Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
SixthRanger
Cerberus
Level 124
God Stats
27W - 32L
1,448 SR
Queue Stats
130W - 134L
1,498 Elo+
Solo
Ne Zha
Ne Zha
kirayoshikage01
Ne Zha
Level 46
God Stats
1W - 6L
1,378 SR
Queue Stats
88W - 72L
1,586 Elo+
Party 2
Surtr
Surtr
noelaustin
Surtr
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 26L
1,374 Elo+
Solo
Team Averages
Level 81
1,465 SR
1,492 Elo+

VS

Team Averages
Level 105
1,419 SR
1,526 Elo+
Achilles
Achilles
 
Achilles
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Kokopebbless
Olorun
Level 68
God Stats
2W - 3L
1,353 SR
Queue Stats
71W - 82L
1,445 Elo+
Party 3
Anubis
Anubis
Koorubi
Anubis
Level 66
God Stats
13W - 12L
1,527 SR
Queue Stats
65W - 83L
1,448 Elo+
Party 3
Skadi
Skadi
Queenhalo
Skadi
Level 78
God Stats
2W - 3L
1,134 SR
Queue Stats
200W - 197L
1,517 Elo+
Solo
Athena
Athena
soljir
Athena
Level 158
God Stats
21W - 21L
1,579 SR
Queue Stats
360W - 298L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 1
5,604
1,121
3,563
4,251
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
 
Maman Brigitte
10
0 / 5 / 1
5,433
1,087
3,623
7,244
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SixthRanger
Cerberus
10
1 / 4 / 0
5,551
1,110
3,533
9,170
4,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 5 / 1
5,353
1,071
2,248
7,022
2,094
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Surtr
10
0 / 1 / 0
5,209
1,042
1,221
2,739
1,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

289

VS

Team 2 Tickets

414

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
7 / 0 / 6
7,606
1,521
7,602
6,044
5,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
11
1 / 0 / 8
6,175
1,235
3,841
1,895
564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Koorubi
Anubis
11
3 / 0 / 6
6,697
1,339
4,394
2,756
1,163
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Skadi
Queenhalo
Skadi
11
2 / 0 / 5
6,436
1,287
3,946
825
248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
soljir
Athena
11
2 / 1 / 8
6,167
1,233
5,639
6,557
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
1
Kills
15
16
Deaths
1
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
L
Maman Brigitte
 
Maman Brigitte
0
5
1
0.1
W
Achilles
 
Achilles
7
0
6
10
W
Olorun
1
0
8
5
W
Anubis
Koorubi
Anubis
3
0
6
6
W
Skadi
Queenhalo
Skadi
2
0
5
4.5
L
Cerberus
SixthRanger
Cerberus
1
4
0
0.25
L
0
5
1
0.1
L
Surtr
0
1
0
0
W
Athena
soljir
Athena
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,188
Damage
25,422
30,426
Taken
18,077
11,244
Mitigated
12,045
1,839
Healing
1,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,563
1,205
0
420
4,251
1,369
0
1,351
2,900
0
13,186
L
Maman Brigitte
 
Maman Brigitte
3,623
149
0
27
7,244
2,170
0
2,980
4,164
9,174
1,201
W
Achilles
 
Achilles
7,602
2,036
0
259
6,044
5,522
0
1,747
4,297
1,098
11,529
W
Olorun
3,841
1,353
60
752
1,895
564
0
1,148
747
12,600
0
W
Anubis
Koorubi
Anubis
4,394
259
0
593
2,756
1,163
0
1,936
820
10,772
0
W
Skadi
Queenhalo
Skadi
3,946
1,205
0
0
825
248
0
696
129
0
17,765
L
Cerberus
SixthRanger
Cerberus
3,533
202
0
1,109
9,170
4,144
0
5,255
3,855
9,478
0
L
2,248
253
0
201
7,022
2,094
0
3,843
2,948
0
11,769
L
Surtr
1,221
437
0
82
2,739
1,467
0
639
2,054
122
3,867
W
Athena
soljir
Athena
5,639
1,938
0
0
6,557
4,548
0
1,665
4,277
11,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,150
Gold Earned
33,081
85
Minions Killed
102
4
Camps Cleared
6
440,460
Distance Traveled
522,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,604
1,121
20
4
1
98,421
0
L
Maman Brigitte
5,433
1,087
19
4
3
92,842
0
W
Achilles
7,606
1,521
15
3
3
117,842
0
W
Olorun
6,175
1,235
26
5
1
101,610
0
W
Anubis
6,697
1,339
22
4
0
99,684
0
W
Skadi
6,436
1,287
30
6
1
98,569
0
L
Cerberus
5,551
1,110
25
5
0
85,678
0
L
Ne Zha
5,353
1,071
17
3
0
95,551
0
L
Surtr
5,209
1,042
4
1
0
67,968
0
W
Athena
6,167
1,233
9
2
1
104,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role