Player Matchup

Maui
Maui
Ameizo
Maui
Level 114
God Stats
24W - 22L
1,645 SR
Queue Stats
298W - 328L
1,523 Elo+
Party 1
Medusa
Medusa
Evaporasis
Medusa
Level 69
God Stats
70W - 87L
1,442 SR
Queue Stats
403W - 469L
1,524 Elo+
Solo
Ix Chel
Ix Chel
HartmannAoE
Ix Chel
Level 156
God Stats
4W - 8L
1,397 SR
Queue Stats
363W - 358L
1,538 Elo+
Party 2
Discordia
Discordia
PaintFan32
Discordia
Level 113
God Stats
1W - 5L
1,288 SR
Queue Stats
75W - 62L
1,564 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tat0Pag
Cu Chulainn
Level 105
God Stats
7W - 6L
1,465 SR
Queue Stats
685W - 787L
1,520 Elo+
Party 1
Team Averages
Level 111
1,447 SR
1,534 Elo+

VS

Team Averages
Level 149
1,530 SR
1,539 Elo+
Discordia
Discordia
Lazoli
Discordia
Level 170
God Stats
12W - 13L
1,446 SR
Queue Stats
145W - 153L
1,558 Elo+
Party 3
Janus
Janus
NİHOO
Janus
Level 143
God Stats
27W - 34L
1,499 SR
Queue Stats
115W - 110L
1,592 Elo+
Party 3
Thor
Thor
SametReis
Thor
Level 180
God Stats
20W - 23L
1,498 SR
Queue Stats
136W - 137L
1,574 Elo+
Party 3
Bastet
Bastet
zeljoisladja
Bastet
Level 94
God Stats
20W - 20L
1,535 SR
Queue Stats
257W - 269L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
İBLİS
Kuzenbo
Level 157
God Stats
17W - 10L
1,673 SR
Queue Stats
74W - 93L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Ameizo
Maui
12
0 / 6 / 1
8,013
801
2,546
14,994
10,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Evaporasis
Medusa
15
1 / 4 / 0
8,775
878
5,464
9,296
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ix Chel
HartmannAoE
Ix Chel
13
1 / 1 / 1
7,969
797
7,685
7,651
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
PaintFan32
Discordia
13
1 / 5 / 1
7,793
779
3,136
8,190
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Tat0Pag
Cu Chulainn
13
0 / 4 / 2
7,969
797
9,768
14,354
7,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lazoli
Discordia
16
6 / 2 / 8
9,495
950
17,141
7,647
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Janus
NİHOO
Janus
16
5 / 0 / 6
9,587
959
10,303
3,728
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
15
4 / 1 / 5
9,232
923
9,840
9,550
5,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Bastet
13
2 / 0 / 5
8,196
820
3,421
5,385
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Kuzenbo
İBLİS
Kuzenbo
14
3 / 0 / 12
8,898
890
7,406
12,346
16,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
3
Kills
20
20
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Maui
Ameizo
Maui
0
6
1
0.08
L
Medusa
Evaporasis
Medusa
1
4
0
0.25
L
Ix Chel
HartmannAoE
Ix Chel
1
1
1
1.5
W
Discordia
Lazoli
Discordia
6
2
8
5
W
Janus
NİHOO
Janus
5
0
6
8
L
Discordia
PaintFan32
Discordia
1
5
1
0.3
W
Thor
4
1
5
6.5
L
Cu Chulainn
Tat0Pag
Cu Chulainn
0
4
2
0.25
W
Bastet
2
0
5
4.5
W
Kuzenbo
İBLİS
Kuzenbo
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,599
Damage
48,111
54,485
Taken
38,656
23,439
Mitigated
28,142
10,682
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Ameizo
Maui
2,546
63
1,567
2,189
14,994
10,346
0
9,807
4,870
6,920
89
L
Medusa
Evaporasis
Medusa
5,464
1,506
0
416
9,296
2,591
0
5,518
3,657
0
35,156
L
Ix Chel
HartmannAoE
Ix Chel
7,685
406
3,187
2,369
7,651
1,495
0
6,221
1,256
16,308
0
W
Discordia
Lazoli
Discordia
17,141
141
0
445
7,647
2,590
63
3,545
3,720
37,583
0
W
Janus
NİHOO
Janus
10,303
385
0
1,374
3,728
1,393
315
1,583
1,945
35,574
0
L
Discordia
PaintFan32
Discordia
3,136
290
0
440
8,190
1,722
0
3,715
4,399
14,482
0
W
Thor
9,840
1,436
0
2,063
9,550
5,761
336
2,378
6,852
0
27,869
L
Cu Chulainn
Tat0Pag
Cu Chulainn
9,768
772
0
514
14,354
7,285
0
8,558
5,453
4,009
20,471
W
Bastet
3,421
939
0
1,886
5,385
1,697
520
965
4,300
0
12,572
W
Kuzenbo
İBLİS
Kuzenbo
7,406
1,850
0
1,240
12,346
16,701
100
4,575
7,311
11,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
45,408
194
Minions Killed
192
0
Camps Cleared
0
964,640
Distance Traveled
1,096,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,013
801
12
1
0
177,815
0
L
Medusa
8,775
878
73
7
0
184,719
0
L
Ix Chel
7,969
797
38
4
0
208,274
0
W
Discordia
9,495
950
49
5
0
228,409
0
W
Janus
9,587
959
68
7
0
226,317
0
L
Discordia
7,793
779
26
3
0
195,301
0
W
Thor
9,232
923
45
5
0
211,455
0
L
Cu Chulainn
7,969
797
45
5
0
198,531
0
W
Bastet
8,196
820
22
2
0
215,026
0
W
Kuzenbo
8,898
890
8
1
0
215,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role