Player Matchup

Thanatos
Thanatos
MAJ Downes1150
Thanatos
Level 132
God Stats
0W - 2L
1,454 SR
Queue Stats
35W - 27L
1,498 Elo+
Party 2
Nut
Nut
Prince Childs
Nut
Level 56
God Stats
2W - 3L
1,337 SR
Queue Stats
119W - 150L
1,381 Elo+
Solo
Awilix
Awilix
PyroKinetiKss
Awilix
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 86L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
SGT Spack7
Danzaburou
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,449 Elo+
Party 2
Janus
Janus
mathuss062
Janus
Level 155
God Stats
1W - 1L
1,493 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Team Averages
Level 119
1,457 SR
1,453 Elo+

VS

Team Averages
Level 77
1,481 SR
1,345 Elo+
Nu Wa
Nu Wa
Johnori21
Nu Wa
Level 109
God Stats
127W - 72L
1,593 SR
Queue Stats
715W - 717L
1,381 Elo+
Solo
Susano
Susano
MrHaydenD
Susano
Level 104
God Stats
1W - 3L
1,134 SR
Queue Stats
57W - 66L
1,392 Elo+
Solo
Ymir
Ymir
T0YKAX0ND0
Ymir
Level 49
God Stats
1W - 0L
1,551 SR
Queue Stats
6W - 12L
1,283 Elo+
Party 1
Heimdallr
Heimdallr
pollitto
Heimdallr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,194 Elo+
Party 1
Hercules
Hercules
xXNickyAutumnXx
Hercules
Level 104
God Stats
22W - 22L
1,626 SR
Queue Stats
153W - 169L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
0 / 9 / 0
5,273
377
2,969
11,599
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 6 / 0
4,433
317
1,825
5,995
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 4 / 0
6,674
477
4,117
10,889
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SGT Spack7
Danzaburou
11
2 / 3 / 2
6,702
479
8,722
13,012
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Janus
12
2 / 3 / 0
7,311
522
7,608
6,857
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Johnori21
Nu Wa
13
1 / 2 / 7
7,678
548
5,468
7,661
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Susano
MrHaydenD
Susano
12
0 / 2 / 1
6,887
492
3,029
8,270
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 0 / 11
8,719
623
4,770
9,382
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
pollitto
Heimdallr
14
12 / 0 / 7
9,332
667
12,864
7,809
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
14
7 / 3 / 1
8,232
588
8,131
14,909
15,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
5
Kills
25
25
Deaths
7
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Johnori21
Nu Wa
1
2
7
2.25
L
Thanatos
0
9
0
0
W
Susano
MrHaydenD
Susano
0
2
1
0.25
L
0
6
0
0
L
1
4
0
0.25
L
Danzaburou
SGT Spack7
Danzaburou
2
3
2
1
W
5
0
11
10.5
L
Janus
2
3
0
0.67
W
Heimdallr
pollitto
Heimdallr
12
0
7
15.5
W
Hercules
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,241
Damage
34,262
48,352
Taken
48,031
15,537
Mitigated
32,130
12,612
Healing
19,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Johnori21
Nu Wa
5,468
1,243
45
2,519
7,661
2,092
1,542
3,744
3,561
41,566
1,807
L
Thanatos
2,969
274
0
2,684
11,599
4,553
0
2,841
8,493
0
13,303
W
Susano
MrHaydenD
Susano
3,029
55
0
3,134
8,270
2,519
546
550
7,686
0
36,991
L
1,825
1,224
0
500
5,995
1,281
0
1,845
4,096
0
10,577
L
4,117
1,119
0
3,624
10,889
3,646
0
1,334
9,368
0
56,539
L
Danzaburou
SGT Spack7
Danzaburou
8,722
2,243
0
5,341
13,012
4,021
27
1,093
11,177
0
39,869
W
4,770
1,280
0
1,357
9,382
9,349
724
712
8,584
30,702
0
L
Janus
7,608
182
0
463
6,857
2,036
30
2,506
4,161
63,952
1,226
W
Heimdallr
pollitto
Heimdallr
12,864
6,063
0
4,510
7,809
2,867
4,030
946
6,755
0
58,009
W
Hercules
8,131
2,165
0
7,704
14,909
15,303
0
990
13,861
0
39,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,393
Gold Earned
40,848
291
Minions Killed
337
0
Camps Cleared
0
1,274,631
Distance Traveled
1,404,839
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,678
548
81
6
0
267,860
0
L
Thanatos
5,273
377
15
1
0
236,985
0
W
Susano
6,887
492
63
5
0
323,742
0
L
Nut
4,433
317
9
1
0
162,401
0
L
Awilix
6,674
477
90
6
0
331,526
0
L
Danzaburou
6,702
479
51
4
0
259,076
3
W
Ymir
8,719
623
45
3
0
260,584
0
L
Janus
7,311
522
126
9
0
284,643
3
W
Heimdallr
9,332
667
97
7
0
286,380
0
W
Hercules
8,232
588
51
4
0
266,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role