Player Matchup

Hun Batz
Hun Batz
Gold IV
GboDeLaGhetto
Hun Batz
Gold IV
Level 138
God Stats
16W - 18L
1,606 SR
Queue Stats
117W - 122L
1,502 MMR
Party 1
Cerberus
Cerberus
Silver I
Sincarnet
Cerberus
Silver I
Level 54
God Stats
35W - 31L
1,553 SR
Queue Stats
80W - 89L
1,425 MMR
Party 1
Discordia
Discordia
Gold V
Tekpipe
Discordia
Gold V
Level 52
God Stats
4W - 4L
1,569 SR
Queue Stats
94W - 90L
1,028 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 81
1,576 SR
1,318 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 64
1,388 SR
1,222 MMR
Hera
Hera
Silver V
HazeInPlays
Hera
Silver V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 103L
998 MMR
Party 2
Hercules
Hercules
Bronze II
PLATANOS_popo
Hercules
Bronze II
Level 49
God Stats
0W - 1L
1,176 SR
Queue Stats
6W - 29L
1,232 MMR
Solo
Charybdis
Charybdis
Silver II
carlos2205
Charybdis
Silver II
Level 58
God Stats
0W - 2L
1,488 SR
Queue Stats
23W - 47L
1,437 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GboDeLaGhetto
Hun Batz
15
4 / 0 / 6
9,839
894
6,901
7,965
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Sincarnet
Cerberus
14
2 / 3 / 9
9,316
847
7,012
10,321
7,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Tekpipe
Discordia
17
8 / 1 / 4
10,633
967
14,984
5,491
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaArachneAchillesMedusaAgni

VS

Bans
BacchusKukulkanBaron SamediVulcanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,338
758
4,642
9,753
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
PLATANOS_popo
Hercules
13
2 / 4 / 2
8,204
746
3,806
13,150
11,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
carlos2205
Charybdis
13
1 / 5 / 2
8,475
770
4,425
11,181
3,347
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
4
4
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
GboDeLaGhetto
Hun Batz
4
0
6
7
L
1
5
2
0.4
L
Hercules
PLATANOS_popo
Hercules
2
4
2
0.75
W
Cerberus
Sincarnet
Cerberus
2
3
9
2.17
W
Discordia
Tekpipe
Discordia
8
1
4
10
L
Charybdis
carlos2205
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,897
Damage
12,873
23,777
Taken
34,084
15,266
Mitigated
17,708
3,702
Healing
2,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
GboDeLaGhetto
Hun Batz
6,901
396
0
1,771
7,965
6,188
461
1,038
6,847
281
30,236
L
4,642
1,150
0
0
9,753
3,061
22
7,096
2,302
19,498
0
L
Hercules
PLATANOS_popo
Hercules
3,806
716
0
2,295
13,150
11,300
118
8,274
4,424
0
10,954
W
Cerberus
Sincarnet
Cerberus
7,012
268
0
1,442
10,321
7,234
816
2,210
7,911
16,597
253
W
Discordia
Tekpipe
Discordia
14,984
95
0
489
5,491
1,844
1,412
1,428
3,909
48,342
0
L
Charybdis
carlos2205
Charybdis
4,425
1,665
0
0
11,181
3,347
748
6,009
4,618
0
15,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,788
Gold Earned
25,017
157
Minions Killed
75
0
Camps Cleared
0
629,609
Distance Traveled
565,654
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,839
894
45
4
0
203,187
0
L
Hera
8,338
758
38
3
0
179,980
1
L
Hercules
8,204
746
13
1
0
191,667
0
W
Cerberus
9,316
847
33
3
0
200,053
0
W
Discordia
10,633
967
79
7
0
226,369
2
L
Charybdis
8,475
770
24
2
0
194,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role