Player Matchup

Serqet
Serqet
ADarkSloth
Serqet
Level 123
God Stats
16W - 2L
1,860 SR
Queue Stats
78W - 32L
1,575 Elo+
Party 1
Fafnir
Fafnir
BigCartier4937
Fafnir
Level 39
God Stats
7W - 7L
1,429 SR
Queue Stats
53W - 68L
1,356 Elo+
Solo
Sol
Sol
BlackSnnix
Sol
Level 136
God Stats
11W - 3L
1,737 SR
Queue Stats
167W - 78L
1,695 Elo+
Solo
Hercules
Hercules
RememberTheGame
Hercules
Level 81
God Stats
60W - 23L
1,561 SR
Queue Stats
66W - 29L
1,518 Elo+
Party 1
Chang'e
Chang'e
Shaungar
Chang'e
Level 87
God Stats
28W - 36L
1,453 SR
Queue Stats
592W - 592L
1,512 Elo+
Solo
Team Averages
Level 93
1,608 SR
1,531 Elo+

VS

Team Averages
Level 86
1,544 SR
1,485 Elo+
Discordia
Discordia
JamesDaLibra
Discordia
Level 66
God Stats
10W - 16L
1,203 SR
Queue Stats
107W - 134L
1,424 Elo+
Party 2
Amaterasu
Amaterasu
Lionnorder
Amaterasu
Level 75
God Stats
10W - 7L
1,543 SR
Queue Stats
311W - 314L
1,427 Elo+
Solo
Neith
Neith
WalissonSchulz
Neith
Level 85
God Stats
10W - 1L
1,990 SR
Queue Stats
128W - 139L
1,380 Elo+
Solo
King Arthur
King Arthur
iDeuceX
King Arthur
Level 142
God Stats
19W - 26L
1,503 SR
Queue Stats
159W - 172L
1,436 Elo+
Party 2
Bake Kujira
Bake Kujira
thegamezone
Bake Kujira
Level 64
God Stats
4W - 1L
1,481 SR
Queue Stats
61W - 17L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ADarkSloth
Serqet
13
5 / 3 / 6
8,347
1,391
8,208
7,272
3,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 0 / 8
8,280
1,380
3,010
5,943
6,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
2 / 1 / 8
7,855
1,309
11,020
6,815
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
13
3 / 1 / 7
7,885
1,314
5,584
8,808
6,091
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Shaungar
Chang'e
13
0 / 1 / 5
7,200
1,200
2,248
3,565
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

351

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JamesDaLibra
Discordia
13
2 / 2 / 2
7,842
1,307
6,362
3,917
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Lionnorder
Amaterasu
11
0 / 0 / 0
6,098
1,016
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 2 / 3
7,937
1,323
4,836
5,982
2,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
iDeuceX
King Arthur
12
1 / 3 / 2
7,147
1,191
8,315
11,116
10,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bake Kujira
thegamezone
Bake Kujira
12
1 / 5 / 3
7,174
1,196
8,652
12,364
14,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
12
Kills
6
6
Deaths
12
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
ADarkSloth
Serqet
5
3
6
2.67
W
2
0
8
6
W
2
1
8
6
L
Discordia
JamesDaLibra
Discordia
2
2
2
1.5
L
Amaterasu
Lionnorder
Amaterasu
0
0
0
0
W
Hercules
3
1
7
6.5
W
Chang'e
Shaungar
Chang'e
0
1
5
2.5
L
2
2
3
1.75
L
King Arthur
iDeuceX
King Arthur
1
3
2
0.67
L
Bake Kujira
thegamezone
Bake Kujira
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,070
Damage
28,165
32,403
Taken
33,379
19,841
Mitigated
28,590
9,797
Healing
1,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
ADarkSloth
Serqet
8,208
1,783
0
0
7,272
3,749
0
2,788
4,334
0
13,567
W
3,010
1,424
259
1,582
5,943
6,619
0
2,069
3,759
6,725
0
W
11,020
3,507
0
1,479
6,815
2,336
0
3,941
2,733
28,463
2,210
L
Discordia
JamesDaLibra
Discordia
6,362
47
0
0
3,917
1,338
0
1,780
2,080
19,592
0
L
Amaterasu
Lionnorder
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
5,584
2,682
0
2,497
8,808
6,091
0
3,122
5,610
0
8,711
W
Chang'e
Shaungar
Chang'e
2,248
408
2,815
1,165
3,565
1,046
0
2,596
953
20,481
0
L
4,836
1,992
68
743
5,982
2,274
0
2,885
2,575
0
19,452
L
King Arthur
iDeuceX
King Arthur
8,315
543
0
430
11,116
10,575
0
4,241
6,875
0
15,921
L
Bake Kujira
thegamezone
Bake Kujira
8,652
4,837
0
466
12,364
14,403
0
6,777
5,407
17,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,567
Gold Earned
36,198
128
Minions Killed
105
4
Camps Cleared
4
715,184
Distance Traveled
502,879
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,347
1,391
15
3
3
150,287
1
W
Fafnir
8,280
1,380
8
1
0
143,052
0
W
Sol
7,855
1,309
56
9
1
143,479
0
L
Discordia
7,842
1,307
34
6
1
123,915
0
L
Amaterasu
6,098
1,016
0
0
0
0
0
W
Hercules
7,885
1,314
7
1
0
139,400
0
W
Chang'e
7,200
1,200
42
7
0
138,966
0
L
Neith
7,937
1,323
34
6
2
106,617
0
L
King Arthur
7,147
1,191
21
4
0
137,594
0
L
Bake Kujira
7,174
1,196
16
3
1
134,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role