Player Matchup

Thor
Thor
Junkenta
Thor
Level 85
God Stats
2W - 3L
1,544 SR
Queue Stats
115W - 115L
1,574 Elo+
Party 1
Hachiman
Hachiman
Rubbles5877
Hachiman
Level 85
God Stats
0W - 2L
1,285 SR
Queue Stats
226W - 221L
1,520 Elo+
Party 1
Jormungandr
Jormungandr
Searpent
Jormungandr
Level 122
God Stats
0W - 3L
1,304 SR
Queue Stats
389W - 399L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
Solitude334
Kuzenbo
Level 100
God Stats
0W - 2L
1,266 SR
Queue Stats
90W - 86L
1,484 Elo+
Solo
Artemis
Artemis
ashtynn1
Artemis
Level 61
God Stats
4W - 3L
1,714 SR
Queue Stats
101W - 107L
1,523 Elo+
Party 1
Team Averages
Level 91
1,423 SR
1,514 Elo+

VS

Team Averages
Level 105
1,620 SR
1,535 Elo+
Pele
Pele
AMAReaper
Pele
Level 127
God Stats
5W - 1L
1,725 SR
Queue Stats
90W - 67L
1,570 Elo+
Solo
Xbalanque
Xbalanque
BeastNet68
Xbalanque
Level 106
God Stats
4W - 3L
1,398 SR
Queue Stats
171W - 204L
1,453 Elo+
Solo
Discordia
Discordia
DegenPo
Discordia
Level 113
God Stats
17W - 10L
1,836 SR
Queue Stats
948W - 980L
1,458 Elo+
Solo
Atlas
Atlas
FatherArab
Atlas
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,656 Elo+
Solo
Cerberus
Cerberus
Slothologyy
Cerberus
Level 55
God Stats
3W - 0L
1,643 SR
Queue Stats
210W - 193L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
4 / 10 / 8
8,911
810
7,556
14,490
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Rubbles5877
Hachiman
11
2 / 4 / 5
7,521
684
3,021
6,150
2,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Searpent
Jormungandr
15
0 / 7 / 13
8,332
757
12,891
17,610
16,196
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Solitude334
Kuzenbo
14
6 / 7 / 6
9,426
857
10,862
17,363
25,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
ashtynn1
Artemis
15
4 / 6 / 4
8,443
768
10,564
12,654
5,642
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
16 / 3 / 15
11,866
1,079
23,179
15,298
13,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xbalanque
BeastNet68
Xbalanque
16
6 / 3 / 14
9,832
894
10,114
8,937
3,805
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
DegenPo
Discordia
15
5 / 2 / 13
10,100
918
12,611
9,273
3,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Atlas
15
2 / 4 / 18
9,852
896
6,215
19,684
19,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
Slothologyy
Cerberus
16
5 / 5 / 21
10,401
946
8,091
16,110
19,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
115
16
Kills
34
34
Deaths
17
36
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Pele
16
3
15
7.83
W
Xbalanque
BeastNet68
Xbalanque
6
3
14
4.33
W
Discordia
DegenPo
Discordia
5
2
13
5.75
W
Atlas
2
4
18
2.75
L
Thor
4
10
8
0.8
L
Hachiman
Rubbles5877
Hachiman
2
4
5
1.13
L
Jormungandr
Searpent
Jormungandr
0
7
13
0.93
W
Cerberus
Slothologyy
Cerberus
5
5
21
3.1
L
Kuzenbo
Solitude334
Kuzenbo
6
7
6
1.29
L
Artemis
ashtynn1
Artemis
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,894
Damage
60,210
68,267
Taken
69,302
55,369
Mitigated
59,571
8,570
Healing
20,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
23,179
5,131
1,400
5,829
15,298
13,614
809
4,065
10,057
956
43,587
W
Xbalanque
BeastNet68
Xbalanque
10,114
2,666
947
1,144
8,937
3,805
3,199
2,801
6,136
0
24,342
W
Discordia
DegenPo
Discordia
12,611
526
227
3,021
9,273
3,618
2,295
3,771
5,502
29,813
449
W
Atlas
6,215
2,171
358
5,423
19,684
19,266
413
7,888
11,796
14,553
0
L
Thor
7,556
1,223
775
1,101
14,490
5,569
0
6,262
8,228
0
12,959
L
Hachiman
Rubbles5877
Hachiman
3,021
2,102
650
611
6,150
2,256
0
2,163
3,987
0
6,859
L
Jormungandr
Searpent
Jormungandr
12,891
2,947
637
918
17,610
16,196
48
6,447
11,163
24,057
933
W
Cerberus
Slothologyy
Cerberus
8,091
506
440
2,085
16,110
19,268
490
4,351
11,759
15,660
505
L
Kuzenbo
Solitude334
Kuzenbo
10,862
4,024
647
1,149
17,363
25,706
0
7,191
10,172
19,800
202
L
Artemis
ashtynn1
Artemis
10,564
3,656
184
1,898
12,654
5,642
0
4,582
8,072
0
20,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,633
Gold Earned
52,051
76
Minions Killed
132
0
Camps Cleared
0
768,585
Distance Traveled
994,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,866
1,079
43
4
0
219,891
0
W
Xbalanque
9,832
894
30
3
0
172,348
0
W
Discordia
10,100
918
34
3
0
203,980
0
W
Atlas
9,852
896
9
1
0
191,765
0
L
Thor
8,911
810
10
1
0
170,289
0
L
Hachiman
7,521
684
7
1
0
80,346
0
L
Jormungandr
8,332
757
19
2
0
171,166
0
W
Cerberus
10,401
946
16
1
0
206,657
0
L
Kuzenbo
9,426
857
17
2
0
183,420
0
L
Artemis
8,443
768
23
2
0
163,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role