Player Matchup

Hercules
Hercules
OGc137
Hercules
Level 237
God Stats
23W - 19L
1,649 SR
Queue Stats
992W - 802L
1,644 Elo+
Party 2
Charybdis
Charybdis
SKUNK3040
Charybdis
Level 65
God Stats
7W - 8L
1,564 SR
Queue Stats
58W - 75L
1,561 Elo+
Party 2
Ah Puch
Ah Puch
Xzombie421
Ah Puch
Level 69
God Stats
7W - 2L
1,888 SR
Queue Stats
331W - 321L
1,432 Elo+
Solo
Team Averages
Level 124
1,700 SR
1,546 Elo+

VS

Team Averages
Level 158
1,728 SR
1,577 Elo+
Thanatos
Thanatos
BubsGo
Thanatos
Level 169
God Stats
2W - 3L
1,695 SR
Queue Stats
262W - 240L
1,676 Elo+
Party 1
Zhong Kui
Zhong Kui
CrystalCure4000
Zhong Kui
Level 147
God Stats
0W - 1L
1,884 SR
Queue Stats
5W - 5L
1,559 Elo+
Party 1
Athena
Athena
VerifiedTwinkie
Athena
Level 159
God Stats
17W - 11L
1,605 SR
Queue Stats
93W - 121L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OGc137
Hercules
16
1 / 1 / 4
9,781
815
9,462
11,177
11,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
SKUNK3040
Charybdis
17
3 / 3 / 2
10,020
835
6,945
7,030
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Xzombie421
Ah Puch
15
1 / 2 / 4
9,250
771
11,958
4,541
1,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BubsGo
Thanatos
15
1 / 2 / 3
8,767
731
5,874
9,815
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
CrystalCure4000
Zhong Kui
16
4 / 2 / 1
9,390
783
7,093
10,402
7,719
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 4
8,761
730
4,635
14,296
15,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
5
Kills
6
6
Deaths
5
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BubsGo
Thanatos
1
2
3
1.25
L
Zhong Kui
CrystalCure4000
Zhong Kui
4
2
1
2.25
W
Hercules
OGc137
Hercules
1
1
4
3
W
Charybdis
SKUNK3040
Charybdis
3
3
2
1.33
L
1
1
4
3
W
Ah Puch
Xzombie421
Ah Puch
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,365
Damage
17,602
22,748
Taken
34,513
15,003
Mitigated
27,387
5,271
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BubsGo
Thanatos
5,874
769
0
4,889
9,815
3,818
0
2,432
7,283
0
31,643
L
Zhong Kui
CrystalCure4000
Zhong Kui
7,093
352
0
2,541
10,402
7,719
0
4,492
5,755
31,095
0
W
Hercules
OGc137
Hercules
9,462
1,898
0
2,959
11,177
11,389
0
5,659
5,121
1,092
29,740
W
Charybdis
SKUNK3040
Charybdis
6,945
3,261
0
1,976
7,030
2,314
791
3,656
3,112
0
39,589
L
4,635
952
0
851
14,296
15,850
0
5,563
8,530
18,222
0
W
Ah Puch
Xzombie421
Ah Puch
11,958
131
0
336
4,541
1,300
360
1,735
2,766
34,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,051
Gold Earned
26,918
165
Minions Killed
138
0
Camps Cleared
0
651,352
Distance Traveled
702,770
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,767
731
51
4
0
262,026
0
L
Zhong Kui
9,390
783
68
6
0
215,958
5
W
Hercules
9,781
815
44
4
0
239,368
0
W
Charybdis
10,020
835
53
4
0
213,771
0
L
Athena
8,761
730
19
2
0
224,786
0
W
Ah Puch
9,250
771
68
6
0
198,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role