Player Matchup

Anhur
Anhur
Briefing
Anhur
Level 146
God Stats
8W - 6L
1,607 SR
Queue Stats
139W - 126L
1,560 Elo+
Solo
Jormungandr
Jormungandr
Saluga123
Jormungandr
Level 82
God Stats
48W - 30L
1,649 SR
Queue Stats
514W - 433L
1,513 Elo+
Solo
Nu Wa
Nu Wa
USirHaveLost
Nu Wa
Level 157
God Stats
0W - 3L
1,404 SR
Queue Stats
116W - 117L
1,507 Elo+
Solo
Thanatos
Thanatos
ValkyrieCrisis
Thanatos
Level 158
God Stats
1W - 1L
1,575 SR
Queue Stats
105W - 74L
1,562 Elo+
Solo
Sylvanus
Sylvanus
YargenBlargen
Sylvanus
Level 159
God Stats
34W - 32L
1,558 SR
Queue Stats
190W - 179L
1,529 Elo+
Solo
Team Averages
Level 140
1,559 SR
1,534 Elo+

VS

Team Averages
Level 119
1,539 SR
1,511 Elo+
Anhur
Anhur
 
Anhur
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
HashBrownClown2
Tsukuyomi
Level 139
God Stats
10W - 13L
1,479 SR
Queue Stats
244W - 243L
1,506 Elo+
Solo
Cupid
Cupid
IEmptySea
Cupid
Level 36
God Stats
5W - 6L
1,614 SR
Queue Stats
169W - 160L
1,528 Elo+
Solo
Persephone
Persephone
XxIMinos96IxX
Persephone
Level 106
God Stats
5W - 3L
1,489 SR
Queue Stats
24W - 31L
1,447 Elo+
Solo
Aphrodite
Aphrodite
wartemashee
Aphrodite
Level 62
God Stats
8W - 4L
1,614 SR
Queue Stats
188W - 187L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Briefing
Anhur
15
1 / 4 / 3
8,248
516
7,754
11,855
3,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Saluga123
Jormungandr
13
2 / 8 / 4
7,889
493
5,583
14,677
9,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 6 / 4
9,301
581
10,567
11,415
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
14
4 / 4 / 1
8,567
535
6,713
14,861
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
YargenBlargen
Sylvanus
13
0 / 3 / 1
7,377
461
7,323
14,056
7,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
7 / 3 / 4
11,282
705
11,069
9,827
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tsukuyomi
HashBrownClown2
Tsukuyomi
15
5 / 4 / 3
9,131
571
10,467
15,171
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
IEmptySea
Cupid
16
5 / 2 / 6
10,354
647
12,183
13,789
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
XxIMinos96IxX
Persephone
13
2 / 2 / 6
8,816
551
7,559
7,715
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
wartemashee
Aphrodite
14
6 / 0 / 11
10,011
626
7,886
15,700
12,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
11
Kills
25
25
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
3
4
3
L
Anhur
Briefing
Anhur
1
4
3
0.63
W
Tsukuyomi
HashBrownClown2
Tsukuyomi
5
4
3
1.63
W
Cupid
IEmptySea
Cupid
5
2
6
4
L
Jormungandr
Saluga123
Jormungandr
2
8
4
0.5
L
4
6
4
1
L
Thanatos
4
4
1
1.13
W
Persephone
XxIMinos96IxX
Persephone
2
2
6
2.5
L
Sylvanus
YargenBlargen
Sylvanus
0
3
1
0.17
W
Aphrodite
wartemashee
Aphrodite
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,940
Damage
49,164
66,864
Taken
62,202
28,536
Mitigated
27,819
28,168
Healing
28,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,069
5,783
0
2,039
9,827
3,238
2,206
3,647
5,712
0
86,522
L
Anhur
Briefing
Anhur
7,754
4,108
0
4,758
11,855
3,997
0
1,586
10,269
0
64,672
W
Tsukuyomi
HashBrownClown2
Tsukuyomi
10,467
1,615
0
4,462
15,171
5,074
1,498
5,150
9,479
0
67,270
W
Cupid
IEmptySea
Cupid
12,183
7,345
393
6,669
13,789
4,692
537
3,109
10,345
0
81,013
L
Jormungandr
Saluga123
Jormungandr
5,583
1,313
0
2,143
14,677
9,765
0
5,538
9,133
24,884
3,838
L
10,567
1,244
50
2,238
11,415
2,259
0
432
10,983
55,990
423
L
Thanatos
6,713
1,746
0
11,882
14,861
5,104
0
2,047
12,814
0
56,481
W
Persephone
XxIMinos96IxX
Persephone
7,559
273
0
1,557
7,715
2,361
1,263
4,241
2,977
47,138
0
L
Sylvanus
YargenBlargen
Sylvanus
7,323
674
1,554
5,543
14,056
7,411
0
5,842
8,214
48,978
1,090
W
Aphrodite
wartemashee
Aphrodite
7,886
870
2,299
10,706
15,700
12,454
365
5,148
10,007
29,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,382
Gold Earned
49,594
423
Minions Killed
511
0
Camps Cleared
0
1,535,255
Distance Traveled
1,556,852
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,282
705
161
10
0
270,480
4
L
Anhur
8,248
516
107
7
0
324,590
2
W
Tsukuyomi
9,131
571
87
5
0
351,026
0
W
Cupid
10,354
647
133
8
0
313,151
2
L
Jormungandr
7,889
493
40
3
0
293,754
0
L
Nu Wa
9,301
581
102
6
0
282,236
0
L
Thanatos
8,567
535
88
6
0
345,685
1
W
Persephone
8,816
551
100
6
0
297,115
7
L
Sylvanus
7,377
461
86
5
0
288,990
3
W
Aphrodite
10,011
626
30
2
0
325,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role