Player Matchup

Set
Set
 
Set
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Gigantes___
Artio
Level 148
God Stats
6W - 8L
1,499 SR
Queue Stats
285W - 267L
1,464 Elo+
Party 1
Neith
Neith
KloutKatcher
Neith
Level 123
God Stats
2W - 6L
1,789 SR
Queue Stats
194W - 176L
1,488 Elo+
Party 3
Nox
Nox
Stukje_eelt
Nox
Level 126
God Stats
4W - 1L
1,662 SR
Queue Stats
184W - 165L
1,456 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iDanRead
Cu Chulainn
Level 159
God Stats
31W - 25L
1,698 SR
Queue Stats
377W - 344L
1,530 Elo+
Party 3
Team Averages
Level 129
1,630 SR
1,488 Elo+

VS

Team Averages
Level 53
1,500 SR
1,426 Elo+
Janus
Janus
 
Janus
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Noesul2009
Nut
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 15L
1,272 Elo+
Party 2
Hercules
Hercules
Sauterror
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,544 Elo+
Party 2
Cabrakan
Cabrakan
yelo08
Cabrakan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,544 Elo+
Party 2
Hades
Hades
yerkyman
Hades
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 11L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
3 / 0 / 4
5,803
580
4,137
8,799
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 0 / 3
5,937
594
2,789
7,223
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
2 / 0 / 1
6,002
600
4,534
2,118
556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
5 / 1 / 1
6,353
635
4,512
3,679
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
iDanRead
Cu Chulainn
12
5 / 0 / 3
7,501
750
6,334
5,603
2,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 2 / 0
5,555
556
4,805
7,470
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,133
413
2,204
4,405
1,269
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
Sauterror
Hercules
8
0 / 6 / 0
4,033
403
1,461
7,481
3,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
yelo08
Cabrakan
7
0 / 1 / 0
4,647
465
1,591
7,014
4,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
yerkyman
Hades
7
0 / 5 / 0
4,380
438
1,374
6,880
2,162
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
16
Kills
1
1
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
0
4
5
L
Janus
 
Janus
1
2
0
0.5
W
1
0
3
2.5
W
2
0
1
2.5
L
0
2
0
0
L
Hercules
Sauterror
Hercules
0
6
0
0
W
5
1
1
5.5
W
Cu Chulainn
iDanRead
Cu Chulainn
5
0
3
6.5
L
Cabrakan
yelo08
Cabrakan
0
1
0
0
L
Hades
yerkyman
Hades
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,306
Damage
11,435
27,422
Taken
33,250
12,244
Mitigated
13,494
9,984
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,137
1,649
0
2,221
8,799
3,424
0
3,025
5,743
0
32,340
L
Janus
 
Janus
4,805
298
0
3,569
7,470
1,958
0
640
6,790
35,716
0
W
2,789
187
266
2,804
7,223
4,335
0
1,846
5,377
18,548
1,109
W
4,534
2,055
0
901
2,118
556
407
144
1,974
0
43,075
L
2,204
1,328
0
1,084
4,405
1,269
0
1,303
3,093
0
19,892
L
Hercules
Sauterror
Hercules
1,461
625
0
1,336
7,481
3,454
0
0
7,481
0
10,601
W
4,512
687
0
484
3,679
1,085
0
2,049
1,630
31,981
2,577
W
Cu Chulainn
iDanRead
Cu Chulainn
6,334
602
0
3,308
5,603
2,844
385
706
4,660
0
50,107
L
Cabrakan
yelo08
Cabrakan
1,591
537
0
1,763
7,014
4,651
0
1,349
5,635
10,651
0
L
Hades
yerkyman
Hades
1,374
717
40
441
6,880
2,162
0
3,504
3,072
14,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,596
Gold Earned
22,748
328
Minions Killed
165
0
Camps Cleared
0
1,047,596
Distance Traveled
1,015,762
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,803
580
46
5
0
234,099
3
L
Janus
5,555
556
84
8
0
252,935
0
W
Artio
5,937
594
31
3
0
188,538
0
W
Neith
6,002
600
82
8
0
185,734
0
L
Nut
4,133
413
29
3
0
188,189
0
L
Hercules
4,033
403
20
2
0
207,524
0
W
Nox
6,353
635
79
8
0
215,236
0
W
Cu Chulainn
7,501
750
90
9
0
223,989
0
L
Cabrakan
4,647
465
12
1
0
195,943
2
L
Hades
4,380
438
20
2
0
171,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role