,355
536
3,096
8,455
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
0 / 3 / 1
5,242
524
3,694
7,092
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
TiuRubio
Medusa
11
5 / 3 / 1
6,457
646
7,052
5,255
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 1 / 2
6,288
629
4,593
4,598
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
10
1 / 2 / 5
5,893
589
5,936
3,708
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 3
5,513
551
3,509
6,890
1,778
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Awilix
TheKenshi
Awilix
11
8 / 1 / 1
6,531
653
6,877
8,169
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
10
2 / 2 / 6
5,910
591
5,983
8,648
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
9
Kills
14
14
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
5
1
0.5
W
Vulcan
 
Vulcan
3
1
2
4
W
Nu Wa
 
Nu Wa
1
2
5
1.75
L
Nemesis
Cegoloide
Nemesis
1
3
0
0.33
W
0
3
3
0.5
L
1
0
4
3
L
0
3
1
0.17
W
Awilix
TheKenshi
Awilix
8
1
1
8.5
L
Medusa
TiuRubio
Medusa
5
3
1
1.83
W
Atlas
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,394
Damage
26,898
38,437
Taken
32,013
13,306
Mitigated
12,163
10,657
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,761
263
0
1,899
9,336
2,564
0
5,546
3,790
0
28,356
W
Vulcan
 
Vulcan
4,593
425
0
1,349
4,598
1,498
0
0
4,598
32,445
1,019
W
Nu Wa
 
Nu Wa
5,936
1,348
0
500
3,708
986
389
1,306
2,402
34,316
748
L
Nemesis
Cegoloide
Nemesis
1,791
488
0
1,027
8,299
2,640
0
2,009
6,290
0
35,280
W
3,509
2,697
0
1,589
6,890
1,778
0
1,348
5,542
0
42,423
L
3,096
424
0
2,042
8,455
4,494
0
3,607
4,848
10,167
0
L
3,694
58
1,071
4,210
7,092
2,052
0
3,159
3,933
33,685
1,834
W
Awilix
TheKenshi
Awilix
6,877
2,896
0
3,109
8,169
2,548
0
1,474
6,695
0
39,835
L
Medusa
TiuRubio
Medusa
7,052
1,864
0
408
5,255
1,556
570
1,873
3,382
0
43,961
W
Atlas
5,983
2,236
0
1,893
8,648
5,353
0
2,565
6,083
18,561
945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,743
Gold Earned
30,135
276
Minions Killed
302
0
Camps Cleared
0
1,073,585
Distance Traveled
1,101,706
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,652
565
51
5
0
216,351
4
W
Vulcan
6,288
629
73
7
0
220,906
0
W
Nu Wa
5,893
589
66
7
0
211,316
0
L
Nemesis
5,037
504
64
6
0
203,282
0
W
Rama
5,513
551
81
8
0
198,788
0
L
Geb
5,355
536
9
1
0
218,061
2
L
Hel
5,242
524
72
7
0
213,017
4
W
Awilix
6,531
653
67
7
0
254,930
0
L
Medusa
6,457
646
80
8
0
222,874
2
W
Atlas
5,910
591
15
2
0
215,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role