Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Arklay07
Ao Kuang
Level 121
God Stats
388W - 339L
1,544 SR
Queue Stats
504W - 432L
1,560 Elo+
Solo
Ishtar
Ishtar
JamminQjaf
Ishtar
Level 129
God Stats
0W - 3L
1,476 SR
Queue Stats
56W - 51L
1,533 Elo+
Solo
Vulcan
Vulcan
TOXICGecko482
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 159L
1,525 Elo+
Party 1
Hercules
Hercules
vLWOLF38
Hercules
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 303L
1,481 Elo+
Party 1
Team Averages
Level 116
1,504 SR
1,520 Elo+

VS

Team Averages
Level 115
1,559 SR
1,556 Elo+
King Arthur
King Arthur
Armidite
King Arthur
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 102L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Nightmare66c
Kukulkan
Level 145
God Stats
7W - 6L
1,529 SR
Queue Stats
88W - 90L
1,519 Elo+
Solo
Bakasura
Bakasura
QueenToast
Bakasura
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 32L
1,673 Elo+
Solo
Cthulhu
Cthulhu
carlosxxz88
Cthulhu
Level 65
God Stats
5W - 2L
1,714 SR
Queue Stats
153W - 147L
1,559 Elo+
Solo
Artemis
Artemis
coquisha69
Artemis
Level 73
God Stats
359W - 353L
1,549 SR
Queue Stats
411W - 410L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
5 / 1 / 0
6,135
682
6,091
6,664
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Arklay07
Ao Kuang
11
4 / 0 / 0
5,526
614
4,045
7,477
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
JamminQjaf
Ishtar
7
0 / 3 / 3
4,172
464
2,950
4,199
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 1
4,980
553
1,355
4,052
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
vLWOLF38
Hercules
9
3 / 2 / 2
4,812
535
3,055
8,090
3,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Armidite
King Arthur
8
0 / 5 / 0
4,832
537
2,629
9,011
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Nightmare66c
Kukulkan
10
0 / 1 / 2
5,557
617
1,126
2,779
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
QueenToast
Bakasura
11
4 / 1 / 2
5,817
646
4,388
6,926
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
carlosxxz88
Cthulhu
9
1 / 2 / 4
5,794
644
5,449
7,121
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
coquisha69
Artemis
9
3 / 3 / 0
5,337
593
5,808
5,490
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
12
Kills
8
8
Deaths
12
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
5
1
0
5
L
Ao Kuang
Arklay07
Ao Kuang
4
0
0
4
W
King Arthur
Armidite
King Arthur
0
5
0
0
L
Ishtar
JamminQjaf
Ishtar
0
3
3
0.5
W
Kukulkan
Nightmare66c
Kukulkan
0
1
2
1
W
Bakasura
QueenToast
Bakasura
4
1
2
5
L
0
2
1
0.25
W
Cthulhu
carlosxxz88
Cthulhu
1
2
4
1.5
W
Artemis
coquisha69
Artemis
3
3
0
1
L
Hercules
vLWOLF38
Hercules
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,496
Damage
19,400
30,482
Taken
31,327
10,273
Mitigated
11,443
10,556
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
6,091
1,174
0
2,809
6,664
2,446
0
903
5,761
32,731
1,403
L
Ao Kuang
Arklay07
Ao Kuang
4,045
1,442
0
3,354
7,477
2,088
0
1,384
5,883
31,078
8,856
W
King Arthur
Armidite
King Arthur
2,629
393
0
1,685
9,011
2,864
0
5,306
3,149
0
25,936
L
Ishtar
JamminQjaf
Ishtar
2,950
1,383
0
1,076
4,199
1,042
0
1,118
3,081
0
19,235
W
Kukulkan
Nightmare66c
Kukulkan
1,126
46
0
464
2,779
917
0
2,033
648
38,281
588
W
Bakasura
QueenToast
Bakasura
4,388
3,067
0
2,047
6,926
2,898
0
1,521
5,355
0
29,951
L
1,355
50
0
1,493
4,052
944
0
674
2,867
24,784
0
W
Cthulhu
carlosxxz88
Cthulhu
5,449
384
0
2,145
7,121
3,128
0
691
6,313
18,737
1,201
W
Artemis
coquisha69
Artemis
5,808
2,315
0
2,094
5,490
1,636
459
1,011
4,306
0
28,939
L
Hercules
vLWOLF38
Hercules
3,055
899
0
1,824
8,090
3,753
0
2,227
5,737
0
13,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,625
Gold Earned
27,337
266
Minions Killed
273
0
Camps Cleared
0
831,233
Distance Traveled
907,856
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,135
682
75
8
0
158,109
2
L
Ao Kuang
5,526
614
74
8
0
207,481
0
W
King Arthur
4,832
537
46
5
0
161,263
0
L
Ishtar
4,172
464
31
3
0
114,898
0
W
Kukulkan
5,557
617
80
9
0
169,146
0
W
Bakasura
5,817
646
73
8
0
224,851
0
L
Vulcan
4,980
553
60
7
0
171,399
0
W
Cthulhu
5,794
644
27
3
0
192,602
0
W
Artemis
5,337
593
47
5
0
159,994
0
L
Hercules
4,812
535
26
3
0
179,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role