Player Matchup

Agni
Agni
BigWhiteBoy
Agni
Level 159
God Stats
7W - 9L
1,568 SR
Queue Stats
416W - 391L
1,575 Elo+
Solo
Nu Wa
Nu Wa
CPN-Scams
Nu Wa
Level 128
God Stats
3W - 6L
1,394 SR
Queue Stats
389W - 403L
1,587 Elo+
Solo
Bacchus
Bacchus
GRIFITTI
Bacchus
Level 96
God Stats
1W - 1L
1,791 SR
Queue Stats
51W - 31L
1,621 Elo+
Solo
Thanatos
Thanatos
Lv56Gyarados
Thanatos
Level 182
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 243L
1,600 Elo+
Solo
Yemoja
Yemoja
uranfgtbro
Yemoja
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
391W - 401L
1,512 Elo+
Solo
Team Averages
Level 135
1,551 SR
1,579 Elo+

VS

Team Averages
Level 141
1,558 SR
1,561 Elo+
Artemis
Artemis
AguaDcoco
Artemis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 50L
1,600 Elo+
Party 1
Aphrodite
Aphrodite
Booyabase
Aphrodite
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 156L
1,551 Elo+
Party 2
Zeus
Zeus
OldCorl
Zeus
Level 127
God Stats
2W - 0L
1,679 SR
Queue Stats
141W - 146L
1,539 Elo+
Party 2
Jing Wei
Jing Wei
davidsanty84
Jing Wei
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,494 Elo+
Solo
Geb
Geb
wreih
Geb
Level 156
God Stats
4W - 0L
1,610 SR
Queue Stats
64W - 37L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 1
8,532
853
10,088
6,947
2,999
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
CPN-Scams
Nu Wa
14
0 / 2 / 4
7,548
755
10,407
4,947
2,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
GRIFITTI
Bacchus
12
2 / 3 / 3
7,775
778
6,694
11,718
12,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Lv56Gyarados
Thanatos
12
0 / 5 / 3
6,987
699
8,820
10,468
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
uranfgtbro
Yemoja
10
0 / 3 / 1
6,494
649
2,068
9,693
4,163
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AguaDcoco
Artemis
14
2 / 2 / 13
8,188
819
6,964
8,809
5,694
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Booyabase
Aphrodite
13
1 / 1 / 9
7,278
728
4,341
9,614
6,140
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
OldCorl
Zeus
16
8 / 2 / 7
9,236
924
14,406
6,510
2,862
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
davidsanty84
Jing Wei
15
2 / 2 / 12
8,087
809
8,765
8,079
2,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
wreih
Geb
15
2 / 1 / 11
8,542
854
6,034
13,152
11,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
7
Kills
15
15
Deaths
8
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Artemis
AguaDcoco
Artemis
2
2
13
4.25
L
5
2
1
2.75
W
Aphrodite
Booyabase
Aphrodite
1
1
9
5.5
L
Nu Wa
CPN-Scams
Nu Wa
0
2
4
1
L
Bacchus
GRIFITTI
Bacchus
2
3
3
1.17
L
Thanatos
Lv56Gyarados
Thanatos
0
5
3
0.3
W
Zeus
OldCorl
Zeus
8
2
7
5.75
W
Jing Wei
davidsanty84
Jing Wei
2
2
12
4
L
Yemoja
uranfgtbro
Yemoja
0
3
1
0.17
W
Geb
wreih
Geb
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,077
Damage
40,510
43,773
Taken
46,164
27,131
Mitigated
29,243
13,391
Healing
25,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AguaDcoco
Artemis
6,964
2,229
1,104
641
8,809
5,694
498
5,649
3,157
0
22,259
L
10,088
541
162
493
6,947
2,999
0
3,209
3,738
20,386
497
W
Aphrodite
Booyabase
Aphrodite
4,341
185
8,259
6,363
9,614
6,140
48
7,535
2,066
14,034
500
L
Nu Wa
CPN-Scams
Nu Wa
10,407
3,231
394
676
4,947
2,760
0
3,096
1,851
26,736
602
L
Bacchus
GRIFITTI
Bacchus
6,694
142
371
2,233
11,718
12,730
0
7,339
4,379
8,817
0
L
Thanatos
Lv56Gyarados
Thanatos
8,820
585
169
3,516
10,468
4,479
0
4,983
5,485
0
17,878
W
Zeus
OldCorl
Zeus
14,406
1,340
349
185
6,510
2,862
694
3,484
3,024
22,216
1,149
W
Jing Wei
davidsanty84
Jing Wei
8,765
6,785
626
1,465
8,079
2,955
1,112
5,395
2,656
0
26,376
L
Yemoja
uranfgtbro
Yemoja
2,068
411
1,870
3,507
9,693
4,163
0
5,782
3,911
8,418
721
W
Geb
wreih
Geb
6,034
148
3,597
3,028
13,152
11,592
14
6,533
6,497
14,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,336
Gold Earned
41,331
105
Minions Killed
125
0
Camps Cleared
0
858,648
Distance Traveled
898,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,188
819
40
4
0
164,898
0
L
Agni
8,532
853
38
4
0
181,094
0
W
Aphrodite
7,278
728
15
2
0
190,460
0
L
Nu Wa
7,548
755
30
3
0
177,199
0
L
Bacchus
7,775
778
3
0
0
180,361
0
L
Thanatos
6,987
699
24
2
0
170,263
0
W
Zeus
9,236
924
30
3
0
168,465
0
W
Jing Wei
8,087
809
35
4
0
184,820
0
L
Yemoja
6,494
649
10
1
0
149,731
0
W
Geb
8,542
854
5
1
0
189,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role