Player Matchup

Sun Wukong
Sun Wukong
Bush Elf96
Sun Wukong
Level 113
God Stats
2W - 3L
1,432 SR
Queue Stats
94W - 81L
1,533 Elo+
Party 3
Scylla
Scylla
Egypt1anK1ng
Scylla
Level 127
God Stats
2W - 7L
1,293 SR
Queue Stats
291W - 278L
1,478 Elo+
Party 4
Chang'e
Chang'e
GHOSTYxLEMON
Chang'e
Level 54
God Stats
2W - 1L
1,790 SR
Queue Stats
55W - 50L
1,513 Elo+
Party 3
Xbalanque
Xbalanque
Infernox383
Xbalanque
Level 118
God Stats
11W - 5L
1,851 SR
Queue Stats
371W - 335L
1,445 Elo+
Party 4
Ares
Ares
byalvaro123
Ares
Level 108
God Stats
2W - 1L
1,821 SR
Queue Stats
75W - 78L
1,519 Elo+
Solo
Team Averages
Level 104
1,638 SR
1,497 Elo+

VS

Team Averages
Level 136
1,583 SR
1,524 Elo+
Persephone
Persephone
 
Persephone
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
AyeshaSin
Ishtar
Level 147
God Stats
9W - 9L
1,495 SR
Queue Stats
283W - 277L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
BossiBeastz
Kuzenbo
Level 184
God Stats
2W - 1L
1,786 SR
Queue Stats
271W - 266L
1,521 Elo+
Party 1
Cliodhna
Cliodhna
HintOfMalice
Cliodhna
Level 108
God Stats
3W - 1L
1,489 SR
Queue Stats
38W - 34L
1,528 Elo+
Solo
Chronos
Chronos
TheDrone95
Chronos
Level 83
God Stats
3W - 1L
1,647 SR
Queue Stats
18W - 14L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bush Elf96
Sun Wukong
17
4 / 3 / 1
10,661
592
6,288
19,330
15,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Scylla
15
2 / 8 / 0
8,400
467
10,127
14,561
4,589
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
GHOSTYxLEMON
Chang'e
13
0 / 8 / 2
7,645
425
4,012
17,416
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
Infernox383
Xbalanque
6
0 / 4 / 1
5,715
318
2,077
5,966
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 5 / 1
5,769
321
127
8,060
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
2 / 0 / 2
12,253
681
4,576
5,119
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
AyeshaSin
Ishtar
17
7 / 2 / 6
11,441
636
11,040
12,446
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
BossiBeastz
Kuzenbo
16
6 / 2 / 12
10,674
593
12,308
16,272
15,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
HintOfMalice
Cliodhna
17
7 / 0 / 7
10,929
607
12,439
12,721
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chronos
TheDrone95
Chronos
15
6 / 2 / 5
10,581
588
7,735
10,387
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
28
28
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
2
3
W
Ishtar
AyeshaSin
Ishtar
7
2
6
5
W
Kuzenbo
BossiBeastz
Kuzenbo
6
2
12
6
L
Sun Wukong
Bush Elf96
Sun Wukong
4
3
1
1.5
L
Scylla
2
8
0
0.25
L
Chang'e
GHOSTYxLEMON
Chang'e
0
8
2
0.13
W
Cliodhna
HintOfMalice
Cliodhna
7
0
7
10.5
L
Xbalanque
Infernox383
Xbalanque
0
4
1
0.13
W
Chronos
TheDrone95
Chronos
6
2
5
4.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,631
Damage
48,098
65,333
Taken
56,945
30,369
Mitigated
30,140
12,783
Healing
18,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,576
88
0
2,691
5,119
1,718
1,733
50
5,069
81,791
1,275
W
Ishtar
AyeshaSin
Ishtar
11,040
6,275
0
4,342
12,446
4,619
3,533
4,070
8,376
0
87,144
W
Kuzenbo
BossiBeastz
Kuzenbo
12,308
3,540
0
2,508
16,272
15,348
1,133
3,012
12,332
38,885
3,078
L
Sun Wukong
Bush Elf96
Sun Wukong
6,288
1,061
0
5,293
19,330
15,659
0
6,573
12,356
0
77,974
L
Scylla
10,127
900
0
2,565
14,561
4,589
0
6,757
7,582
65,868
1,129
L
Chang'e
GHOSTYxLEMON
Chang'e
4,012
398
0
3,663
17,416
5,252
0
4,781
12,251
43,035
0
W
Cliodhna
HintOfMalice
Cliodhna
12,439
1,620
0
7,478
12,721
5,051
912
862
11,859
0
93,303
L
Xbalanque
Infernox383
Xbalanque
2,077
817
0
744
5,966
1,145
0
1,316
4,450
0
12,618
W
Chronos
TheDrone95
Chronos
7,735
2,076
0
1,542
10,387
3,404
6,074
6,052
4,335
56,913
1,816
L
127
0
0
518
8,060
3,724
0
3,197
4,509
4,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,190
Gold Earned
55,878
343
Minions Killed
594
0
Camps Cleared
0
1,175,254
Distance Traveled
1,802,928
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,253
681
173
10
0
353,897
5
W
Ishtar
11,441
636
130
7
0
303,857
0
W
Kuzenbo
10,674
593
55
3
0
336,492
1
L
Sun Wukong
10,661
592
124
7
0
323,163
4
L
Scylla
8,400
467
118
7
0
289,509
0
L
Chang'e
7,645
425
78
4
0
302,819
0
W
Cliodhna
10,929
607
129
7
0
460,595
0
L
Xbalanque
5,715
318
16
1
0
173,548
0
W
Chronos
10,581
588
107
6
0
348,087
0
L
Ares
5,769
321
7
0
0
86,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role