Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Danielct2
Neith
Level 146
God Stats
3W - 0L
1,800 SR
Queue Stats
24W - 15L
1,574 Elo+
Solo
Nemesis
Nemesis
LogiFugginBear
Nemesis
Level 127
God Stats
1W - 3L
1,395 SR
Queue Stats
489W - 483L
1,515 Elo+
Solo
Yemoja
Yemoja
Octiq
Yemoja
Level 109
God Stats
3W - 1L
1,645 SR
Queue Stats
165W - 147L
1,542 Elo+
Party 1
Charybdis
Charybdis
Xavrey
Charybdis
Level 129
God Stats
24W - 22L
1,485 SR
Queue Stats
246W - 235L
1,514 Elo+
Party 1
Team Averages
Level 136
1,565 SR
1,529 Elo+

VS

Team Averages
Level 137
1,452 SR
1,465 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Deliriufu
Ravana
Level 133
God Stats
0W - 1L
1,440 SR
Queue Stats
63W - 80L
1,451 Elo+
Solo
Sobek
Sobek
EdinardoSouza
Sobek
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 171L
1,457 Elo+
Solo
Hercules
Hercules
Jkz_17
Hercules
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,322 Elo+
Solo
Baba Yaga
Baba Yaga
almamarcelaxdxd
Baba Yaga
Level 159
God Stats
1W - 5L
1,319 SR
Queue Stats
373W - 358L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 1 / 2
5,800
644
3,170
3,751
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Danielct2
Neith
11
3 / 0 / 3
6,346
705
5,558
5,795
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 0 / 2
5,389
599
3,882
7,660
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Octiq
Yemoja
9
1 / 0 / 6
5,304
589
2,195
4,571
1,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Xavrey
Charybdis
10
3 / 0 / 1
5,545
616
3,883
5,092
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
0 / 2 / 0
4,405
489
2,223
5,329
1,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Deliriufu
Ravana
10
0 / 2 / 0
4,624
514
3,614
5,525
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
3,941
438
1,492
4,308
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Jkz_17
Hercules
8
0 / 4 / 0
4,730
526
3,607
7,750
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
almamarcelaxdxd
Baba Yaga
9
1 / 1 / 0
5,003
556
3,897
4,095
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
11
Kills
1
1
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
2
3
L
Hou Yi
 
Hou Yi
0
2
0
0
W
Neith
Danielct2
Neith
3
0
3
4.5
L
Ravana
Deliriufu
Ravana
0
2
0
0
L
0
2
0
0
L
Hercules
Jkz_17
Hercules
0
4
0
0
W
2
0
2
3
W
Yemoja
Octiq
Yemoja
1
0
6
4
W
Charybdis
Xavrey
Charybdis
3
0
1
3.5
L
Baba Yaga
almamarcelaxdxd
Baba Yaga
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,688
Damage
14,833
26,869
Taken
27,007
8,535
Mitigated
12,354
14,191
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,170
274
0
1,175
3,751
1,273
0
1,864
1,887
30,048
1,287
L
Hou Yi
 
Hou Yi
2,223
1,294
0
1,742
5,329
1,403
0
619
4,702
0
27,147
W
Neith
Danielct2
Neith
5,558
2,417
0
2,670
5,795
1,726
504
0
5,507
0
43,389
L
Ravana
Deliriufu
Ravana
3,614
737
0
1,104
5,525
1,988
0
1,162
4,317
0
29,905
L
1,492
135
0
1,857
4,308
2,861
0
916
3,392
7,771
0
L
Hercules
Jkz_17
Hercules
3,607
681
0
1,448
7,750
5,028
0
1,106
6,596
0
26,178
W
3,882
1,208
0
3,820
7,660
2,250
0
1,263
6,360
0
28,665
W
Yemoja
Octiq
Yemoja
2,195
558
2,796
1,413
4,571
1,883
11
1,381
3,190
12,951
1,105
W
Charybdis
Xavrey
Charybdis
3,883
2,137
0
2,317
5,092
1,403
16
881
4,211
0
39,395
L
Baba Yaga
almamarcelaxdxd
Baba Yaga
3,897
116
0
687
4,095
1,074
0
1,126
2,849
29,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,384
Gold Earned
22,703
301
Minions Killed
226
0
Camps Cleared
0
952,368
Distance Traveled
854,950
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,800
644
73
8
0
190,849
0
L
Hou Yi
4,405
489
48
5
0
175,341
0
W
Neith
6,346
705
73
8
0
163,189
1
L
Ravana
4,624
514
55
6
0
196,539
2
L
Sobek
3,941
438
12
1
0
123,091
2
L
Hercules
4,730
526
51
6
0
169,049
0
W
Nemesis
5,389
599
60
7
0
226,741
0
W
Yemoja
5,304
589
15
2
0
196,920
2
W
Charybdis
5,545
616
80
9
0
174,669
1
L
Baba Yaga
5,003
556
60
7
0
190,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role