Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Demuirge
Medusa
Level 157
God Stats
2W - 6L
1,222 SR
Queue Stats
518W - 486L
1,564 Elo+
Solo
Ra
Ra
K__Nuckles
Ra
Level 127
God Stats
2W - 2L
1,602 SR
Queue Stats
51W - 45L
1,539 Elo+
Party 2
Rama
Rama
freask12345
Rama
Level 136
God Stats
17W - 14L
1,542 SR
Queue Stats
184W - 169L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
iixzas
Zhong Kui
Level 155
God Stats
6W - 8L
1,610 SR
Queue Stats
115W - 120L
1,544 Elo+
Party 2
Team Averages
Level 145
1,495 SR
1,532 Elo+

VS

Team Averages
Level 137
1,597 SR
1,567 Elo+
Vulcan
Vulcan
Lugernero
Vulcan
Level 78
God Stats
16W - 9L
1,584 SR
Queue Stats
287W - 264L
1,535 Elo+
Party 1
Bellona
Bellona
PapaBlaise
Bellona
Level 151
God Stats
2W - 0L
1,609 SR
Queue Stats
162W - 151L
1,548 Elo+
Party 1
Neith
Neith
Sheatann
Neith
Level 145
God Stats
5W - 3L
1,680 SR
Queue Stats
57W - 45L
1,602 Elo+
Party 3
Ne Zha
Ne Zha
jumb1e
Ne Zha
Level 171
God Stats
5W - 10L
1,374 SR
Queue Stats
337W - 305L
1,550 Elo+
Party 1
Bastet
Bastet
pootistheninja
Bastet
Level 142
God Stats
4W - 1L
1,739 SR
Queue Stats
57W - 45L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 2 / 2
5,411
541
1,621
4,803
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Demuirge
Medusa
11
3 / 4 / 0
5,698
570
3,472
9,191
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 4 / 1
5,550
555
4,019
9,675
2,947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 5 / 0
5,445
545
1,397
6,834
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
iixzas
Zhong Kui
8
0 / 4 / 1
4,927
493
3,123
8,395
4,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Lugernero
Vulcan
11
2 / 1 / 4
6,075
608
5,366
2,198
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PapaBlaise
Bellona
12
1 / 1 / 3
6,830
683
7,276
8,557
6,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
Sheatann
Neith
13
7 / 0 / 0
7,607
761
5,336
3,283
1,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
jumb1e
Ne Zha
9
1 / 0 / 8
6,202
620
3,819
5,548
2,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

13
8 / 1 / 4
7,035
704
6,628
8,420
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
19
19
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
2
2
0.5
L
Medusa
Demuirge
Medusa
3
4
0
0.75
L
0
4
1
0.13
W
Vulcan
Lugernero
Vulcan
2
1
4
4
W
Bellona
PapaBlaise
Bellona
1
1
3
2.5
W
Neith
Sheatann
Neith
7
0
0
7
L
0
5
0
0
L
Zhong Kui
iixzas
Zhong Kui
0
4
1
0.13
W
Ne Zha
jumb1e
Ne Zha
1
0
8
5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,632
Damage
28,425
38,898
Taken
28,006
13,611
Mitigated
14,572
10,771
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,621
136
0
760
4,803
1,376
0
1,407
3,204
33,620
0
L
Medusa
Demuirge
Medusa
3,472
1,167
0
1,889
9,191
2,650
0
1,551
7,451
0
38,826
L
4,019
616
72
4,414
9,675
2,947
0
0
9,081
33,396
0
W
Vulcan
Lugernero
Vulcan
5,366
317
0
494
2,198
624
0
423
1,701
38,106
0
W
Bellona
PapaBlaise
Bellona
7,276
1,988
0
2,594
8,557
6,732
0
3,956
4,538
0
48,384
W
Neith
Sheatann
Neith
5,336
2,378
0
1,325
3,283
1,214
305
319
2,964
0
51,506
L
1,397
1,272
0
1,199
6,834
1,786
0
0
6,834
0
35,246
L
Zhong Kui
iixzas
Zhong Kui
3,123
166
0
2,437
8,395
4,852
0
1,795
6,368
15,892
1,552
W
Ne Zha
jumb1e
Ne Zha
3,819
1,004
0
2,641
5,548
2,995
5
1,519
3,955
0
19,622
W
6,628
1,546
0
2,318
8,420
3,007
3
2,019
6,249
0
47,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
33,749
314
Minions Killed
374
0
Camps Cleared
0
1,064,182
Distance Traveled
1,125,714
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,411
541
64
6
0
233,212
0
L
Medusa
5,698
570
79
8
0
220,188
0
L
Ra
5,550
555
71
7
0
209,344
4
W
Vulcan
6,075
608
83
8
0
231,619
0
W
Bellona
6,830
683
90
9
0
227,002
0
W
Neith
7,607
761
106
11
0
181,340
0
L
Rama
5,445
545
63
6
0
197,870
0
L
Zhong Kui
4,927
493
37
4
0
203,568
2
W
Ne Zha
6,202
620
29
3
0
213,163
3
W
Bastet
7,035
704
66
7
0
272,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role