Player Matchup

Cupid
Cupid
Silver III
 
Cupid
Silver III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver II
BlueThunder2050
Pele
Silver II
Level 159
God Stats
5W - 9L
1,561 SR
Queue Stats
390W - 399L
1,090 MMR
Solo
Chang'e
Chang'e
Silver II
Hector546
Chang'e
Silver II
Level 155
God Stats
22W - 19L
1,526 SR
Queue Stats
153W - 158L
1,025 MMR
Solo
Aphrodite
Aphrodite
Silver III
Multikilla
Aphrodite
Silver III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 395L
1,001 MMR
Solo
Hera
Hera
Silver II
SpriiXV
Hera
Silver II
Level 149
God Stats
0W - 4L
1,606 SR
Queue Stats
80W - 87L
1,080 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,539 SR
1,139 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,418 SR
1,039 MMR
Poseidon
Poseidon
Silver I
BootyBlasterTTV
Poseidon
Silver I
Level 52
God Stats
3W - 3L
1,475 SR
Queue Stats
96W - 105L
1,115 MMR
Solo
Cernunnos
Cernunnos
Silver II
EdwinVanDerSar99
Cernunnos
Silver II
Level 143
God Stats
4W - 7L
1,508 SR
Queue Stats
328W - 368L
1,072 MMR
Solo
Hun Batz
Hun Batz
Silver III
Protomartyr
Hun Batz
Silver III
Level 75
God Stats
6W - 4L
1,615 SR
Queue Stats
131W - 134L
1,064 MMR
Solo
Cthulhu
Cthulhu
Silver III
Two Broken Guns
Cthulhu
Silver III
Level 108
God Stats
1W - 2L
1,234 SR
Queue Stats
69W - 85L
984 MMR
Solo
Hel
Hel
Silver III
ZeUz102
Hel
Silver III
Level 154
God Stats
1W - 0L
1,259 SR
Queue Stats
305W - 325L
959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 3 / 6
8,078
505
8,992
11,130
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 4
9,238
577
8,570
12,938
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
Hector546
Chang'e
13
7 / 3 / 1
9,134
571
6,573
14,388
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Multikilla
Aphrodite
10
0 / 5 / 1
6,137
384
4,859
12,852
7,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
SpriiXV
Hera
14
1 / 1 / 0
8,469
529
7,321
6,255
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MedusaBacchusNu WaDanzaburou

VS

Bans
KumbhakarnaKaliAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
3 / 2 / 0
8,474
530
3,942
8,818
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cernunnos
16
3 / 4 / 2
9,227
577
6,046
10,776
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Protomartyr
Hun Batz
16
2 / 1 / 6
8,414
526
10,536
10,077
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 1 / 9
8,479
530
8,609
10,060
7,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
13
3 / 7 / 2
8,554
535
7,708
11,161
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
15
Kills
13
13
Deaths
15
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
6
1.33
L
6
1
4
8
W
Poseidon
3
2
0
1.5
W
Cernunnos
3
4
2
1
L
Chang'e
Hector546
Chang'e
7
3
1
2.5
L
Aphrodite
Multikilla
Aphrodite
0
5
1
0.1
W
Hun Batz
Protomartyr
Hun Batz
2
1
6
5
L
Hera
SpriiXV
Hera
1
1
0
1
W
2
1
9
6.5
W
Hel
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,315
Damage
36,841
57,563
Taken
50,892
21,853
Mitigated
23,198
23,116
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,992
5,196
643
4,416
11,130
3,377
1,282
3,179
7,951
0
45,009
L
8,570
2,536
0
3,488
12,938
4,149
393
4,406
8,532
0
63,548
W
Poseidon
3,942
200
0
1,761
8,818
3,095
237
5,747
2,935
61,301
644
W
Cernunnos
6,046
2,751
0
4,684
10,776
4,301
706
1,608
8,923
0
70,690
L
Chang'e
Hector546
Chang'e
6,573
487
455
6,392
14,388
4,514
576
5,174
9,214
50,188
0
L
Aphrodite
Multikilla
Aphrodite
4,859
1,599
1,863
4,280
12,852
7,735
0
4,718
8,134
16,692
0
W
Hun Batz
Protomartyr
Hun Batz
10,536
2,828
0
715
10,077
4,510
0
1,761
8,302
0
91,034
L
Hera
SpriiXV
Hera
7,321
906
0
1,579
6,255
2,078
315
2,782
3,473
66,403
2,073
W
8,609
473
415
1,537
10,060
7,638
0
4,191
5,456
29,695
0
W
Hel
7,708
587
837
3,251
11,161
3,654
449
4,437
6,724
44,929
1,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,056
Gold Earned
43,148
398
Minions Killed
505
0
Camps Cleared
0
1,521,341
Distance Traveled
1,552,933
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,078
505
79
5
0
278,693
0
L
Pele
9,238
577
103
6
0
389,117
9
W
Poseidon
8,474
530
129
8
0
296,171
3
W
Cernunnos
9,227
577
136
9
0
275,740
5
L
Chang'e
9,134
571
74
5
0
269,468
0
L
Aphrodite
6,137
384
27
2
0
271,117
2
W
Hun Batz
8,414
526
134
8
0
390,519
4
L
Hera
8,469
529
115
7
0
312,946
5
W
Cthulhu
8,479
530
40
3
0
323,349
3
W
Hel
8,554
535
66
4
0
267,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role