Player Matchup

Athena
Athena
Misry III
Athena
Level 124
God Stats
3W - 3L
1,544 SR
Queue Stats
98W - 107L
1,564 Elo+
Solo
Thor
Thor
jsrad2
Thor
Level 159
God Stats
7W - 12L
1,462 SR
Queue Stats
176W - 189L
1,471 Elo+
Party 2
Yu Huang
Yu Huang
sharkattack244
Yu Huang
Level 125
God Stats
1W - 3L
1,479 SR
Queue Stats
54W - 55L
1,507 Elo+
Party 2
Ao Kuang
Ao Kuang
wixardex
Ao Kuang
Level 159
God Stats
2W - 5L
1,423 SR
Queue Stats
387W - 385L
1,532 Elo+
Party 2
Nut
Nut
zackattack3786
Nut
Level 158
God Stats
6W - 7L
1,628 SR
Queue Stats
110W - 125L
1,486 Elo+
Party 2
Team Averages
Level 145
1,507 SR
1,512 Elo+

VS

Team Averages
Level 122
1,707 SR
1,501 Elo+
Thor
Thor
ClemeGJq
Thor
Level 46
God Stats
10W - 4L
1,961 SR
Queue Stats
172W - 169L
1,491 Elo+
Solo
Fafnir
Fafnir
ElMemeCore
Fafnir
Level 121
God Stats
1W - 1L
1,614 SR
Queue Stats
40W - 27L
1,589 Elo+
Solo
Jing Wei
Jing Wei
Neyme
Jing Wei
Level 127
God Stats
101W - 71L
1,620 SR
Queue Stats
471W - 391L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
crankmudkip
Sun Wukong
Level 156
God Stats
8W - 4L
1,631 SR
Queue Stats
194W - 215L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
iggs17
Baron Samedi
Level 159
God Stats
3W - 2L
1,710 SR
Queue Stats
323W - 338L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Misry III
Athena
9
0 / 5 / 1
4,915
492
2,507
8,946
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
jsrad2
Thor
11
2 / 1 / 2
5,596
560
4,316
5,901
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
10
1 / 1 / 2
5,359
536
3,873
4,398
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
wixardex
Ao Kuang
9
3 / 3 / 0
5,494
549
6,271
8,836
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
0 / 7 / 0
4,710
471
2,550
7,942
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
2 / 2 / 2
5,317
532
2,091
7,026
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
ElMemeCore
Fafnir
9
1 / 0 / 9
6,656
666
3,767
7,864
8,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Neyme
Jing Wei
13
9 / 0 / 1
7,734
773
8,447
4,853
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
crankmudkip
Sun Wukong
10
2 / 3 / 1
5,830
583
4,889
8,582
3,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
iggs17
Baron Samedi
11
3 / 2 / 2
6,169
617
4,282
5,735
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
17
17
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
2
2
2
1.5
W
Fafnir
ElMemeCore
Fafnir
1
0
9
5.5
L
Athena
Misry III
Athena
0
5
1
0.1
W
Jing Wei
Neyme
Jing Wei
9
0
1
9.5
W
Sun Wukong
crankmudkip
Sun Wukong
2
3
1
0.83
W
Baron Samedi
iggs17
Baron Samedi
3
2
2
2
L
Thor
jsrad2
Thor
2
1
2
3
L
Yu Huang
1
1
2
2
L
Ao Kuang
wixardex
Ao Kuang
3
3
0
1
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,517
Damage
23,476
36,023
Taken
34,060
15,617
Mitigated
17,936
10,290
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
2,091
502
0
602
7,026
2,340
0
1,889
4,993
0
26,197
W
Fafnir
ElMemeCore
Fafnir
3,767
1,285
0
3,261
7,864
8,338
0
2,190
5,674
13,448
0
L
Athena
Misry III
Athena
2,507
725
0
1,619
8,946
5,197
0
2,897
6,049
21,264
0
W
Jing Wei
Neyme
Jing Wei
8,447
7,297
0
2,508
4,853
1,473
0
851
4,002
0
62,978
W
Sun Wukong
crankmudkip
Sun Wukong
4,889
1,239
0
3,039
8,582
3,443
0
4,005
4,063
0
32,184
W
Baron Samedi
iggs17
Baron Samedi
4,282
378
217
1,298
5,735
2,342
0
2,791
2,901
39,177
1,667
L
Thor
jsrad2
Thor
4,316
1,012
0
3,045
5,901
1,832
0
749
5,152
0
38,767
L
Yu Huang
3,873
240
0
1,270
4,398
1,237
0
2,622
1,776
31,907
754
L
Ao Kuang
wixardex
Ao Kuang
6,271
935
0
3,437
8,836
4,972
0
979
7,857
24,926
200
L
2,550
1,510
0
919
7,942
2,379
0
778
7,164
0
27,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,074
Gold Earned
31,706
286
Minions Killed
325
0
Camps Cleared
0
1,043,779
Distance Traveled
1,042,504
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,317
532
54
5
0
216,713
0
W
Fafnir
6,656
666
12
1
0
214,615
1
L
Athena
4,915
492
34
3
0
220,255
0
W
Jing Wei
7,734
773
121
12
0
212,291
4
W
Sun Wukong
5,830
583
58
6
0
210,123
0
W
Baron Samedi
6,169
617
80
8
0
188,762
0
L
Thor
5,596
560
81
8
0
225,393
2
L
Yu Huang
5,359
536
70
7
0
198,084
3
L
Ao Kuang
5,494
549
50
5
0
203,403
0
L
Nut
4,710
471
51
5
0
196,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role