Player Matchup

Skadi
Skadi
Molotov_Mistress
Skadi
Level 85
God Stats
14W - 14L
1,485 SR
Queue Stats
156W - 162L
1,522 Elo+
Party 2
Maui
Maui
ShadowMage77
Maui
Level 69
God Stats
1W - 1L
1,708 SR
Queue Stats
33W - 34L
1,546 Elo+
Party 2
Neith
Neith
TxBeaster030
Neith
Level 164
God Stats
4W - 9L
1,437 SR
Queue Stats
398W - 373L
1,460 Elo+
Solo
Da Ji
Da Ji
V81011
Da Ji
Level 121
God Stats
7W - 8L
1,574 SR
Queue Stats
113W - 139L
1,520 Elo+
Party 2
Scylla
Scylla
koffinkid666
Scylla
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 87L
1,571 Elo+
Solo
Team Averages
Level 106
1,541 SR
1,524 Elo+

VS

Team Averages
Level 81
1,522 SR
1,405 Elo+
Charon
Charon
Brayan-MS
Charon
Level 36
God Stats
22W - 19L
1,507 SR
Queue Stats
41W - 62L
1,345 Elo+
Party 1
Sol
Sol
BryanSanz
Sol
Level 140
God Stats
3W - 6L
1,443 SR
Queue Stats
66W - 57L
1,421 Elo+
Solo
Kukulkan
Kukulkan
DoloSwaggins
Kukulkan
Level 62
God Stats
7W - 4L
1,305 SR
Queue Stats
86W - 101L
1,375 Elo+
Solo
Nike
Nike
admiralcactus
Nike
Level 158
God Stats
10W - 7L
1,637 SR
Queue Stats
105W - 99L
1,496 Elo+
Solo
Lancelot
Lancelot
not_triana_YT
Lancelot
Level 9
God Stats
2W - 0L
1,719 SR
Queue Stats
10W - 8L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,065
508
2,339
4,239
961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 0
4,001
500
1,082
6,254
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 0
4,633
579
2,740
5,898
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Da Ji
V81011
Da Ji
8
1 / 2 / 2
4,385
548
2,871
5,747
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
5
0 / 0 / 0
3,606
451
416
966
190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Brayan-MS
Charon
7
2 / 1 / 3
5,053
632
2,436
4,214
2,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
3 / 1 / 2
5,164
646
5,230
3,509
742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
DoloSwaggins
Kukulkan
9
0 / 0 / 0
5,258
657
494
1,701
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 1 / 0
5,372
672
6,129
6,166
4,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Lancelot
not_triana_YT
Lancelot
8
1 / 0 / 0
4,288
536
866
4,950
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
9
9
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
Brayan-MS
Charon
2
1
3
3.5
W
3
1
2
4
W
Kukulkan
DoloSwaggins
Kukulkan
0
0
0
0
L
1
1
1
1.5
L
0
5
0
0
L
1
1
0
1
L
Da Ji
V81011
Da Ji
1
2
2
1
W
3
1
0
3
L
Scylla
0
0
0
0
W
Lancelot
not_triana_YT
Lancelot
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,448
Damage
15,155
23,104
Taken
20,540
7,517
Mitigated
10,358
6,888
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Brayan-MS
Charon
2,436
119
0
499
4,214
2,979
0
671
3,543
10,616
0
W
5,230
2,769
0
1,121
3,509
742
388
142
3,367
32,699
0
W
Kukulkan
DoloSwaggins
Kukulkan
494
0
0
500
1,701
496
539
342
1,359
27,746
783
L
2,339
565
369
1,144
4,239
961
0
2,842
1,397
0
19,828
L
1,082
281
0
548
6,254
3,464
0
4,233
2,021
9,589
1,057
L
2,740
234
0
2,555
5,898
1,345
0
0
5,389
0
26,304
L
Da Ji
V81011
Da Ji
2,871
670
0
1,792
5,747
1,557
0
869
4,742
0
19,335
W
6,129
627
0
1,514
6,166
4,399
0
0
6,166
0
32,083
L
Scylla
416
0
0
480
966
190
0
216
750
10,621
331
W
Lancelot
not_triana_YT
Lancelot
866
210
0
690
4,950
1,742
0
108
4,842
0
22,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,690
Gold Earned
25,135
165
Minions Killed
223
0
Camps Cleared
0
726,385
Distance Traveled
736,904
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,053
632
6
1
0
150,448
0
W
Sol
5,164
646
60
8
0
131,856
0
W
Kukulkan
5,258
657
64
8
0
125,649
0
L
Skadi
4,065
508
32
4
0
162,897
2
L
Maui
4,001
500
17
2
0
160,790
0
L
Neith
4,633
579
61
8
0
156,750
1
L
Da Ji
4,385
548
35
4
0
181,282
0
W
Nike
5,372
672
56
7
0
149,839
0
L
Scylla
3,606
451
20
3
0
64,666
0
W
Lancelot
4,288
536
37
5
0
179,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role