Player Matchup

Izanami
Izanami
Jack-MTX-Hammer
Izanami
Level 175
God Stats
65W - 67L
1,542 SR
Queue Stats
304W - 298L
1,417 Elo+
Party 1
Chang'e
Chang'e
Shadowkid33tay
Chang'e
Level 109
God Stats
8W - 5L
1,462 SR
Queue Stats
224W - 221L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
Shotgunbeast715
Danzaburou
Level 68
God Stats
43W - 30L
1,586 SR
Queue Stats
178W - 190L
1,441 Elo+
Solo
Ah Puch
Ah Puch
StoniestFan668
Ah Puch
Level 80
God Stats
2W - 1L
1,581 SR
Queue Stats
118W - 136L
1,351 Elo+
Solo
Medusa
Medusa
Xsadest2
Medusa
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 295L
1,417 Elo+
Party 1
Team Averages
Level 114
1,534 SR
1,408 Elo+

VS

Team Averages
Level 70
1,527 SR
1,361 Elo+
Ishtar
Ishtar
AKGreekPanda
Ishtar
Level 45
God Stats
2W - 4L
1,658 SR
Queue Stats
40W - 39L
1,328 Elo+
Solo
Horus
Horus
MereDiviniti
Horus
Level 38
God Stats
7W - 8L
1,593 SR
Queue Stats
152W - 167L
1,404 Elo+
Solo
Surtr
Surtr
Nitroxriot
Surtr
Level 40
God Stats
8W - 2L
1,500 SR
Queue Stats
82W - 105L
1,249 Elo+
Solo
Hera
Hera
Sicelet
Hera
Level 121
God Stats
11W - 11L
1,392 SR
Queue Stats
299W - 280L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
SweetWheel9680
Ao Kuang
Level 104
God Stats
18W - 19L
1,495 SR
Queue Stats
190W - 194L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 3
9,794
700
14,563
9,733
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 2 / 4
8,767
626
5,726
9,689
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Shotgunbeast715
Danzaburou
15
6 / 5 / 6
9,492
678
10,277
9,791
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 1
7,107
508
4,721
5,990
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Xsadest2
Medusa
14
2 / 3 / 0
7,405
529
1,544
8,991
2,355
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 8 / 4
6,477
463
3,257
10,932
2,959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 3
7,219
516
2,064
12,745
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Surtr
11
0 / 5 / 4
6,686
478
5,501
11,666
6,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hera
Sicelet
Hera
13
1 / 3 / 1
7,259
519
4,539
8,819
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
13
12 / 3 / 1
8,768
626
10,518
9,777
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
23
Kills
15
15
Deaths
23
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
8
4
0.38
W
10
2
3
5.75
L
1
4
3
0.63
L
Surtr
0
5
4
0.4
W
3
2
4
2.5
W
Danzaburou
Shotgunbeast715
Danzaburou
6
5
6
1.8
L
Hera
Sicelet
Hera
1
3
1
0.5
W
2
3
1
0.83
L
Ao Kuang
12
3
1
4.17
W
Medusa
Xsadest2
Medusa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,831
Damage
25,879
44,194
Taken
53,939
12,242
Mitigated
24,086
10,094
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
3,257
2,077
0
2,244
10,932
2,959
0
0
10,932
0
31,770
W
14,563
8,006
0
1,872
9,733
2,691
2,720
2,070
7,583
0
67,805
L
2,064
1,141
587
3,801
12,745
8,278
46
145
12,600
0
15,051
L
Surtr
5,501
2,114
0
1,766
11,666
6,523
0
4,660
7,006
966
36,383
W
5,726
770
160
2,657
9,689
2,653
1,540
1,341
7,947
46,160
2,433
W
Danzaburou
Shotgunbeast715
Danzaburou
10,277
2,767
0
3,778
9,791
3,081
1,927
4,513
5,241
0
63,118
L
Hera
Sicelet
Hera
4,539
951
0
2,233
8,819
3,034
0
3,767
5,052
46,429
1,572
W
4,721
44
0
1,627
5,990
1,462
417
3,808
2,182
25,916
0
L
Ao Kuang
10,518
2,133
0
3,527
9,777
3,292
708
1,656
8,121
46,490
1,425
W
Medusa
Xsadest2
Medusa
1,544
696
0
0
8,991
2,355
108
3,432
5,559
0
47,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,565
Gold Earned
36,409
431
Minions Killed
315
0
Camps Cleared
0
1,219,300
Distance Traveled
1,342,285
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,477
463
51
4
0
245,962
0
W
Izanami
9,794
700
122
9
0
249,606
0
L
Horus
7,219
516
15
1
0
283,827
4
L
Surtr
6,686
478
59
4
0
260,355
0
W
Chang'e
8,767
626
90
6
0
239,191
2
W
Danzaburou
9,492
678
85
6
0
249,976
0
L
Hera
7,259
519
109
8
0
258,574
3
W
Ah Puch
7,107
508
58
4
0
208,498
0
L
Ao Kuang
8,768
626
81
6
0
293,567
2
W
Medusa
7,405
529
76
5
0
272,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role