Player Matchup

Anubis
Anubis
Gold IV
TSC_ikergg
Anubis
Gold IV
Level 111
God Stats
0W - 2L
1,290 SR
Queue Stats
50W - 56L
1,481 MMR
Party 2
Anhur
Anhur
Silver II
Yoshiimitsuu__
Anhur
Silver II
Level 148
God Stats
0W - 3L
1,230 SR
Queue Stats
79W - 94L
1,157 MMR
Solo
Hercules
Hercules
Gold V
elemental677
Hercules
Gold V
Level 109
God Stats
8W - 8L
1,560 SR
Queue Stats
47W - 52L
1,434 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,360 SR
1,357 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,497 SR
1,446 MMR
Hachiman
Hachiman
Silver IV
All3xHunterRo
Hachiman
Silver IV
Level 157
God Stats
9W - 10L
1,457 SR
Queue Stats
180W - 335L
1,063 MMR
Solo
Bacchus
Bacchus
Platinum II
Deniiz97
Bacchus
Platinum II
Level 84
God Stats
2W - 0L
1,530 SR
Queue Stats
73W - 54L
1,523 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
XxTAYxX
Cthulhu
Platinum I
Level 124
God Stats
6W - 2L
1,506 SR
Queue Stats
266W - 281L
1,753 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
TSC_ikergg
Anubis
15
3 / 8 / 2
10,165
847
6,831
11,677
5,576
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
3 / 3 / 3
10,110
843
8,676
10,113
3,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
elemental677
Hercules
15
1 / 4 / 3
8,953
746
4,563
12,013
11,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Ne ZhaAchillesHou YiKuzenboGeb

VS

Bans
AthenaHeimdallrMedusaVulcanXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
All3xHunterRo
Hachiman
17
9 / 3 / 5
11,237
936
10,212
7,864
2,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Deniiz97
Bacchus
17
4 / 2 / 10
10,276
856
8,208
12,237
12,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
XxTAYxX
Cthulhu
16
2 / 2 / 11
9,859
822
12,038
12,679
7,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
15
15
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
All3xHunterRo
Hachiman
9
3
5
3.83
W
Bacchus
Deniiz97
Bacchus
4
2
10
4.5
L
Anubis
TSC_ikergg
Anubis
3
8
2
0.5
W
Cthulhu
XxTAYxX
Cthulhu
2
2
11
3.75
L
3
3
3
1.5
L
Hercules
elemental677
Hercules
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,070
Damage
30,458
33,803
Taken
32,780
20,167
Mitigated
22,960
6,879
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
All3xHunterRo
Hachiman
10,212
4,885
0
1,034
7,864
2,454
2,800
1,880
5,805
0
34,763
W
Bacchus
Deniiz97
Bacchus
8,208
633
0
1,460
12,237
12,652
209
3,403
8,612
24,973
3,116
L
Anubis
TSC_ikergg
Anubis
6,831
438
0
2,527
11,677
5,576
0
5,924
5,423
38,905
585
W
Cthulhu
XxTAYxX
Cthulhu
12,038
433
953
690
12,679
7,854
0
1,262
11,199
29,590
0
L
8,676
5,111
0
1,795
10,113
3,536
208
5,240
4,291
0
30,160
L
Hercules
elemental677
Hercules
4,563
819
95
2,462
12,013
11,055
0
6,995
4,165
0
13,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,228
Gold Earned
31,372
132
Minions Killed
142
0
Camps Cleared
0
640,824
Distance Traveled
643,026
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,237
936
57
5
0
184,260
4
W
Bacchus
10,276
856
44
4
0
219,188
0
L
Anubis
10,165
847
61
5
0
191,413
0
W
Cthulhu
9,859
822
41
3
0
239,578
0
L
Anhur
10,110
843
52
4
0
209,084
4
L
Hercules
8,953
746
19
2
0
240,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role