Player Matchup

Ullr
Ullr
OpportuneHook9
Ullr
Level 159
God Stats
29W - 32L
1,554 SR
Queue Stats
63W - 60L
1,578 Elo+
Party 1
Sun Wukong
Sun Wukong
PariPassu
Sun Wukong
Level 154
God Stats
25W - 27L
1,573 SR
Queue Stats
57W - 59L
1,555 Elo+
Party 1
Ix Chel
Ix Chel
Whos X Next
Ix Chel
Level 148
God Stats
5W - 3L
1,739 SR
Queue Stats
41W - 30L
1,619 Elo+
Party 1
Team Averages
Level 154
1,622 SR
1,584 Elo+

VS

Team Averages
Level 123
1,623 SR
1,527 Elo+
Kuzenbo
Kuzenbo
TopGlazerNA
Kuzenbo
Level 88
God Stats
3W - 2L
1,352 SR
Queue Stats
554W - 546L
1,505 Elo+
Solo
Scylla
Scylla
argossless
Scylla
Level 123
God Stats
123W - 97L
1,588 SR
Queue Stats
270W - 266L
1,547 Elo+
Solo
Medusa
Medusa
d TONIO b
Medusa
Level 158
God Stats
11W - 2L
1,929 SR
Queue Stats
301W - 308L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 2
12,020
801
10,399
17,003
7,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
PariPassu
Sun Wukong
7
0 / 0 / 1
6,977
465
0
0
0
Ix Chel
Whos X Next
Ix Chel
19
3 / 4 / 1
11,462
764
12,318
11,047
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
TopGlazerNA
Kuzenbo
18
0 / 3 / 7
11,103
740
6,711
17,960
28,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Scylla
argossless
Scylla
17
5 / 1 / 2
12,803
854
7,948
5,492
1,652
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
d TONIO b
Medusa
20
2 / 2 / 5
12,798
853
7,982
11,134
8,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
7
7
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Sun Wukong
PariPassu
Sun Wukong
0
0
1
0.5
W
Kuzenbo
TopGlazerNA
Kuzenbo
0
3
7
1.17
L
Ix Chel
Whos X Next
Ix Chel
3
4
1
0.88
W
Scylla
argossless
Scylla
5
1
2
6
W
Medusa
d TONIO b
Medusa
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,717
Damage
22,641
28,050
Taken
34,586
10,884
Mitigated
38,304
5,418
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,399
3,063
0
2,703
17,003
7,022
0
8,107
8,243
0
61,180
L
Sun Wukong
PariPassu
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
TopGlazerNA
Kuzenbo
6,711
2,130
0
4,212
17,960
28,443
584
5,441
11,924
13,016
800
L
Ix Chel
Whos X Next
Ix Chel
12,318
1,059
131
2,584
11,047
3,862
0
6,065
4,656
37,934
0
W
Scylla
argossless
Scylla
7,948
468
200
1,031
5,492
1,652
39
1,863
3,505
54,994
688
W
Medusa
d TONIO b
Medusa
7,982
2,039
0
3,090
11,134
8,209
2,588
4,131
6,626
0
65,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,459
Gold Earned
36,704
164
Minions Killed
208
0
Camps Cleared
0
544,334
Distance Traveled
801,737
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,020
801
113
8
0
280,470
3
L
Sun Wukong
6,977
465
0
0
0
0
0
W
Kuzenbo
11,103
740
15
1
0
263,791
3
L
Ix Chel
11,462
764
51
3
0
263,864
0
W
Scylla
12,803
854
88
6
0
235,669
2
W
Medusa
12,798
853
105
7
0
302,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role