Player Matchup

Discordia
Discordia
Silver II
FunKnee
Discordia
Silver II
Level 44
God Stats
2W - 1L
1,610 SR
Queue Stats
16W - 22L
1,205 MMR
Party 2
Ymir
Ymir
Silver V
Skieys
Ymir
Silver V
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,287 MMR
Party 2
Fenrir
Fenrir
Silver I
Whogoo
Fenrir
Silver I
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,360 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 61
1,537 SR
1,284 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,435 SR
1,251 MMR
Nu Wa
Nu Wa
Bronze III
DoctorMcFly
Nu Wa
Bronze III
Level 121
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 4L
1,251 MMR
Party 1
Odin
Odin
Bronze III
WYVERRN
Odin
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,251 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
diefer14
Cabrakan
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,251 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FunKnee
Discordia
20
5 / 0 / 10
11,976
855
17,341
7,464
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
Skieys
Ymir
18
3 / 1 / 10
11,180
799
14,104
13,192
6,425
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Whogoo
Fenrir
18
7 / 1 / 7
12,107
865
12,194
13,565
10,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Baron SamediArachneGaneshaChang'eAchilles

VS

Bans
KuzenboDa JiAnubisChaacHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,888
706
12,739
11,442
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
WYVERRN
Odin
14
1 / 4 / 1
9,021
644
5,717
15,939
15,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
diefer14
Cabrakan
14
0 / 6 / 2
8,492
607
4,219
22,336
24,149
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
2
2
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Discordia
FunKnee
Discordia
5
0
10
10
W
Ymir
Skieys
Ymir
3
1
10
8
L
Odin
WYVERRN
Odin
1
4
1
0.38
W
Fenrir
Whogoo
Fenrir
7
1
7
10.5
L
Cabrakan
diefer14
Cabrakan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,639
Damage
22,675
34,221
Taken
49,717
19,078
Mitigated
43,038
5,303
Healing
1,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,739
2,859
0
0
11,442
3,664
256
6,577
4,727
34,292
0
W
Discordia
FunKnee
Discordia
17,341
980
0
2,646
7,464
2,597
216
4,032
3,026
64,085
0
W
Ymir
Skieys
Ymir
14,104
2,131
0
777
13,192
6,425
169
7,339
5,046
36,198
1,099
L
Odin
WYVERRN
Odin
5,717
185
0
1,061
15,939
15,225
172
8,674
7,122
1,425
22,036
W
Fenrir
Whogoo
Fenrir
12,194
2,151
386
1,494
13,565
10,056
510
5,022
7,896
0
48,233
L
Cabrakan
diefer14
Cabrakan
4,219
467
0
0
22,336
24,149
0
15,546
6,578
9,367
102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,263
Gold Earned
27,401
211
Minions Killed
93
0
Camps Cleared
0
809,048
Distance Traveled
702,727
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,888
706
62
4
0
229,818
0
W
Discordia
11,976
855
95
7
0
296,889
0
W
Ymir
11,180
799
60
4
0
242,302
0
L
Odin
9,021
644
22
2
0
248,924
0
W
Fenrir
12,107
865
56
4
0
269,857
0
L
Cabrakan
8,492
607
9
1
0
223,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role