Player Matchup

Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CavemanJustice1
Skadi
Level 173
God Stats
52W - 53L
1,555 SR
Queue Stats
735W - 792L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Hikaru93
Kukulkan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TimothyPeabody
Baron Samedi
Level 121
God Stats
3W - 7L
1,506 SR
Queue Stats
17W - 20L
1,453 Elo+
Solo
Fenrir
Fenrir
sperc99
Fenrir
Level 57
God Stats
4W - 9L
1,410 SR
Queue Stats
75W - 82L
1,484 Elo+
Solo
Team Averages
Level 114
1,494 SR
1,484 Elo+

VS

Team Averages
Level 121
1,539 SR
1,520 Elo+
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Illyden
Xing Tian
Level 129
God Stats
4W - 4L
1,563 SR
Queue Stats
124W - 97L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
PomCapom
Baron Samedi
Level 83
God Stats
4W - 4L
1,648 SR
Queue Stats
57W - 55L
1,542 Elo+
Solo
Mulan
Mulan
SG FROST4168
Mulan
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 96L
1,540 Elo+
Solo
Poseidon
Poseidon
StealthSilarel
Poseidon
Level 173
God Stats
412W - 472L
1,483 SR
Queue Stats
413W - 472L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 2
7,679
960
2,731
4,656
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 2
8,428
1,054
8,046
7,765
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Kukulkan
Hikaru93
Kukulkan
12
1 / 3 / 2
7,898
987
1,244
4,031
1,278
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
TimothyPeabody
Baron Samedi
13
0 / 4 / 5
7,946
993
8,847
7,268
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
sperc99
Fenrir
13
1 / 5 / 4
8,142
1,018
4,718
12,867
6,489
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

221

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 0 / 15
7,997
1,000
2,205
4,044
1,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Illyden
Xing Tian
14
3 / 2 / 12
8,736
1,092
9,689
11,730
12,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
PomCapom
Baron Samedi
15
2 / 0 / 14
9,046
1,131
11,220
4,191
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
6 / 1 / 12
9,221
1,153
6,366
8,368
9,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
15
7 / 2 / 10
9,833
1,229
4,578
3,052
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
5
Kills
18
18
Deaths
5
15
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
2
1
W
Thor
 
Thor
0
0
15
7.5
L
2
4
2
0.75
L
Kukulkan
Hikaru93
Kukulkan
1
3
2
0.67
W
Xing Tian
Illyden
Xing Tian
3
2
12
4.5
W
Baron Samedi
PomCapom
Baron Samedi
2
0
14
9
W
6
1
12
12
W
Poseidon
7
2
10
6
L
Baron Samedi
TimothyPeabody
Baron Samedi
0
4
5
0.63
L
Fenrir
sperc99
Fenrir
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,586
Damage
34,058
36,587
Taken
31,385
15,541
Mitigated
25,699
2,654
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,731
1,789
0
140
4,656
1,234
0
3,492
1,125
0
5,667
W
Thor
 
Thor
2,205
0
0
1,255
4,044
1,566
0
1,413
2,631
0
12,582
L
8,046
1,733
0
685
7,765
3,131
0
5,530
2,129
0
20,880
L
Kukulkan
Hikaru93
Kukulkan
1,244
217
0
0
4,031
1,278
0
2,877
1,109
19,291
0
W
Xing Tian
Illyden
Xing Tian
9,689
256
0
1,650
11,730
12,019
0
4,227
7,503
13,174
3,453
W
Baron Samedi
PomCapom
Baron Samedi
11,220
966
1,586
2,885
4,191
1,717
0
1,465
2,726
29,502
1,766
W
6,366
936
0
951
8,368
9,504
0
1,969
6,399
0
12,801
W
Poseidon
4,578
432
0
0
3,052
893
0
1,017
2,035
16,745
0
L
Baron Samedi
TimothyPeabody
Baron Samedi
8,847
628
655
809
7,268
3,409
0
4,248
2,975
22,978
0
L
Fenrir
sperc99
Fenrir
4,718
1,884
0
365
12,867
6,489
0
6,989
5,634
0
9,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,093
Gold Earned
44,833
134
Minions Killed
142
5
Camps Cleared
5
563,401
Distance Traveled
749,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,679
960
4
1
1
79,952
0
W
Thor
7,997
1,000
24
3
1
146,610
0
L
Skadi
8,428
1,054
36
5
0
117,722
0
L
Kukulkan
7,898
987
45
6
0
87,120
0
W
Xing Tian
8,736
1,092
13
2
1
142,970
0
W
Baron Samedi
9,046
1,131
51
6
0
136,547
0
W
Mulan
9,221
1,153
10
1
2
150,740
0
W
Poseidon
9,833
1,229
44
6
1
172,457
0
L
Baron Samedi
7,946
993
41
5
1
132,513
0
L
Fenrir
8,142
1,018
8
1
3
146,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role