Player Matchup

Kali
Kali
 
Kali
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MidariCloud
Neith
Level 147
God Stats
3W - 1L
1,879 SR
Queue Stats
22W - 11L
1,695 Elo+
Solo
Cthulhu
Cthulhu
Plasis
Cthulhu
Level 172
God Stats
56W - 43L
1,657 SR
Queue Stats
294W - 259L
1,523 Elo+
Solo
Odin
Odin
crankmudkip
Odin
Level 156
God Stats
4W - 5L
1,548 SR
Queue Stats
205W - 231L
1,482 Elo+
Party 1
Raijin
Raijin
iggs17
Raijin
Level 159
God Stats
1W - 4L
1,479 SR
Queue Stats
332W - 355L
1,496 Elo+
Party 1
Team Averages
Level 151
1,613 SR
1,539 Elo+

VS

Team Averages
Level 126
1,673 SR
1,554 Elo+
Erlang Shen
Erlang Shen
AlphaBeanBoy
Erlang Shen
Level 127
God Stats
6W - 3L
1,760 SR
Queue Stats
58W - 59L
1,535 Elo+
Solo
Yemoja
Yemoja
Kanade2212
Yemoja
Level 120
God Stats
2W - 1L
1,498 SR
Queue Stats
226W - 198L
1,576 Elo+
Solo
Ravana
Ravana
brady mate
Ravana
Level 129
God Stats
4W - 3L
1,624 SR
Queue Stats
329W - 311L
1,529 Elo+
Solo
Anubis
Anubis
lolmanlolman
Anubis
Level 109
God Stats
23W - 20L
1,722 SR
Queue Stats
619W - 586L
1,564 Elo+
Solo
Hou Yi
Hou Yi
Øscär
Hou Yi
Level 147
God Stats
6W - 7L
1,760 SR
Queue Stats
46W - 29L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
3 / 4 / 1
7,054
543
5,813
12,254
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 1
6,464
497
5,031
5,081
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Plasis
Cthulhu
14
3 / 1 / 1
8,179
629
9,870
10,041
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

8
0 / 3 / 1
5,573
429
4,210
10,365
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Raijin
iggs17
Raijin
12
0 / 5 / 0
6,639
511
4,143
9,092
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlphaBeanBoy
Erlang Shen
12
0 / 5 / 1
6,549
504
5,199
14,462
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Yemoja
Kanade2212
Yemoja
11
1 / 1 / 6
7,365
567
4,988
10,868
7,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
brady mate
Ravana
13
6 / 0 / 2
7,569
582
5,066
3,449
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
15
3 / 0 / 7
8,927
687
9,194
9,153
4,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Øscär
Hou Yi
14
6 / 1 / 2
8,459
651
8,137
8,998
3,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
16
16
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
4
1
0.88
W
Erlang Shen
AlphaBeanBoy
Erlang Shen
0
5
1
0.1
W
Yemoja
Kanade2212
Yemoja
1
1
6
4
L
1
3
1
0.5
L
Cthulhu
Plasis
Cthulhu
3
1
1
3.5
W
Ravana
brady mate
Ravana
6
0
2
7
L
0
3
1
0.17
L
Raijin
iggs17
Raijin
0
5
0
0
W
Anubis
3
0
7
6.5
W
Hou Yi
Øscär
Hou Yi
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,067
Damage
32,584
46,833
Taken
46,930
16,155
Mitigated
20,603
12,340
Healing
22,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,813
2,250
0
5,000
12,254
3,810
0
3,379
8,875
0
45,112
W
Erlang Shen
AlphaBeanBoy
Erlang Shen
5,199
3,319
0
7,022
14,462
4,646
0
8,180
5,532
0
40,829
W
Yemoja
Kanade2212
Yemoja
4,988
1,283
3,843
2,878
10,868
7,160
0
519
10,349
30,347
0
L
5,031
1,039
0
698
5,081
1,301
0
1,176
3,905
0
33,856
L
Cthulhu
Plasis
Cthulhu
9,870
751
0
3,663
10,041
4,120
0
1,066
8,975
54,890
2,261
W
Ravana
brady mate
Ravana
5,066
839
0
641
3,449
1,458
0
583
2,866
0
47,336
L
4,210
670
0
1,838
10,365
5,410
0
2,400
7,965
0
15,641
L
Raijin
iggs17
Raijin
4,143
327
0
1,141
9,092
1,514
0
5,859
3,233
46,507
0
W
Anubis
9,194
498
0
5,602
9,153
4,217
0
3,909
5,204
83,186
2,374
W
Hou Yi
Øscär
Hou Yi
8,137
4,805
0
2,595
8,998
3,122
864
41
8,957
0
60,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,909
Gold Earned
38,869
384
Minions Killed
444
0
Camps Cleared
0
1,313,227
Distance Traveled
1,351,162
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,054
543
78
6
0
297,675
0
W
Erlang Shen
6,549
504
71
5
0
256,556
0
W
Yemoja
7,365
567
36
3
0
257,767
5
L
Neith
6,464
497
69
5
0
246,856
0
L
Cthulhu
8,179
629
107
8
0
260,257
5
W
Ravana
7,569
582
75
6
0
328,548
0
L
Odin
5,573
429
21
2
0
271,773
2
L
Raijin
6,639
511
109
8
0
236,666
0
W
Anubis
8,927
687
162
12
0
259,324
0
W
Hou Yi
8,459
651
100
8
0
248,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role