Player Matchup

Surtr
Surtr
Bronze III
AlexMariin29
Surtr
Bronze III
Level 88
God Stats
24W - 19L
1,533 SR
Queue Stats
33W - 31L
1,419 MMR
Party 2
Anubis
Anubis
Bronze III
IlFranklI
Anubis
Bronze III
Level 102
God Stats
2W - 1L
1,718 SR
Queue Stats
35W - 32L
1,389 MMR
Party 2
Artemis
Artemis
Bronze III
xSperian
Artemis
Bronze III
Level 65
God Stats
0W - 1L
1,375 SR
Queue Stats
3W - 2L
1,400 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,542 SR
1,403 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,747 SR
1,489 MMR
Chang'e
Chang'e
Platinum V
Eskimh03
Chang'e
Platinum V
Level 119
God Stats
4W - 1L
1,977 SR
Queue Stats
70W - 75L
1,934 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
H20 MEGNET
Gilgamesh
Silver II
Level 120
God Stats
3W - 3L
1,795 SR
Queue Stats
130W - 145L
1,125 MMR
Party 1
Charybdis
Charybdis
Gold IV
Sikerimos
Charybdis
Gold IV
Level 154
God Stats
18W - 29L
1,469 SR
Queue Stats
433W - 506L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
7,479
748
6,114
12,122
11,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
IlFranklI
Anubis
13
3 / 6 / 1
8,555
856
7,158
8,371
3,439
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
xSperian
Artemis
13
1 / 3 / 1
7,589
759
6,674
6,334
1,975
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
CthulhuNu WaVulcanKuzenboMedusa

VS

Bans
MulanCerberusHeraBacchusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eskimh03
Chang'e
15
3 / 0 / 11
9,430
943
10,291
7,521
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
H20 MEGNET
Gilgamesh
14
2 / 2 / 12
8,866
887
5,490
12,229
10,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
Sikerimos
Charybdis
15
9 / 2 / 5
10,095
1,010
7,274
10,416
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
14
14
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Chang'e
Eskimh03
Chang'e
3
0
11
8.5
W
Gilgamesh
H20 MEGNET
Gilgamesh
2
2
12
4
L
Anubis
IlFranklI
Anubis
3
6
1
0.58
W
Charybdis
Sikerimos
Charybdis
9
2
5
5.75
L
Artemis
xSperian
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,946
Damage
23,055
26,827
Taken
30,166
16,761
Mitigated
15,853
4,554
Healing
13,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,114
1,411
267
2,026
12,122
11,347
33
4,088
7,115
970
13,150
W
Chang'e
Eskimh03
Chang'e
10,291
362
3,894
5,463
7,521
2,287
1,097
1,899
5,550
31,991
0
W
Gilgamesh
H20 MEGNET
Gilgamesh
5,490
1,287
0
1,294
12,229
10,797
1,033
2,629
9,238
0
21,326
L
Anubis
IlFranklI
Anubis
7,158
357
0
1,451
8,371
3,439
235
2,934
4,977
26,367
496
W
Charybdis
Sikerimos
Charybdis
7,274
2,863
0
3,185
10,416
2,769
2,669
3,186
7,009
0
42,763
L
Artemis
xSperian
Artemis
6,674
2,206
0
810
6,334
1,975
78
2,281
3,854
0
21,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,623
Gold Earned
28,391
91
Minions Killed
144
0
Camps Cleared
0
529,748
Distance Traveled
584,991
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,479
748
13
1
0
199,535
0
W
Chang'e
9,430
943
50
5
0
219,530
2
W
Gilgamesh
8,866
887
26
3
0
188,473
2
L
Anubis
8,555
856
51
5
0
155,300
2
W
Charybdis
10,095
1,010
68
7
0
176,988
0
L
Artemis
7,589
759
27
3
0
174,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role