Player Matchup

Izanami
Izanami
UurMomsFavToy
Izanami
Level 69
God Stats
5W - 8L
1,359 SR
Queue Stats
454W - 440L
1,483 Elo+
Party 2
Neith
Neith
XRandumX
Neith
Level 110
God Stats
5W - 3L
1,799 SR
Queue Stats
371W - 363L
1,513 Elo+
Party 1
Persephone
Persephone
Zαmbii
Persephone
Level 69
God Stats
16W - 11L
1,659 SR
Queue Stats
393W - 386L
1,458 Elo+
Party 2
Heimdallr
Heimdallr
asianbirdemperor
Heimdallr
Level 141
God Stats
3W - 6L
1,381 SR
Queue Stats
309W - 299L
1,547 Elo+
Solo
Terra
Terra
xkiLLj0y
Terra
Level 112
God Stats
5W - 3L
1,591 SR
Queue Stats
473W - 466L
1,518 Elo+
Party 1
Team Averages
Level 100
1,558 SR
1,504 Elo+

VS

Team Averages
Level 129
1,591 SR
1,586 Elo+
Terra
Terra
AzraelDaKilla
Terra
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,454 Elo+
Solo
Cthulhu
Cthulhu
ShadowxDuck2
Cthulhu
Level 129
God Stats
1W - 0L
1,791 SR
Queue Stats
47W - 33L
1,572 Elo+
Party 3
Sol
Sol
XIIIBriareosIIIX
Sol
Level 255
God Stats
13W - 16L
1,427 SR
Queue Stats
851W - 879L
1,503 Elo+
Solo
Fafnir
Fafnir
YaBoiThrobby
Fafnir
Level 107
God Stats
3W - 1L
1,735 SR
Queue Stats
41W - 18L
1,661 Elo+
Party 3
Janus
Janus
YumyanOwnsYouAll
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 9L
1,741 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
4 / 4 / 6
8,917
743
11,976
15,912
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
XRandumX
Neith
14
1 / 3 / 10
8,370
698
9,091
12,516
11,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Persephone
Zαmbii
Persephone
15
5 / 3 / 6
9,732
811
14,405
13,308
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
16
2 / 3 / 8
8,869
739
16,245
11,797
5,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Terra
xkiLLj0y
Terra
14
1 / 2 / 10
9,006
751
5,963
16,433
17,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 10
9,675
806
4,725
19,402
22,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
ShadowxDuck2
Cthulhu
18
7 / 3 / 9
10,946
912
16,119
17,280
22,047
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 1 / 13
10,490
874
15,714
11,166
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
13
0 / 4 / 9
8,778
732
6,837
13,732
20,003
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 4 / 3
10,575
881
16,095
11,665
5,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
60
13
Kills
16
15
Deaths
13
40
Assists
44
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
W
Cthulhu
ShadowxDuck2
Cthulhu
7
3
9
3.83
L
Izanami
4
4
6
1.75
W
3
1
13
9.5
L
Neith
XRandumX
Neith
1
3
10
2
W
Fafnir
0
4
9
1.13
W
6
4
3
1.88
L
Persephone
Zαmbii
Persephone
5
3
6
2.67
L
Heimdallr
2
3
8
2
L
Terra
xkiLLj0y
Terra
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,680
Damage
59,490
69,966
Taken
73,245
47,345
Mitigated
76,768
33,585
Healing
40,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,725
406
12,084
10,503
19,402
22,649
811
5,113
14,289
5,156
191
W
Cthulhu
ShadowxDuck2
Cthulhu
16,119
574
924
2,575
17,280
22,047
686
5,089
12,191
25,628
1,890
L
Izanami
11,976
8,733
242
4,162
15,912
7,042
1,152
14,504
1,408
0
26,367
W
15,714
1,831
1,388
3,187
11,166
6,076
1,508
3,291
7,875
35,062
0
L
Neith
XRandumX
Neith
9,091
2,906
894
1,443
12,516
11,338
135
9,702
2,814
0
17,774
W
Fafnir
6,837
1,246
2,016
2,971
13,732
20,003
1,057
2,654
11,078
11,397
0
W
16,095
156
2,403
2,417
11,665
5,993
1,355
3,445
8,220
42,473
881
L
Persephone
Zαmbii
Persephone
14,405
1,854
1,596
3,238
13,308
5,728
68
12,063
1,226
25,943
1,969
L
Heimdallr
16,245
7,741
1,268
2,206
11,797
5,725
0
10,216
1,581
0
30,397
L
Terra
xkiLLj0y
Terra
5,963
623
10,371
8,165
16,433
17,512
32
11,116
5,317
11,924
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,894
Gold Earned
50,464
129
Minions Killed
140
0
Camps Cleared
0
1,034,586
Distance Traveled
1,359,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,675
806
1
0
0
290,678
0
W
Cthulhu
10,946
912
32
3
0
257,310
0
L
Izanami
8,917
743
39
3
0
218,065
0
W
Sol
10,490
874
43
4
0
237,431
0
L
Neith
8,370
698
17
1
0
183,387
0
W
Fafnir
8,778
732
10
1
0
325,591
0
W
Janus
10,575
881
54
5
0
248,375
0
L
Persephone
9,732
811
30
3
0
195,328
0
L
Heimdallr
8,869
739
29
2
0
221,056
0
L
Terra
9,006
751
14
1
0
216,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role