Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Alexander_cr2001
Anubis
Level 65
God Stats
14W - 6L
1,781 SR
Queue Stats
182W - 241L
1,497 Elo+
Party 3
Tyr
Tyr
FCmerlusSupermaX
Tyr
Level 68
God Stats
2W - 3L
1,513 SR
Queue Stats
68W - 73L
1,438 Elo+
Party 2
Skadi
Skadi
JKT4_Moonglow
Skadi
Level 67
God Stats
5W - 7L
1,469 SR
Queue Stats
201W - 259L
1,534 Elo+
Party 3
Thanatos
Thanatos
manuarii56
Thanatos
Level 77
God Stats
12W - 9L
1,556 SR
Queue Stats
46W - 39L
1,499 Elo+
Party 2
Team Averages
Level 66
1,564 SR
1,493 Elo+

VS

Team Averages
Level 81
1,513 SR
1,436 Elo+
Bakasura
Bakasura
 
Bakasura
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Busterhymien
Bacchus
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 216L
1,382 Elo+
Solo
Bellona
Bellona
DuceyMoney
Bellona
Level 67
God Stats
11W - 9L
1,480 SR
Queue Stats
68W - 58L
1,438 Elo+
Solo
Artemis
Artemis
ParadoxValuez
Artemis
Level 88
God Stats
23W - 17L
1,586 SR
Queue Stats
318W - 341L
1,472 Elo+
Party 1
Scylla
Scylla
monsterzilla410
Scylla
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
579W - 604L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 8 / 2
8,364
523
12,591
11,023
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 1
7,581
474
5,173
12,854
4,940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 2
7,204
450
4,543
12,605
7,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 3 / 1
7,859
491
6,729
9,272
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
manuarii56
Thanatos
13
8 / 3 / 1
8,592
537
7,238
11,523
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
7 / 5 / 5
8,867
554
9,722
17,224
6,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Busterhymien
Bacchus
13
4 / 1 / 7
8,000
500
4,165
9,443
8,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
DuceyMoney
Bellona
15
4 / 2 / 3
9,443
590
8,243
16,071
15,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
16
6 / 1 / 6
9,211
576
14,047
9,345
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 4
7,313
457
3,194
8,108
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
13
Kills
22
22
Deaths
13
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
8
2
0.5
W
Bakasura
 
Bakasura
7
5
5
1.9
L
1
5
1
0.3
W
Bacchus
Busterhymien
Bacchus
4
1
7
7.5
W
Bellona
DuceyMoney
Bellona
4
2
3
2.75
L
0
3
2
0.33
L
1
3
1
0.5
W
Artemis
6
1
6
9
L
Thanatos
manuarii56
Thanatos
8
3
1
2.83
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,274
Damage
39,371
57,277
Taken
60,191
23,210
Mitigated
35,003
16,552
Healing
16,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,591
3,768
0
70
11,023
3,269
2,216
3,008
7,765
54,873
0
W
Bakasura
 
Bakasura
9,722
6,469
0
5,371
17,224
6,621
0
2,682
14,542
0
52,208
L
5,173
163
0
4,753
12,854
4,940
908
1,520
11,279
52,057
0
W
Bacchus
Busterhymien
Bacchus
4,165
259
0
733
9,443
8,390
0
2,982
6,461
20,785
1,286
W
Bellona
DuceyMoney
Bellona
8,243
2,887
278
6,486
16,071
15,741
0
2,538
13,533
0
59,151
L
4,543
318
0
2,733
12,605
7,989
0
151
11,481
0
36,616
L
6,729
2,705
0
1,283
9,272
3,150
1,338
1,464
7,668
0
60,510
W
Artemis
14,047
4,756
0
2,727
9,345
2,591
865
4,955
4,390
0
78,146
L
Thanatos
manuarii56
Thanatos
7,238
1,728
0
7,713
11,523
3,862
0
1,160
10,066
0
35,169
W
3,194
690
0
1,139
8,108
1,660
0
4,607
3,501
26,866
1,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,600
Gold Earned
42,834
371
Minions Killed
391
0
Camps Cleared
0
1,348,595
Distance Traveled
1,529,616
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,364
523
75
5
0
254,492
0
W
Bakasura
8,867
554
85
5
0
348,118
0
L
Anubis
7,581
474
82
5
0
282,008
0
W
Bacchus
8,000
500
27
2
0
320,709
1
W
Bellona
9,443
590
109
7
0
258,359
5
L
Tyr
7,204
450
69
4
0
243,540
0
L
Skadi
7,859
491
90
6
0
279,554
0
W
Artemis
9,211
576
118
7
0
319,239
0
L
Thanatos
8,592
537
55
3
0
289,001
0
W
Scylla
7,313
457
52
3
0
283,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role