Player Matchup

Geb
Geb
Platinum V
Brewen
Geb
Platinum V
Level 129
God Stats
14W - 8L
1,592 SR
Queue Stats
176W - 179L
1,547 MMR
Party 2
King Arthur
King Arthur
Gold III
GxldeFerran
King Arthur
Gold III
Level 46
God Stats
9W - 7L
1,708 SR
Queue Stats
59W - 61L
1,466 MMR
Party 1
Scylla
Scylla
Gold I
LQMAN
Scylla
Gold I
Level 122
God Stats
9W - 6L
1,648 SR
Queue Stats
115W - 111L
1,450 MMR
Solo
Arachne
Arachne
Gold III
LordCoez
Arachne
Gold III
Level 128
God Stats
11W - 4L
1,831 SR
Queue Stats
206W - 210L
1,454 MMR
Party 2
Chernobog
Chernobog
Gold IV
Sorin8
Chernobog
Gold IV
Level 61
God Stats
7W - 6L
1,544 SR
Queue Stats
66W - 69L
1,398 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 97
1,665 SR
1,463 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,481 SR
1,469 MMR
Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
Eddiesolo13
Medusa
Gold V
Level 125
God Stats
3W - 1L
1,200 SR
Queue Stats
18W - 18L
1,486 MMR
Solo
Anubis
Anubis
Gold II
Efraoh
Anubis
Gold II
Level 142
God Stats
26W - 27L
1,537 SR
Queue Stats
288W - 300L
1,501 MMR
Solo
Athena
Athena
Gold V
LeDespoteUltime
Athena
Gold V
Level 164
God Stats
10W - 14L
1,572 SR
Queue Stats
201W - 216L
1,431 MMR
Solo
Bacchus
Bacchus
Gold IV
Vinke-48
Bacchus
Gold IV
Level 101
God Stats
4W - 3L
1,593 SR
Queue Stats
25W - 28L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Brewen
Geb
12
2 / 3 / 12
7,905
527
7,207
12,342
8,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
GxldeFerran
King Arthur
15
2 / 2 / 4
9,198
613
6,162
13,268
8,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
LQMAN
Scylla
15
6 / 0 / 5
9,341
623
7,854
6,374
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
LordCoez
Arachne
15
8 / 1 / 7
8,802
587
10,078
9,097
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chernobog
Sorin8
Chernobog
15
6 / 2 / 2
9,571
638
9,447
8,188
2,683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThanatosAo KuangSurtrSusano

VS

Bans
AresApolloAphroditeMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 6 / 3
6,831
455
5,069
15,278
7,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Medusa
13
1 / 2 / 3
7,498
500
8,442
7,291
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Efraoh
Anubis
13
3 / 7 / 1
7,798
520
7,071
11,413
4,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 5 / 2
7,110
474
3,991
13,485
10,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bacchus
Vinke-48
Bacchus
12
0 / 4 / 2
7,013
468
5,661
10,715
11,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
24
Kills
8
8
Deaths
24
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
6
3
0.42
W
Geb
Brewen
Geb
2
3
12
2.67
L
Medusa
1
2
3
1.25
L
Anubis
Efraoh
Anubis
3
7
1
0.5
W
King Arthur
GxldeFerran
King Arthur
2
2
4
2
W
Scylla
LQMAN
Scylla
6
0
5
8.5
L
3
5
2
0.8
W
Arachne
LordCoez
Arachne
8
1
7
11.5
W
Chernobog
Sorin8
Chernobog
6
2
2
3.5
L
Bacchus
Vinke-48
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,748
Damage
30,234
49,269
Taken
58,182
25,851
Mitigated
36,705
12,191
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,069
1,464
0
2,602
15,278
7,106
0
3,014
12,184
0
44,483
W
Geb
Brewen
Geb
7,207
1,172
0
1,566
12,342
8,986
0
3,968
8,334
20,619
0
L
Medusa
8,442
3,132
0
2,515
7,291
2,210
554
2,637
4,610
0
62,268
L
Anubis
Efraoh
Anubis
7,071
464
0
2,958
11,413
4,960
138
3,852
7,312
58,725
1,970
W
King Arthur
GxldeFerran
King Arthur
6,162
609
0
3,035
13,268
8,615
0
5,470
7,160
0
66,824
W
Scylla
LQMAN
Scylla
7,854
1,400
0
2,243
6,374
1,858
0
2,182
4,192
61,442
1,001
L
3,991
882
0
1,295
13,485
10,662
0
3,665
9,776
19,567
0
W
Arachne
LordCoez
Arachne
10,078
8,370
0
2,036
9,097
3,709
0
1,656
7,441
0
54,597
W
Chernobog
Sorin8
Chernobog
9,447
6,095
0
3,311
8,188
2,683
755
3,054
5,094
0
84,574
L
Bacchus
Vinke-48
Bacchus
5,661
531
0
2,065
10,715
11,767
0
1,431
9,248
36,705
1,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,817
Gold Earned
36,250
471
Minions Killed
406
0
Camps Cleared
0
1,506,798
Distance Traveled
1,432,439
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,831
455
76
5
0
313,649
0
W
Geb
7,905
527
17
1
0
307,601
5
L
Medusa
7,498
500
104
7
0
308,412
2
L
Anubis
7,798
520
109
7
0
252,603
4
W
King Arthur
9,198
613
121
8
0
274,522
4
W
Scylla
9,341
623
102
7
0
280,834
2
L
Athena
7,110
474
35
2
0
267,269
3
W
Arachne
8,802
587
79
5
0
318,000
0
W
Chernobog
9,571
638
152
10
0
325,841
2
L
Bacchus
7,013
468
82
5
0
290,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role